Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
The Broken Gods Tournament
Linked manually and confirmed by a Prostagma administrator. Quarterfinals.

Advanced match analysis

[KeeN]Kvothhh vs Tunison

CustomStarted 3 weeks ago

Type Custom Started Ended Duration 20:40 Patch Patch 19.16313
Giza Recalibrated Ga 2026 1 4 map preview
Map Giza Recalibrated Ga 2026 1 4
Winner
[KeeN]KvothhhIam Magic The Mythless
Pre-match Elo1044
Win probability56.0%
20:40 Match length [KeeN]Kvothhh favored
Defeated
TunisonSaturatedopfatthe Sly
Pre-match Elo1002
Win probability44.0%

Match at a glance

[KeeN]Kvothhh vs Tunison

Winner[KeeN]Kvothhh
MapGiza Recalibrated Ga 2026 1 4
QueueCustom
Duration20:40
PatchPatch 19.16313
Started
Ended
Elo favorite56.0%[KeeN]Kvothhh
Fastest Classical3:41*[KeeN]Kvothhh
First pressure3:57[KeeN]Kvothhh · Military Barracks
Market timing8:25[KeeN]Kvothhh · Market
First extra TC15:35Tunison · Town Center
Most military units208[KeeN]Kvothhh
Highest EAPM80.9Tunison
Market volume5,400[KeeN]Kvothhh

[KeeN]Kvothhh

Iam Magic The Mythless

Victory
Elo1044+15
EAPM69.1
Military units208
First pressure3:57Military Barracks
First expansion
Market volume5400
Largest army 208
Favorite unit Dryad 94 fielded
Classical 3:41* Research start 2:41
Heroic 10:25* Estimated start 9:10
Mythic Not reached

Tunison

Saturatedopfatthe Sly

Defeat
Elo1002-15
EAPM80.9
Military units146
First pressure4:38Barracks
First expansion15:35
Market volume1700
Largest army 146
Favorite unit Spearman 110 fielded
Classical 4:20* Research start 3:20
Heroic 12:10* Estimated start 10:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Anubis
Theia
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[KeeN]KvothhhIam Magic The Mythless
Match time
TunisonSaturatedopfatthe Sly
God powerValor
First military pressureMilitary Barracks
Murmillo6 training queues
God powerValor
God powerProsperous Seeds
God powerValor
God powerValor
ArmoryArmory
God powerValor
Farm transition3 farms clustered
God powerProsperous Seeds
Key technologyPlow
God powerValor
God powerValor
MarketMarket
Key technologyPickaxe
God powerValor
God powerValor
God powerProsperous Seeds
Key technologyHand Axe
God powerHesperides Tree
Dryad54 training queues
Key technologyHeavy Cavalry
Contarius34 training queues
God powerHesperides Tree
God powerProsperous Seeds
God powerValor
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyChampion Cavalry
God powerValor
Key technologyCopper Weapons
God powerValor
Contarius23 training queues
Key technologyChampion Cavalry
Fortress-tier buildingPalace
God powerValor
Key technologyChampion Cavalry
God powerProsperous Seeds
Murmillo9 training queues
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyChampion Cavalry
Fortress-tier buildingPalace
Dryad40 training queues
God powerHesperides Tree
Contarius7 training queues
Key technologyChampion Cavalry
Murmillo17 training queues
Oracle3 training queues
Destroyer9 training queues
God powerValor
God powerProsperous Seeds
Key technologyBow Saw
Key technologyCopper Shields
Key technologyHeavy Infantry
Key technologyBronze Armor
VictoryMatch result
Key technologyPickaxe
God powerVision
First military pressureBarracks
Axeman12 training queues
Spearman19 training queues
God powerVision
Key technologyHusbandry
Slinger2 training queues
Key technologyMedium Slingers
God powerPlague Of Serpents
God powerVision
Key technologyMedium Spearmen
Slinger8 training queues
MarketMarket
Anubite3 training queues
Key technologyMedium Axemen
ArmoryArmory
God powerVision
Anubite7 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Spearman65 training queues
Town CenterAdditional center
Spearman10 training queues
God powerVision
Town CenterAdditional center
God powerAncestors
Key technologyHeavy Spearmen
Spearman16 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer4 training queues
Key technologyShaft Mine
Farm transition5 farms clustered
Key technologyPlow
God powerVision
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.0%[KeeN]Kvothhh
Fastest Classical3:41*[KeeN]Kvothhh
Fastest Heroic10:25*[KeeN]Kvothhh
First pressure3:57[KeeN]Kvothhh · Military Barracks
First extra TC15:35Tunison · Town Center
Fortress timing15:05[KeeN]Kvothhh · Palace
Market timing8:25[KeeN]Kvothhh · Market
Armory timing6:01[KeeN]Kvothhh · Armory
Farm transition6:14–7:20[KeeN]Kvothhh · 3 farms clustered

Player highlights

Standout performances

Largest army208[KeeN]Kvothhh
Favorite unitSpearmanTunison · 110 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[KeeN]Kvothhh

Fast Classical3:41 estimated completion
Early pressure3:57 · Military Barracks
Early market / Heroic prep8:25 · Market
Early armory / Heroic prep6:01 · Armory
Fortress tech path15:05 · Palace
Farm transition6:14–7:20 · 3 farms clustered
Market economy signal5,400 total resource volume
Large army production208 military units

Tunison

Fast Classical4:20 estimated completion
Early pressure4:38 · Barracks
Expansion signal15:35 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:25 · Market
Early armory / Heroic prep10:40 · Armory
Fortress tech path18:42 · Migdol Stronghold
Farm transition20:08–20:11 · 5 farms clustered
Market economy signal1,700 total resource volume
Large army production146 military units
Tunison · Early PressureBy 6:00 this player had multiple military signals online.
Tunison · Fast HeroicHeroic age was queued at or before 8:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7100 total volume

[KeeN]Kvothhh

Bought

No buys

Sold

Food3200
Wood2200
Total player market volume5400

Tunison

Bought

Food1200

Sold

Wood500
Total player market volume1700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]Kvothhh

Army

Dryad94
Contarius64
Murmillo32
Destroyer10
Oracle7
Cheiroballista1
Buildings9 types
Farm13
Manor13
Military Barracks7
Palace2
Armory1
Counter Barracks1
Economic Guild1
Market1
Temple1
God powers3 invoked
Valor14
Prosperous Seeds6
Hesperides Tree3

Tunison

Army

Spearman110
Axeman12
Anubite10
Slinger10
Chariot Archer4
Buildings14 types
House17
Obelisk10
Granary7
Farm5
Mining Camp5
Barracks4
Lumber Camp4
Temple2
Town Center2
Armory1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
God powers3 invoked
Vision6
Ancestors1
Plague Of Serpents1