Replay-derived match flow, timings, and composition.

Tournament match
The Broken Gods Tournament
Recorded as a game of this tournament. Semifinals.
Advanced match analysis

Aces.HUSKSUPPE vs [KeeN]Kvothhh

Queue
Custom
Map
Ghost Lake Recalibrated Ga 2026 1 4
Duration
18:52
Patch
19.17020
Played
· 10 weeks ago
Ghost Lake Recalibrated Ga 2026 1 4 map preview
MapGhost Lake Recalibrated Ga 2026 1 4
Defeated
Aces.HUSKSUPPE Kvoth The Keeper · Elo 1060 +14
18:52 Match length
Winner
[KeeN]Kvothhh The Mista The Maestro · Elo 995 -14
59.2% win probability Pre-match · Aces.HUSKSUPPE favored · Upset win probability 40.8%
Key momentsIn match order
Fastest Classical
4:17* Aces.HUSKSUPPE Houtu · estimated
First extra TC
4:35 Aces.HUSKSUPPE Town Center
Armory timing
6:10 [KeeN]Kvothhh Armory
Market timing
7:13 [KeeN]Kvothhh Market
First pressure
9:21 [KeeN]Kvothhh Migdol Stronghold
Fortress timing
9:21 [KeeN]Kvothhh Migdol Stronghold
Fastest Heroic
9:24* [KeeN]Kvothhh Sobek · estimated
Fastest Mythic
14:28* [KeeN]Kvothhh Thoth · estimated

Aces.HUSKSUPPE

Kvoth The Keeper · Blue
Loss 1060 +14
EAPM
59.1
Favorite unit
Wuzu Javelineer
67 fielded
Largest army
121
First expansion
4:35
Age path
HoutuClassical · Research start 3:17
GoumangHeroic · Est. start 12:15
HuangdiMythic · Timing unavailable
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Multi-TC boom2 expansion build events
Heavy walling28 wall build events
Large army production121 military units
No post-game awards

[KeeN]Kvothhh

The Mista The Maestro · Red
Win 995 -14
EAPM
57.3
Favorite unit
Chariot Archer
19 fielded
Largest army
44
First expansion
5:16
Age path
BastClassical · Research start 3:29
SobekHeroic · Est. start 8:09
ThothMythic · Est. start 12:28
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Market economy1,400 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,400 total volume

Aces.HUSKSUPPE

Bought

No buys

Sold

No sells

Total player market volume0

[KeeN]Kvothhh

Bought

Food800
Wood100

Sold

Wood500
Total player market volume1,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.HUSKSUPPE

Army · 121

Units

Wuzu Javelineer67
Ge Halberdier28
Pioneer14
Dao Swordsman6
Fire Archer3
Siege Crossbow3
Buildings 11 types
Wall28
House19
Silo17
Military Camp9
Farm5
Machine Workshop3
Town Center2
Armory1
Baolei1
Imperial Academy1
Temple1
God powers 4 invoked
New Moon2
Earth Wall1
Forest Protection1

[KeeN]Kvothhh

Army · 44

Units

Chariot Archer19
Camel Rider13
Petsuchos4
Siege Tower4
Catapult3
Sphinx1
Buildings 16 types
House23
Farm20
Obelisk9
Wall5
Granary4
Mining Camp4
Lumber Camp3
Market3
Migdol Stronghold2
Siege Works2
Temple2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Town Center1
God powers 4 invoked
Prosperous Seeds2
Locust Swarm1
Meteor1