Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Playoff Qualifier #5
Recorded as a game of this tournament. Round 1.
Advanced match analysis

Kiluminati vs matreiuss

Queue
Custom
Map
Budapest Recalibrated Ga 2026 1 4
Duration
26:00
Patch
19.17020
Played
· 12 weeks ago
Budapest Recalibrated Ga 2026 1 4 map preview
MapBudapest Recalibrated Ga 2026 1 4
Defeated
Kiluminati Hades · Elo 948 -13
26:00 Match length
Winner
matreiuss Odin · Elo 1041 +13
36.9% win probability Pre-match · matreiuss favored win probability 63.1%
Key momentsIn match order
Fastest Classical
4:17* Kiluminati Ares · estimated
First pressure
4:21 matreiuss Hersir trained
Armory timing
8:28 matreiuss Armory
Fastest Heroic
10:20* matreiuss Skadi · estimated
First extra TC
12:43 matreiuss Town Center
Fortress timing
14:19 matreiuss Hill Fort
Market timing
14:44 Kiluminati Market
Fastest Mythic
20:56* matreiuss Tyr · estimated

Kiluminati

Hades · Blue
Loss 948 -13
EAPM
91.7
Favorite unit
Hoplite
157 fielded
Largest army
334
First expansion
19:08
Age path
AresClassical · Est. start 3:17
AphroditeHeroic · Est. start 11:30
HephaestusMythic · Est. start 20:04
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Heavy walling18 wall build events
Water commitment7 dock build events
Market economy800 total resource volume
Large army production334 military units
No post-game awards

matreiuss

Odin · Red
Win 1041 +13
EAPM
85.4
Favorite unit
Throwing Axeman
68 fielded
Largest army
229
First expansion
12:43
Age path
HeimdallClassical · Est. start 4:04
SkadiHeroic · Est. start 9:05
TyrMythic · Est. start 18:56
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom5 expansion build events
Heavy walling22 wall build events
Water commitment8 dock build events
Market economy800 total resource volume
Large army production229 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

Kiluminati

Bought

Food200
Wood300

Sold

Food100
Wood200
Total player market volume800

matreiuss

Bought

Food600
Wood200

Sold

No sells

Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kiluminati

Army · 334

Units

Hoplite157
Hypaspist69
Peltast40
Toxotes30
Cyclops13
Petrobolos6
Ajax5
Juggernaut4
Trireme4
Achilles3
Chiron1
Perseus1
Scylla1
Buildings 12 types
Wall18
House17
Storehouse13
Dock7
Military Academy7
Archery Range3
Armory3
Granary2
Temple2
Fortress1
Market1
Town Center1
God powers 4 invoked
Curse1
Pestilence1
Plenty Vault1
Sentinel1

matreiuss

Army · 229

Units

Throwing Axeman68
Huskarl47
Raiding Cavalry32
Godi19
Fenris Wolf Brood16
Hersir15
Berserk10
Portable Ram10
Ballista7
Hirdman2
Dreki1
Jormun Elver1
Kraken1
Buildings 13 types
House24
Wall22
Hill Fort11
Farm9
Longhouse9
Ox Cart Building9
Dock8
Great Hall6
Town Center5
Temple4
Market2
Armory1
Sentry Tower1
God powers 4 invoked
Fimbulwinter1
Frost1
Great Hunt1
Undermine1