Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Playoff Qualifier #4
Linked manually and confirmed by a Prostagma administrator. Round 4.

Advanced match analysis

matreiuss vs IamMagic

CustomStarted 5 weeks ago

Type Custom Started Ended Duration 23:16
Elysium Recalibrated Ga 2026 1 4 map preview
Map Elysium Recalibrated Ga 2026 1 4
Defeated
matreiussPoseidon
Pre-match Elo953
Win probability57.3%
23:16 Match length UpsetThe Elo underdog won
Winner
IamMagicGaia
Pre-match Elo902
Win probability42.7%

Match at a glance

matreiuss vs IamMagic

WinnerIamMagic
MapElysium Recalibrated Ga 2026 1 4
QueueCustom
Duration23:16
Started
Ended
Fastest Classical3:18*matreiuss
First pressure3:19matreiuss · Stable
First extra TC5:32matreiuss · Town Center
Market timing8:44matreiuss · Market
Most military units369IamMagic
Highest EAPM89.5matreiuss
Market volume6,600IamMagic

matreiuss

Poseidon

Defeat
Elo953+15
EAPM89.5
Military units158
First pressure3:19Stable
First expansion5:32
Market volume1700
Largest army 158
Favorite unit Hypaspist 45 fielded
Classical 3:18* Estimated start 2:18
Heroic 11:00* Estimated start 9:45
Mythic 15:40* Estimated start 13:40

IamMagic

Gaia

Victory
Elo902-15
EAPM89.5
Military units369
First pressure4:24Military Barracks
First expansion7:53
Market volume6600
Largest army 369
Favorite unit Dryad 192 fielded
Classical 4:09* Estimated start 3:09
Heroic 12:17* Estimated start 11:02
Mythic 18:22* Estimated start 16:22

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Oceanus
Dionysus
HeroicAge
Theia
Hephaestus
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

matreiussPoseidon
Match time
IamMagicGaia
God powerLure
Theseus2 training queues
First military pressureStable
Hippeus3 training queues
Town CenterAdditional center
Toxotes5 training queues
Hippeus2 training queues
God powerLure
MarketMarket
Centaur3 training queues
Toxotes4 training queues
ArmoryArmory
Key technologyHand Axe
Hypaspist13 training queues
Key technologyHusbandry
Fortress-tier buildingFortress
Prodromos5 training queues
Key technologyBow Saw
Key technologyMedium Infantry
Hippeus5 training queues
ArmoryArmory
ArmoryArmory
God powerPlenty Vault
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Town CenterAdditional center
Hoplite29 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Hypaspist2 training queues
Farm transition22 farms clustered
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Helepolis4 training queues
Fortress-tier buildingFortress
Key technologyShaft Mine
Peltast8 training queues
Toxotes4 training queues
God powerCease Fire
God powerBronze
Hypaspist30 training queues
Toxotes21 training queues
Peltast4 training queues
Helepolis2 training queues
Fortress-tier buildingFortress
Hoplite2 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
God powerGaia Forest
Key technologyHusbandry
First military pressureMilitary Barracks
Murmillo15 training queues
Key technologyShaft Mine
God powerCarnivora
Katapeltes4 training queues
Key technologyBow Saw
God powerGaia Forest
Town CenterAdditional center
Katapeltes3 training queues
Key technologyBow Saw
Farm transition3 farms clustered
Key technologyPlow
Turma2 training queues
MarketMarket
God powerCarnivora
Murmillo5 training queues
God powerGaia Forest
God powerHesperides Tree
Contarius15 training queues
Fortress-tier buildingPalace
Stymphalian Bird2 training queues
Dryad30 training queues
Arcus22 training queues
God powerHesperides Tree
ArmoryArmory
Key technologyBallistics
Fortress-tier buildingPalace
Oracle5 training queues
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Dryad10 training queues
Murmillo10 training queues
Contarius5 training queues
Arcus10 training queues
Key technologyCrenellations
Fortress-tier buildingPalace
Village CenterAdditional center
MarketMarket
Key technologyBronze Weapons
Key technologyBronze Armor
Trade route startedCaravan Atlantean queued
God powerImplode
Fanatic33 training queues
Fortress-tier buildingPalace
Key technologyBronze Armor
Dryad152 training queues
Murmillo5 training queues
God powerCarnivora
Destroyer29 training queues
Fortress-tier buildingPalace
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Fortress-tier buildingPalace
Murmillo10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical3:18*matreiuss
Fastest Heroic11:00*matreiuss
Fastest Mythic15:40*matreiuss
First pressure3:19matreiuss · Stable
First extra TC5:32matreiuss · Town Center
Fortress timing12:28IamMagic · Palace
Market timing8:44matreiuss · Market
Armory timing10:06matreiuss · Armory
Farm transition9:25–10:24IamMagic · 3 farms clustered
Trade route started18:28IamMagic

Player highlights

Standout performances

Largest army369IamMagic
Favorite unitDryadIamMagic · 192 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

matreiuss

Fast Classical3:18 estimated completion
Early pressure3:19 · Stable
Fast expansion5:32 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:44 · Market
Early armory / Heroic prep10:06 · Armory
Fortress tech path12:38 · Fortress
Heavy walling signal22 wall build events
Farm transition17:07–17:22 · 22 farms clustered
Market economy signal1,700 total resource volume
Large army production158 military units

IamMagic

Fast Classical4:09 estimated completion
Early pressure4:24 · Military Barracks
Fast expansion7:53 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep10:44 · Market
Early armory / Heroic prep13:52 · Armory
Fortress tech path12:28 · Palace
Heavy walling signal26 wall build events
Farm transition9:25–10:24 · 3 farms clustered
Trade route started18:28 · Caravan Atlantean queued
Market economy signal6,600 total resource volume
Large army production369 military units
matreiuss · 2 TC BoomA second Town Center was started by about 6:00.
matreiuss · Early PressureBy 6:00 this player had multiple military signals online.
matreiuss · Rush SetupClassical age was queued around 3:30 or faster.
IamMagic · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8300 total volume

matreiuss

Bought

Food200
Wood100

Sold

Food400
Wood1000
Total player market volume1700

IamMagic

Bought

Food400

Sold

Food700
Wood5500
Total player market volume6600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matreiuss

Army

Hypaspist45
Toxotes35
Hoplite32
Peltast12
Hippeus10
Helepolis6
Prodromos5
Centaur4
Theseus3
Atalanta2
Hippolyta2
Polyphemus2
Buildings13 types
Farm34
Wall22
House17
Storehouse9
Archery Range8
Military Academy7
Granary6
Armory3
Fortress3
Stable3
Temple3
Town Center2
Market1
God powers4 invoked
Lure2
Bronze1
Cease Fire1
Plenty Vault1

IamMagic

Army

Dryad192
Murmillo45
Fanatic33
Arcus32
Destroyer29
Contarius20
Katapeltes7
Oracle6
Stymphalian Bird2
Turma2
Caladria1
Buildings12 types
Wall26
Farm21
Manor9
Military Barracks9
Palace6
Market2
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Temple1
Village Center1
God powers4 invoked
Carnivora3
Gaia Forest3
Hesperides Tree2
Implode1