Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Playoff Qualifier #5
Linked manually and confirmed by a Prostagma administrator. Round 2.

Advanced match analysis

Aces.HUSKSUPPE vs Garnath

CustomStarted 5 weeks ago

Type Custom Started Ended Duration 7:42
Elysium Recalibrated Ga 2026 1 4 map preview
Map Elysium Recalibrated Ga 2026 1 4
Defeated
Aces.HUSKSUPPEOdin
Pre-match Elo960
Win probability27.9%
7:42 Match length Garnath favored
Winner
GarnathKronos
Pre-match Elo1125
Win probability72.1%

Match at a glance

Aces.HUSKSUPPE vs Garnath

WinnerGarnath
MapElysium Recalibrated Ga 2026 1 4
QueueCustom
Duration7:42
Started
Ended
Fastest Classical2:56*Garnath
First pressure2:29Aces.HUSKSUPPE · Hersir trained
Most military units15Aces.HUSKSUPPE
Highest EAPM69.4Aces.HUSKSUPPE
Defeat
Elo960-10
EAPM69.4
Military units15
First pressure2:29Hersir trained
First expansion
Market volume0
Largest army 15
Favorite unit Hersir 8 fielded
Classical 3:14* Estimated start 2:14
Heroic Not reached
Mythic Not reached

Garnath

Kronos

Victory
Elo1125+10
EAPM64.3
Military units14
First pressure2:56Counter Barracks
First expansion
Market volume0
Largest army 14
Favorite unit Cheiroballista 6 fielded
Classical 2:56* Estimated start 1:56
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Prometheus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Aces.HUSKSUPPEOdin
Match time
GarnathKronos
God powerGreat Hunt
First military pressureHersir trained
Hersir6 training queues
Raiding Cavalry6 training queues
Hersir2 training queues
DefeatMatch result
First military pressureCounter Barracks
God powerValor
God powerValor
Cheiroballista3 training queues
God powerValor
God powerValor
Katapeltes4 training queues
God powerValor
God powerDeconstruction
Cheiroballista3 training queues
God powerValor
Promethean2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical2:56*Garnath
First pressure2:29Aces.HUSKSUPPE · Hersir trained

Player highlights

Standout performances

Largest army15Aces.HUSKSUPPE
Favorite unitHersirAces.HUSKSUPPE · 8 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Aces.HUSKSUPPE

Fast Classical3:14 estimated completion
Early pressure2:29 · Hersir trained

Garnath

Fast Classical2:56 estimated completion
Early pressure2:56 · Counter Barracks
Aces.HUSKSUPPE · Early PressureBy 6:00 this player had multiple military signals online.
Garnath · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.HUSKSUPPE

Army

Hersir8
Raiding Cavalry6
Valkyrie1
Buildings5 types
Great Hall3
House3
Ox Cart Building2
Longhouse1
Temple1
God powers1 invoked
Great Hunt1

Garnath

Army

Cheiroballista6
Katapeltes4
Promethean3
Oracle1
Buildings3 types
Manor3
Counter Barracks1
Temple1
God powers2 invoked
Valor6
Deconstruction1