Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026
Recorded as a game of this tournament. Round 2.
Advanced match analysis

Aces.TheRapl vs IamMagic

Queue
Custom
Map
Ghost Lake Recalibrated Ga Lan 2026
Duration
12:48
Patch
19.17020
Played
· 6 weeks ago
Ghost Lake Recalibrated Ga Lan 2026 map preview
MapGhost Lake Recalibrated Ga Lan 2026
Winner
Aces.TheRapl Zeus · Elo 1044 -20
12:48 Match length
Defeated
IamMagic Oranos · Elo 999 +20
56.4% win probability Pre-match · Aces.TheRapl favored win probability 43.6%
Key momentsIn match order
Fastest Classical
3:26* Aces.TheRapl Athena · estimated
First pressure
3:38 Aces.TheRapl Military Academy
Armory timing
7:18 Aces.TheRapl Armory
First extra TC
12:00 IamMagic Town Center

Aces.TheRapl

Zeus · Blue
Win 1044 -20
EAPM
119.5
Favorite unit
Hoplite
69 fielded
Largest army
74
First expansion
—
Age path
AthenaClassical · Research start 2:26
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling6 wall build events
No post-game awards

IamMagic

Oranos · Red
Loss 999 +20
EAPM
86.2
Favorite unit
Murmillo
45 fielded
Largest army
50
First expansion
12:00
Age path
OceanusClassical · Research start 2:45
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.TheRapl

Army · 74

Units

Hoplite69
Heracles3
Jason2
Buildings 8 types
House12
Farm8
Wall6
Granary4
Military Academy3
Storehouse3
Armory1
Temple1
God powers 2 invoked
Bolt1
Restoration1

IamMagic

Army · 50

Units

Murmillo45
Oracle3
Caladria2
Buildings 6 types
Manor8
Sky Passage6
Military Barracks3
Armory1
Temple1
Town Center1
God powers 3 invoked
Carnivora2
Shockwave1