Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Playoff Qualifier #4
Recorded as a game of this tournament. Round 4.
Advanced match analysis

IamMagic vs matreiuss

Queue
Custom
Map
Giza Recalibrated Ga 2026 1 4
Duration
21:24
Patch
19.17020
Played
· 13 weeks ago
Giza Recalibrated Ga 2026 1 4 map preview
MapGiza Recalibrated Ga 2026 1 4
Defeated
IamMagic Shennong · Elo 898 +21
21:24 Match length
Winner
matreiuss Hades · Elo 957 -21
41.6% win probability Pre-match · matreiuss favored win probability 58.4%
Key momentsIn match order
Fastest Classical
3:50* IamMagic Chiyou · estimated
First extra TC
4:59 matreiuss Town Center
First pressure
5:02 matreiuss Stable
Market timing
9:14 IamMagic Market
Armory timing
9:25 matreiuss Armory
Fastest Heroic
10:52* IamMagic Rushou · estimated
Fortress timing
13:08 matreiuss Fortress
Fastest Mythic
19:09* matreiuss Artemis · estimated

IamMagic

Shennong · Blue
Loss 898 +21
EAPM
90.6
Favorite unit
Dao Swordsman
97 fielded
Largest army
194
First expansion
6:35
Age path
ChiyouClassical · Est. start 2:50
RushouHeroic · Est. start 9:37
MythicNot reached
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Market economy6,400 total resource volume
Large army production194 military units
No post-game awards

matreiuss

Hades · Red
Win 957 -21
EAPM
88.5
Favorite unit
Hoplite
48 fielded
Largest army
123
First expansion
4:59
Age path
AthenaClassical · Est. start 2:52
ApolloHeroic · Est. start 9:48
ArtemisMythic · Est. start 17:09
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy1,900 total resource volume
Large army production123 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,300 total volume

IamMagic

Bought

Food600

Sold

Food1,200
Wood4,600
Total player market volume6,400

matreiuss

Bought

Wood300

Sold

Food200
Wood1,400
Total player market volume1,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

IamMagic

Army · 194

Units

Dao Swordsman97
White Horse Cavalry42
Fire Archer24
Wuzu Javelineer10
Ge Halberdier9
Pioneer6
Jiang Zi Ya2
Sage2
Siege Crossbow2
Buildings 12 types
House28
Farm24
Silo16
Military Camp7
Wall7
Machine Workshop5
Baolei4
Town Center3
Imperial Academy2
Market2
Armory1
Temple1
God powers 5 invoked
Prosperous Seeds3
Lightning Weapons1
Venom Beast1

matreiuss

Army · 123

Units

Hoplite48
Peltast23
Toxotes20
Petrobolos8
Manticore6
Hippeus5
Hypaspist4
Achilles3
Gastraphetoros3
Ajax1
Chiron1
Perseus1
Buildings 13 types
Farm33
House16
Wall16
Storehouse11
Fortress5
Granary4
Archery Range3
Temple3
Town Center3
Military Academy2
Stable2
Armory1
Market1
God powers 4 invoked
Earthquake1
Restoration1
Sentinel1
Underworld Passage1