Advanced match analysis
TAG_RecoN vs Aces.HUSKSUPPE
CustomStarted 3 weeks ago
Match at a glance
TAG_RecoN vs Aces.HUSKSUPPE
TAG_RecoN
Saturatedopfatthe Sly
Classical
4:09*
Research start 3:09
Aces.HUSKSUPPE
Iam Magic The Mythless
Classical
4:45*
Estimated start 3:45
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Player highlights
Standout performances
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
TAG_RecoN
Fast Classical4:09 estimated completionAces.HUSKSUPPE
Fast Classical4:45 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume
TAG_RecoN
Bought
No buys
Sold
No sells
Aces.HUSKSUPPE
Bought
No buys
Sold
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.