Advanced match analysis
TAG_RecoN vs Aces.HUSKSUPPE
CustomStarted 3 weeks ago
Map
Mirage Recalibrated Ga 2026 1 4
Match at a glance
TAG_RecoN vs Aces.HUSKSUPPE
Elo favorite54.0%Aces.HUSKSUPPE
Fastest Classical4:45*Aces.HUSKSUPPE
First pressure3:45TAG_RecoN · Warrior Priest trained
Market timing8:12TAG_RecoN · Market
First extra TC15:58Aces.HUSKSUPPE · Town Center
Most military units105Aces.HUSKSUPPE
Highest EAPM80.0TAG_RecoN
Market volume1,900TAG_RecoN
TAG_RecoN
John Arbiter The Jester
Defeat
Elo1054-16
EAPM80.0
Military units61
First pressure3:45Warrior Priest trained
First expansion—
Market volume1900
Largest army
61
Classical
4:55*
Estimated start 3:55
Mythic
—
Not reached
Aces.HUSKSUPPE
Moose The MEESEnger
Victory
Elo1082+16
EAPM57.6
Military units105
First pressure4:35Military Academy
First expansion15:58
Market volume1700
Largest army
105
Classical
4:45*
Estimated start 3:45
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
TAG_RecoNJohn Arbiter The Jester
Match time
Aces.HUSKSUPPEMoose The MEESEnger
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite54.0%Aces.HUSKSUPPE
Fastest Classical4:45*Aces.HUSKSUPPE
Fastest Heroic10:57*TAG_RecoN
First pressure3:45TAG_RecoN · Warrior Priest trained
First extra TC15:58Aces.HUSKSUPPE · Town Center
Fortress timing18:52Aces.HUSKSUPPE · Fortress
Market timing8:12TAG_RecoN · Market
Armory timing7:23Aces.HUSKSUPPE · Armory
Player highlights
Standout performances
Largest army105Aces.HUSKSUPPE
Favorite unitHopliteAces.HUSKSUPPE · 51 fielded
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
TAG_RecoN
Fast Classical4:55 estimated completionAces.HUSKSUPPE
Fast Classical4:45 estimated completionHeavy walling signal12 wall build events
Large army production105 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow 3600 total volume
TAG_RecoN
Bought
No buys
Sold
Total player market volume1900
Aces.HUSKSUPPE
Bought
No buys
Sold
Total player market volume1700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.