Replay-derived match flow, timings, and composition.

Tournament match
The Broken Gods Tournament
Recorded as a game of this tournament. Semifinals.
Advanced match analysis

Aces.HUSKSUPPE vs [KeeN]Kvothhh

Queue
Custom
Map
Mirage Recalibrated Ga 2026 1 4
Duration
22:24
Patch
19.17020
Played
· 10 weeks ago
Mirage Recalibrated Ga 2026 1 4 map preview
MapMirage Recalibrated Ga 2026 1 4
Winner
Aces.HUSKSUPPE HUSKSUPPEThe Hearty · Elo 1073 +13
22:24 Match length
Defeated
[KeeN]Kvothhh Moose The MEESEnger · Elo 982 -13
62.8% win probability Pre-match · Aces.HUSKSUPPE favored win probability 37.2%
Key momentsIn match order
First pressure
4:15 Aces.HUSKSUPPE Hersir trained
Fastest Classical
4:46* [KeeN]Kvothhh Athena · estimated
First extra TC
7:19 Aces.HUSKSUPPE Town Center
Armory timing
9:05 Aces.HUSKSUPPE Armory
Market timing
10:48 [KeeN]Kvothhh Market
Fortress timing
11:39 Aces.HUSKSUPPE Hill Fort
Fastest Heroic
11:50* Aces.HUSKSUPPE Aegir · estimated
Fastest Mythic
16:56* Aces.HUSKSUPPE Vidar · estimated

Aces.HUSKSUPPE

HUSKSUPPEThe Hearty · Blue
Win 1073 +13
EAPM
65.4
Favorite unit
Jarl
60 fielded
Largest army
242
First expansion
7:19
Age path
HeimdallClassical · Research start 4:03
AegirHeroic · Est. start 10:35
VidarMythic · Est. start 14:56
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom4 expansion build events
Heavy walling33 wall build events
Water commitment3 dock build events
Market economy2,000 total resource volume
Large army production242 military units
No post-game awards

[KeeN]Kvothhh

Moose The MEESEnger · Red
Loss 982 -13
EAPM
70.0
Favorite unit
Hoplite
82 fielded
Largest army
227
First expansion
8:27
Age path
AthenaClassical · Research start 3:46
HestiaHeroic · Est. start 12:18
ArtemisMythic · Est. start 19:36
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Water commitment3 dock build events
Market economy2,700 total resource volume
Large army production227 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,700 total volume

Aces.HUSKSUPPE

Bought

No buys

Sold

Food1,500
Wood500
Total player market volume2,000

[KeeN]Kvothhh

Bought

Food1,400
Wood600

Sold

Wood700
Total player market volume2,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.HUSKSUPPE

Army · 242

Units

Jarl60
Huskarl35
Godi32
Berserk31
Portable Ram27
Throwing Axeman26
Hersir10
Dragon Ship6
Dreki5
Longboat5
Raiding Cavalry5
Buildings 12 types
Wall33
House16
Farm14
Ox Cart Building10
Great Hall9
Hill Fort8
Longhouse5
Town Center4
Dock3
Armory2
Market1
Temple1
God powers 6 invoked
Obsidian Mirror3
Inferno1
Tempest1
Undermine1

[KeeN]Kvothhh

Army · 227

Units

Hoplite82
Toxotes68
Prodromos21
Peltast12
Juggernaut11
Hamadryad10
Pentekonter7
Iolaus4
Trireme4
Jason3
Hypaspist2
Chiron1
Minotaur1
Petrobolos1
Buildings 14 types
Wall19
House16
Archery Range10
Storehouse9
Military Academy5
Sky Passage4
Dock3
Granary3
Fortress2
Stable2
Temple2
Town Center2
Armory1
Market1
God powers 4 invoked
Communal Hearth2
Creation1
Restoration1