Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026
Recorded as a game of this tournament. Round 2.
Advanced match analysis

Aces.TheRapl vs IamMagic

Queue
Custom
Map
Mirage Recalibrated Ga Lan 2026
Duration
18:19
Patch
19.17020
Played
· 6 weeks ago
Mirage Recalibrated Ga Lan 2026 map preview
MapMirage Recalibrated Ga Lan 2026
Winner
Aces.TheRapl Thor · Elo 1064 -22
18:19 Match length
Defeated
IamMagic Freyr · Elo 979 +22
62.0% win probability Pre-match · Aces.TheRapl favored win probability 38.0%
Key momentsIn match order
First pressure
3:57 IamMagic Hersir trained
Fastest Classical
4:43* Aces.TheRapl Freyja · estimated
Armory timing
6:27 Aces.TheRapl Dwarven Armory
Fastest Heroic
11:47* Aces.TheRapl Skadi · estimated
Market timing
12:05 IamMagic Market
First extra TC
13:25 Aces.TheRapl Town Center
Fortress timing
15:31 Aces.TheRapl Hill Fort

Aces.TheRapl

Thor · Blue
Win 1064 -22
EAPM
110.4
Favorite unit
Throwing Axeman
43 fielded
Largest army
145
First expansion
13:25
Age path
FreyjaClassical · Research start 3:43
SkadiHeroic · Est. start 10:32
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Large army production145 military units
No post-game awards

IamMagic

Freyr · Cyan
Loss 979 +22
EAPM
92.1
Favorite unit
Raiding Cavalry
62 fielded
Largest army
115
First expansion
—
Age path
UllrClassical · Research start 3:45
AegirHeroic · Est. start 13:00
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment2 dock build events
Market economy1,100 total resource volume
Large army production115 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,100 total volume

Aces.TheRapl

Bought

No buys

Sold

No sells

Total player market volume0

IamMagic

Bought

Food800
Wood300

Sold

No sells

Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.TheRapl

Army · 145

Units

Throwing Axeman43
Raiding Cavalry30
Hersir15
Godi14
Longboat10
Dreki8
Dragon Ship6
Valkyrie6
Jarl5
Berserk3
Portable Ram3
Hirdman2
Buildings 9 types
House20
Longhouse5
Ox Cart Building5
Great Hall4
Dock3
Town Center2
Dwarven Armory1
Hill Fort1
Temple1
God powers 2 invoked
Dwarven Mine1
Forest Fire1

IamMagic

Army · 115

Units

Raiding Cavalry62
Hersir17
Longboat9
Berserk7
Dreki7
Rock Giant6
Throwing Axeman5
Dragon Ship2
Buildings 8 types
House21
Great Hall6
Ox Cart Building4
Armory3
Longhouse3
Dock2
Market1
Temple1
God powers 3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1