Advanced match analysis
TAG_RecoN vs Aces.HUSKSUPPE
CustomStarted 3 weeks ago
Map
Elysium Recalibrated Ga 2026 1 4
Match at a glance
TAG_RecoN vs Aces.HUSKSUPPE
Elo favorite50.6%TAG_RecoN
Fastest Classical3:18*Aces.HUSKSUPPE
First pressure1:45TAG_RecoN · Hersir trained
Market timing11:14TAG_RecoN · Market
Most military units113Aces.HUSKSUPPE
Highest EAPM81.2TAG_RecoN
Market volume200TAG_RecoN
TAG_RecoN
HUSKSUPPEThe Hearty
Victory
Elo1070+17
EAPM81.2
Military units73
First pressure1:45Hersir trained
First expansion—
Market volume200
Largest army
73
Classical
4:29*
Estimated start 3:29
Heroic
—
Not reached
Mythic
—
Not reached
Aces.HUSKSUPPE
Raplthe Ruinous
Defeat
Elo1066-17
EAPM73.2
Military units113
First pressure2:38Hersir trained
First expansion—
Market volume0
Largest army
113
Classical
3:18*
Research start 2:18
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
TAG_RecoNHUSKSUPPEThe Hearty
Match time
Aces.HUSKSUPPERaplthe Ruinous
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite50.6%TAG_RecoN
Fastest Classical3:18*Aces.HUSKSUPPE
First pressure1:45TAG_RecoN · Hersir trained
Market timing11:14TAG_RecoN · Market
Farm transition11:42–12:45TAG_RecoN · 5 farms clustered
Player highlights
Standout performances
Largest army113Aces.HUSKSUPPE
Favorite unitThrowing AxemanAces.HUSKSUPPE · 92 fielded
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
TAG_RecoN
Fast Classical4:29 estimated completionHeavy walling signal7 wall build events
Aces.HUSKSUPPE
Fast Classical3:18 estimated completionLarge army production113 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume
TAG_RecoN
Bought
Sold
No sells
Total player market volume200
Aces.HUSKSUPPE
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.