Replay-derived match flow, timings, and composition.

Tournament match
The Broken Gods Tournament
Recorded as a game of this tournament. Quarterfinals.
Advanced match analysis

TAG_RecoN vs NeymarMD

Queue
Custom
Map
Ghost Lake Recalibrated Ga 2026 1 4
Duration
26:14
Patch
19.17020
Played
· 10 weeks ago
Ghost Lake Recalibrated Ga 2026 1 4 map preview
MapGhost Lake Recalibrated Ga 2026 1 4
Winner
TAG_RecoN The Mista The Maestro · Elo 1032 +16
26:14 Match length
Defeated
NeymarMD Moose The MEESEnger · Elo 999 -16
54.7% win probability Pre-match · TAG_RecoN favored win probability 45.3%
Key momentsIn match order
Fastest Classical
4:02* NeymarMD Hermes · estimated
First pressure
4:18 NeymarMD Stable
Market timing
4:22 TAG_RecoN Market
First extra TC
5:30 NeymarMD Town Center
Armory timing
5:53 TAG_RecoN Armory
Fastest Heroic
7:08* TAG_RecoN Sobek · estimated
Fortress timing
7:21 TAG_RecoN Migdol Stronghold
Fastest Mythic
16:00* TAG_RecoN Osiris · estimated

TAG_RecoN

The Mista The Maestro · Blue
Win 1032 +16
EAPM
77.6
Favorite unit
Camel Rider
117 fielded
Largest army
127
First expansion
9:35
Age path
BastClassical · Research start 3:18
SobekHeroic · Est. start 5:52
OsirisMythic · Est. start 14:00
Opening read
Fast HeroicHeroic age was queued at or before 8:00.
Multi-TC boom3 expansion build events
Heavy walling50 wall build events
Market economy600 total resource volume
Large army production127 military units
No post-game awards

NeymarMD

Moose The MEESEnger · Red
Loss 999 -16
EAPM
91.2
Favorite unit
Prodromos
105 fielded
Largest army
213
First expansion
5:30
Age path
HermesClassical · Research start 3:02
DionysusHeroic · Est. start 12:08
HeraMythic · Est. start 16:29
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom3 expansion build events
Heavy walling45 wall build events
Market economy3,500 total resource volume
Large army production213 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,100 total volume

TAG_RecoN

Bought

Food300

Sold

Food300
Total player market volume600

NeymarMD

Bought

Food500
Wood400

Sold

Food100
Wood2,500
Total player market volume3,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TAG_RecoN

Army · 127

Units

Camel Rider117
Spearman5
Catapult3
Petsuchos1
Sphinx1
Buildings 18 types
Farm50
Wall50
Obelisk26
Sentry Tower19
House16
Granary11
Migdol Stronghold7
Mining Camp5
Siege Works5
Barracks4
Lumber Camp3
Market3
Town Center3
Temple2
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers 8 invoked
Prosperous Seeds5
Eclipse1
Locust Swarm1
Son Of Osiris1

NeymarMD

Army · 213

Units

Prodromos105
Hippeus54
Centaur17
Gastraphetoros7
Peltast7
Iolaus6
Jason6
Petrobolos5
Helepolis2
Polyphemus2
Chiron1
Medusa1
Buildings 14 types
Wall45
Farm34
House20
Storehouse18
Stable11
Archery Range4
Granary4
Market4
Town Center3
Fortress2
Armory1
Sentry Tower1
Sky Passage1
Temple1
God powers 6 invoked
Cease Fire2
Creation2
Bronze1
Lightning Storm1