Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
The Broken Gods Tournament
Linked manually and confirmed by a Prostagma administrator. Quarterfinals.

Advanced match analysis

[KeeN]Kvothhh vs Tunison

CustomStarted 3 weeks ago

Type Custom Started Ended Duration 17:34 Patch Patch 19.16313
Blue Lagoon Recalibrated Ga 2026 1 4 map preview
Map Blue Lagoon Recalibrated Ga 2026 1 4
Defeated
[KeeN]KvothhhReconthe Reactive
Pre-match Elo1029
Win probability51.7%
17:34 Match length UpsetThe Elo underdog won
Winner
TunisonRaplthe Ruinous
Pre-match Elo1017
Win probability48.3%

Match at a glance

[KeeN]Kvothhh vs Tunison

WinnerTunison
MapBlue Lagoon Recalibrated Ga 2026 1 4
QueueCustom
Duration17:34
PatchPatch 19.16313
Started
Ended
Elo favorite51.7%[KeeN]Kvothhh · Upset
Fastest Classical4:03*[KeeN]Kvothhh
First pressure3:27Tunison · Hersir trained
First extra TC7:42Tunison · Town Center
Market timing10:11Tunison · Market
Most military units121Tunison
Highest EAPM80.7Tunison
Market volume1,300Tunison

[KeeN]Kvothhh

Reconthe Reactive

Defeat
Elo1029-18
EAPM60.9
Military units65
First pressure7:02Stable Japanese
First expansion
Market volume0
Largest army 65
Favorite unit Shinobi 33 fielded
Classical 4:03* Research start 3:03
Heroic 11:43* Estimated start 10:28
Mythic Not reached

Tunison

Raplthe Ruinous

Victory
Elo1017+18
EAPM80.7
Military units121
First pressure3:27Hersir trained
First expansion7:42
Market volume1300
Largest army 121
Favorite unit Throwing Axeman 57 fielded
Classical 4:23* Research start 3:23
Heroic 13:35* Estimated start 12:20
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Heimdall
Raijin
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[KeeN]KvothhhReconthe Reactive
Match time
TunisonRaplthe Ruinous
God powerShrine Of The Hunt
Key technologyPickaxe
Onna Musha9 training queues
Key technologyHusbandry
First military pressureStable Japanese
Naginata Rider5 training queues
ArmoryArmory
Key technologyCopper Armor
Naginata Rider2 training queues
Samurai2 training queues
Raiju2 training queues
Shinobi33 training queues
Key technologyMedium Dojo Soldiers
Key technologyMedium Stable Soldiers
Key technologyCopper Weapons
Yumi Horse Archer2 training queues
God powerThunder Burst
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyHeavy Dojo Soldiers
Raiju4 training queues
Naginata Rider2 training queues
Daimyo2 training queues
God powerTailwind
DefeatMatch result
First military pressureHersir trained
Hersir5 training queues
Throwing Axeman4 training queues
Key technologyMedium Infantry
Hersir3 training queues
Town CenterAdditional center
Key technologyMedium Infantry
Throwing Axeman19 training queues
Berserk3 training queues
Hirdman2 training queues
Key technologyMedium Cavalry
Raiding Cavalry9 training queues
Hirdman3 training queues
MarketMarket
Hersir8 training queues
Town CenterAdditional center
Throwing Axeman34 training queues
Key technologyHeavy Infantry
Rock Giant6 training queues
Key technologyHeavy Cavalry
Jarl13 training queues
Key technologyHand Axe
Key technologyPickaxe
Hersir2 training queues
Farm transition3 farms clustered
ArmoryArmory
Rock Giant8 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.7%[KeeN]Kvothhh · Upset
Fastest Classical4:03*[KeeN]Kvothhh
Fastest Heroic11:43*[KeeN]Kvothhh
First pressure3:27Tunison · Hersir trained
First extra TC7:42Tunison · Town Center
Market timing10:11Tunison · Market
Armory timing8:58[KeeN]Kvothhh · Armory
Farm transition16:17–17:32Tunison · 3 farms clustered

Player highlights

Standout performances

Largest army121Tunison
Favorite unitThrowing AxemanTunison · 57 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[KeeN]Kvothhh

Fast Classical4:03 estimated completion
Delayed pressure7:02 · Stable Japanese
Early armory / Heroic prep8:58 · Armory
Heavy walling signal21 wall build events

Tunison

Fast Classical4:23 estimated completion
Early pressure3:27 · Hersir trained
Fast expansion7:42 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:11 · Market
Early armory / Heroic prep16:46 · Armory
Heavy walling signal56 wall build events
Farm transition16:17–17:32 · 3 farms clustered
Market economy signal1,300 total resource volume
Large army production121 military units
Tunison · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1300 total volume

[KeeN]Kvothhh

Bought

No buys

Sold

No sells

Total player market volume0

Tunison

Bought

No buys

Sold

Food1000
Wood300
Total player market volume1300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]Kvothhh

Army

Shinobi33
Onna Musha10
Naginata Rider9
Raiju7
Daimyo2
Samurai2
Yumi Horse Archer2
Buildings9 types
Wall21
House16
Shrine Japanese9
Watermill7
Dojo3
Mining Camp Japanese3
Armory1
Stable Japanese1
Temple1
God powers3 invoked
Shrine Of The Hunt1
Tailwind1
Thunder Burst1

Tunison

Army

Throwing Axeman57
Hersir18
Rock Giant14
Jarl13
Raiding Cavalry9
Hirdman5
Berserk3
Einheri2
Buildings10 types
Wall56
House19
Farm12
Ox Cart Building9
Great Hall3
Longhouse3
Temple2
Town Center2
Armory1
Market1