Advanced match analysis
Garnath vs Kiber
- Queue
- Custom
- Map
- Qinghai Lake
- Map Seed
- 32145
- Duration
- 22:44
- Patch
- 19.17020
- Played
- · 3 weeks ago
Winner
Garnath
Kronos · Elo 1104 +14
22:44
Match length
Defeated
Kiber
Nuwa · Elo 1033 -14
60.1% win probability
Pre-match · Garnath favored
win probability 39.9%
Key momentsIn match order
Garnath
Kronos · Blue- EAPM
- 66.6
- Favorite unit
- Katapeltes 81 fielded
- Largest army
- 207
- First expansion
- 9:28
Age path
LetoClassical · Research start 2:02
RheiaHeroic · Est. start 10:36
AtlasMythic · Est. start 15:53
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Water commitment3 dock build events
Large army production207 military units
No post-game awards
Kiber
Nuwa · Red- EAPM
- 75.3
- Favorite unit
- Tiger Cavalry 138 fielded
- Largest army
- 237
- First expansion
- 7:02
Age path
HoutuClassical · Research start 3:54
GoumangHeroic · Est. start 8:08
GonggongMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Water commitment5 dock build events
Market economy1,300 total resource volume
Large army production237 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,300 total volume›
Garnath
Bought
No buys
Sold
No sells
Total player market volume0
Kiber
Bought
No buys
Sold
Total player market volume1,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.