Advanced match analysis
Nito vs Edgecrusher
- Queue
- Custom
- Map
- Megalopolis
- Map Seed
- 15719
- Duration
- 13:52
- Patch
- 19.17020
- Played
- · 3 weeks ago
Winner
Nito
Amaterasu · Elo 920 +18
13:52
Match length
Defeated
Edgecrusher
Hades · Elo 938 -18
47.4% win probability
Pre-match · Edgecrusher favored · Upset
win probability 52.6%
Key momentsIn match order
Nito
Amaterasu · Blue- EAPM
- 57.1
- Favorite unit
- Naginata Rider 22 fielded
- Largest army
- 48
- First expansion
- —
Age path
MinakatatomiClassical · Research start 3:08
RaijinHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Edgecrusher
Hades · Grey- EAPM
- 35.6
- Favorite unit
- Hoplite 28 fielded
- Largest army
- 55
- First expansion
- 5:05
Age path
AthenaClassical · Est. start 2:55
ApolloHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling14 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.