Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Garnath vs Dexito

Queue
Custom
Map
Sun Serpent Valley
Map Seed
21547
Duration
16:27
Patch
19.17020
Played
· 2 weeks ago
Sun Serpent Valley map preview
MapSun Serpent Valley
Winner
Garnath Quetzalcoatl · Elo 1109 +15
16:27 Match length
Defeated
Dexito Set · Elo 1062 -15
56.7% win probability Pre-match · Garnath favored win probability 43.3%
Key momentsIn match order
First pressure
3:36 Garnath Warrior Priest trained
Fastest Classical
4:26* Garnath Patecatl · estimated
First extra TC
5:24 Garnath Town Center
Armory timing
6:41 Garnath Armory
Market timing
8:57 Dexito Market
Fastest Heroic
9:26* Garnath Coatlicue · estimated
Fortress timing
11:18 Dexito Migdol Stronghold
Fastest Mythic
14:18* Dexito Thoth · estimated

Garnath

Quetzalcoatl · Blue
Win 1109 +15
EAPM
65.0
Favorite unit
Eagle Warrior
36 fielded
Largest army
65
First expansion
5:24
Age path
PatecatlClassical · Research start 3:26
CoatlicueHeroic · Est. start 8:11
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
No post-game awards

Dexito

Set · Red
Loss 1062 -15
EAPM
87.9
Favorite unit
Axeman
85 fielded
Largest army
93
First expansion
6:15
Age path
PtahClassical · Est. start 3:29
NephthysHeroic · Est. start 10:27
ThothMythic · Est. start 12:18
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling12 wall build events
Market economy1,800 total resource volume
Large army production93 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,800 total volume

Garnath

Bought

No buys

Sold

No sells

Total player market volume0

Dexito

Bought

Food400

Sold

Food100
Wood1,300
Total player market volume1,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Garnath

Army · 65

Units

Eagle Warrior36
Warrior Priest17
Ocelotl Warrior10
Ayotochtli1
Quimichin Spy1
Buildings 9 types
House18
Farm15
Calpulli12
Nobles Hut5
Town Center3
Wall3
Armory1
Great Temple1
Temple1
God powers 3 invoked
Agave Bloom1
Earth Monster1
Tailwind1

Dexito

Army · 93

Units

Axeman85
Scorpion Man3
Chariot Archer2
Wadjet2
Phoenix1
Buildings 15 types
Obelisk17
Wall12
House10
Granary7
Barracks4
Mining Camp3
Lumber Camp2
Migdol Stronghold2
Monument To Villagers2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Temple1
Town Center1
God powers 5 invoked
Vision2
Ancestors1
Meteor1
Shifting Sands1