Advanced match analysis
TAG_RecoN vs Aces.HUSKSUPPE
- Queue
- Custom
- Map
- Steppe
- Duration
- 14:13
- Patch
- 19.17020
- Played
- · 10 weeks ago
Winner
TAG_RecoN
Saturatedopfatthe Sly · Elo 1069 +18
14:13
Match length
Defeated
Aces.HUSKSUPPE
Iam Magic The Mythless · Elo 1067 -18
50.3% win probability
Pre-match · TAG_RecoN favored
win probability 49.7%
Key momentsIn match order
TAG_RecoN
Saturatedopfatthe Sly · Blue- EAPM
- 77.9
- Favorite unit
- Spearman 35 fielded
- Largest army
- 69
- First expansion
- —
Age path
AnubisClassical · Research start 3:09
NephthysHeroic · Est. start 11:42
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
No post-game awards
Aces.HUSKSUPPE
Iam Magic The Mythless · Red- EAPM
- 57.9
- Favorite unit
- Contarius 45 fielded
- Largest army
- 103
- First expansion
- —
Age path
PrometheusClassical · Est. start 3:45
TheiaHeroic · Research start 8:21
MythicNot reached
Opening read
Early ClassicalClassical age was queued at or before 4:00 on a land map.
Early PressureBy 6:00 this player had multiple military signals online.
Heavy walling6 wall build events
Market economy400 total resource volume
Large army production103 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
TAG_RecoN
Bought
No buys
Sold
No sells
Total player market volume0
Aces.HUSKSUPPE
Bought
No buys
Sold
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.