Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Garnath vs Dexito

Queue
Custom
Map
Mirage Recalibrated
Map Seed
14037
Duration
17:45
Patch
19.17020
Played
· 2 weeks ago
Mirage Recalibrated map preview
MapMirage Recalibrated
Winner
Garnath Fuxi · Elo 1091 -18
17:45 Match length
Defeated
Dexito Amaterasu · Elo 1080 +18
51.6% win probability Pre-match · Garnath favored win probability 48.4%
Key momentsIn match order
Fastest Classical
4:26* Garnath Chiyou · estimated
First extra TC
4:56 Dexito Town Center
First pressure
5:05 Garnath Imperial Academy
Armory timing
8:39 Garnath Armory
Market timing
10:27 Dexito Market
Fastest Heroic
11:24* Garnath Goumang · estimated
Fortress timing
12:30 Dexito Castle
Fastest Mythic
15:30* Dexito Takemikazuchi · estimated

Garnath

Fuxi · Blue
Win 1091 -18
EAPM
62.4
Favorite unit
Tiger Cavalry
24 fielded
Largest army
67
First expansion
7:05
Age path
ChiyouClassical · Research start 3:26
GoumangHeroic · Est. start 10:09
HuangdiMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling32 wall build events
Water commitment1 dock build events
No post-game awards

Dexito

Amaterasu · Red
Loss 1080 +18
EAPM
77.6
Favorite unit
Bushi
11 fielded
Largest army
61
First expansion
4:56
Age path
MinakatatomiClassical · Est. start 4:01
HachimanHeroic · Est. start 11:57
TakemikazuchiMythic · Est. start 13:30
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Water commitment1 dock build events
Market economy2,700 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,700 total volume

Garnath

Bought

No buys

Sold

No sells

Total player market volume0

Dexito

Bought

Food800
Wood800

Sold

Food900
Wood200
Total player market volume2,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Garnath

Army · 67

Units

Tiger Cavalry24
Wuzu Javelineer13
Ge Halberdier11
Fire Archer9
Pioneer4
Jiang Zi Ya2
White Horse Cavalry2
Nezha Child1
Yang Jian1
Buildings 12 types
Wall32
Silo20
Farm18
House16
Baolei5
Military Camp4
Machine Workshop2
Town Center2
Armory1
Dock1
Imperial Academy1
Temple1
God powers 3 invoked
Lightning Weapons1
The Peach Blossom Spring1
Yinglongs Wrath1

Dexito

Army · 61

Units

Bushi11
Naginata Rider10
Shinobi10
Yumi Archer10
Samurai7
Yumi Horse Archer4
Daimyo3
Onna Musha3
Onmyoji2
Yari Spearman1
Buildings 14 types
House25
Wall12
Watermill6
Dojo5
Shrine Japanese5
Farm4
Mining Camp Japanese4
Guardhouse3
Town Center2
Castle1
Dock1
Market1
Stable Japanese1
Temple1
God powers 3 invoked
Divine Slash1
Shogun1
Shrine Of The Hunt1