Advanced match analysis
IamMagic vs matreiuss
- Queue
- Custom
- Map
- Giza Recalibrated Ga 2026 1 4
- Duration
- 21:24
- Patch
- 19.17020
- Played
- · 13 weeks ago
Defeated
IamMagic
Shennong · Elo 898 +21
21:24
Match length
Winner
matreiuss
Hades · Elo 957 -21
41.6% win probability
Pre-match · matreiuss favored
win probability 58.4%
Key momentsIn match order
IamMagic
Shennong · Blue- EAPM
- 90.6
- Favorite unit
- Dao Swordsman 97 fielded
- Largest army
- 194
- First expansion
- 6:35
Age path
ChiyouClassical · Est. start 2:50
RushouHeroic · Est. start 9:37
MythicNot reached
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Market economy6,400 total resource volume
Large army production194 military units
No post-game awards
matreiuss
Hades · Red- EAPM
- 88.5
- Favorite unit
- Hoplite 48 fielded
- Largest army
- 123
- First expansion
- 4:59
Age path
AthenaClassical · Est. start 2:52
ApolloHeroic · Est. start 9:48
ArtemisMythic · Est. start 17:09
ArtemisMythic · Est. start 17:09
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy1,900 total resource volume
Large army production123 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,300 total volume›
IamMagic
Bought
Sold
Total player market volume6,400
matreiuss
Bought
Sold
Total player market volume1,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.