Replay-derived match flow, timings, and composition.

Tournament match
The Broken Gods Tournament
Recorded as a game of this tournament. Quarterfinals.
Advanced match analysis

[KeeN]Kvothhh vs Tunison

Queue
Custom
Map
Mirage Recalibrated Ga 2026 1 4
Duration
15:27
Patch
19.17020
Played
· 10 weeks ago
Mirage Recalibrated Ga 2026 1 4 map preview
MapMirage Recalibrated Ga 2026 1 4
Winner
[KeeN]Kvothhh John Arbiter The Jester · Elo 1047 +15
15:27 Match length
Defeated
Tunison HUSKSUPPEThe Hearty · Elo 999 -15
56.9% win probability Pre-match · [KeeN]Kvothhh favored win probability 43.1%
Key momentsIn match order
First pressure
4:06 Tunison Hersir trained
Fastest Classical
4:52* Tunison Heimdall · estimated
Market timing
8:00 [KeeN]Kvothhh Market
First extra TC
9:48 Tunison Town Center
Fastest Heroic
10:45* [KeeN]Kvothhh Coyolxauhqui · estimated
Armory timing
11:49 [KeeN]Kvothhh Armory

[KeeN]Kvothhh

John Arbiter The Jester · Blue
Win 1047 +15
EAPM
62.8
Favorite unit
Jaguar Rider
39 fielded
Largest army
86
First expansion
—
Age path
HuehuecoyotlClassical · Research start 4:00
CoyolxauhquiHeroic · Est. start 9:30
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Water commitment1 dock build events
Market economy300 total resource volume
Large army production86 military units
No post-game awards

Tunison

HUSKSUPPEThe Hearty · Red
Loss 999 -15
EAPM
78.6
Favorite unit
Hirdman
68 fielded
Largest army
169
First expansion
9:48
Age path
HeimdallClassical · Research start 3:52
AegirHeroic · Est. start 10:32
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Heavy walling43 wall build events
Water commitment5 dock build events
Market economy2,100 total resource volume
Large army production169 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,400 total volume

[KeeN]Kvothhh

Bought

Food200

Sold

Wood100
Total player market volume300

Tunison

Bought

Food300

Sold

Food500
Wood1,300
Total player market volume2,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]Kvothhh

Army · 86

Units

Jaguar Rider39
Warrior Priest12
Shorn One10
Tzitzimitl7
Ocelotl Warrior6
Otontin4
Arrow Canoe3
Tepoztli Canoe3
Atlatl Siege Canoe1
Tequihua Archer1
Buildings 10 types
House15
Calpulli5
Wall3
Great Temple2
Armory1
Dock1
Market1
Nobles Hut1
Temple1
War Hut1
God powers 2 invoked
Lullaby1
Starfall1

Tunison

Army · 169

Units

Hirdman68
Jarl36
Berserk18
Hersir17
Throwing Axeman14
Dreki8
Longboat5
Dragon Ship3
Buildings 10 types
Wall43
House17
Dock5
Longhouse5
Ox Cart Building5
Great Hall4
Armory1
Market1
Temple1
Town Center1
God powers 3 invoked
Obsidian Mirror2
Tempest1