Advanced match analysis
Aces.TheRapl vs IamMagic
- Queue
- Custom
- Map
- Giza Recalibrated Ga Lan 2026
- Duration
- 26:43
- Patch
- 19.17020
- Played
- · 6 weeks ago
Winner
Aces.TheRapl
Nuwa · Elo 1109 +9
26:43
Match length
Defeated
IamMagic
Amaterasu · Elo 934 -9
73.3% win probability
Pre-match · Aces.TheRapl favored
win probability 26.7%
Key momentsIn match order
Aces.TheRapl
Nuwa · Blue- EAPM
- 106.7
- Favorite unit
- Tiger Cavalry 61 fielded
- Largest army
- 216
- First expansion
- 5:03
Age path
HoutuClassical · Research start 2:55
GoumangHeroic · Est. start 11:30
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling66 wall build events
Market economy1,100 total resource volume
Large army production216 military units
No post-game awards
IamMagic
Amaterasu · Red- EAPM
- 97.3
- Favorite unit
- Shinobi 129 fielded
- Largest army
- 322
- First expansion
- 6:31
Age path
MinakatatomiClassical · Research start 3:16
RaijinHeroic · Est. start 9:39
TakemikazuchiMythic · Est. start 15:55
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Market economy6,800 total resource volume
Large army production322 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 7,900 total volume›
Aces.TheRapl
Bought
Sold
Total player market volume1,100
IamMagic
Bought
Sold
Total player market volume6,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.