Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Playoff Qualifier #4
Linked manually and confirmed by a Prostagma administrator. Round 3.

Advanced match analysis

matreiuss vs [KeeN]_Grass

UnclassifiedStarted 5 weeks ago

Type Unclassified Started Ended Duration 20:47
Elysium Recalibrated Ga 2026 1 4 map preview
Map Elysium Recalibrated Ga 2026 1 4
Result unknown
matreiussThor
Pre-match Elo
Win probability
20:47 Match length
Result unknown
[KeeN]_GrassKronos
Pre-match Elo
Win probability

Match at a glance

matreiuss vs [KeeN]_Grass

WinnerUnknown
MapElysium Recalibrated Ga 2026 1 4
QueueUnclassified
Duration20:47
Started
Ended
Fastest Classical2:53*[KeeN]_Grass
First pressure1:09matreiuss · Hersir trained
First extra TC18:12[KeeN]_Grass · Town Center
Market timing12:10[KeeN]_Grass · Market
Most military units139[KeeN]_Grass
Highest EAPM91.6matreiuss
Market volume1,800[KeeN]_Grass

matreiuss

Thor

Result unknown
Elo
EAPM91.6
Military units127
First pressure1:09Hersir trained
First expansion19:42
Market volume0
Largest army 127
Favorite unit Hersir 38 fielded
Classical 3:43* Estimated start 2:43
Heroic 13:23* Estimated start 12:08
Mythic Not reached

[KeeN]_Grass

Kronos

Result unknown
Elo
EAPM73.2
Military units139
First pressure3:00Counter Barracks
First expansion18:12
Market volume1800
Largest army 139
Favorite unit Murmillo 66 fielded
Classical 2:53* Estimated start 1:53
Heroic 12:00* Estimated start 10:45
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Leto
Skadi
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

matreiussThor
Match time
[KeeN]_GrassKronos
First military pressureHersir trained
Hersir8 training queues
God powerHealing Spring
ArmoryDwarven Armory
Key technologyCopper Shields
Raiding Cavalry10 training queues
Hersir2 training queues
Troll3 training queues
Key technologyMedium Cavalry
ArmoryDwarven Armory
Key technologyCopper Weapons
Hersir4 training queues
Hersir20 training queues
Key technologyBronze Armor
Key technologyBallistics
Throwing Axeman18 training queues
God powerFrost
Berserk16 training queues
God powerHealing Spring
Raiding Cavalry7 training queues
Key technologyHeavy Cavalry
Godi4 training queues
Frost Giant2 training queues
Hirdman8 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Raiding Cavalry9 training queues
Throwing Axeman9 training queues
Farm transition4 farms clustered
Hersir2 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Result unknownMatch result
God powerDeconstruction
First military pressureCounter Barracks
Automaton4 training queues
God powerSpider Lair
Cheiroballista8 training queues
Murmillo56 training queues
God powerSpider Lair
Automaton3 training queues
Katapeltes3 training queues
God powerSpider Lair
Key technologyMedium Infantry
ArmoryArmory
God powerSpider Lair
MarketMarket
Satyr2 training queues
God powerChaos
Key technologyCopper Weapons
Cheiroballista3 training queues
Satyr2 training queues
Contarius16 training queues
Key technologyBronze Weapons
Arcus6 training queues
Town CenterAdditional center
Murmillo3 training queues
Key technologyBronze Weapons
Contarius4 training queues
Arcus14 training queues
Murmillo7 training queues
Fortress-tier buildingPalace
God powerSpider Lair
Cheiroballista3 training queues
Result unknownMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical2:53*[KeeN]_Grass
Fastest Heroic12:00*[KeeN]_Grass
First pressure1:09matreiuss · Hersir trained
First extra TC18:12[KeeN]_Grass · Town Center
Fortress timing18:06matreiuss · Hill Fort
Market timing12:10[KeeN]_Grass · Market
Armory timing5:11matreiuss · Dwarven Armory
Farm transition19:18–19:19matreiuss · 4 farms clustered

Player highlights

Standout performances

Largest army139[KeeN]_Grass
Favorite unitMurmillo[KeeN]_Grass · 66 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

matreiuss

Fast Classical3:43 estimated completion
Early pressure1:09 · Hersir trained
Expansion signal19:42 · Town Center
Early armory / Heroic prep5:11 · Dwarven Armory
Fortress tech path18:06 · Hill Fort
Heavy walling signal16 wall build events
Farm transition19:18–19:19 · 4 farms clustered
Large army production127 military units

[KeeN]_Grass

Fast Classical2:53 estimated completion
Early pressure3:00 · Counter Barracks
Expansion signal18:12 · Town Center
Early market / Heroic prep12:10 · Market
Early armory / Heroic prep10:22 · Armory
Fortress tech path19:58 · Palace
Heavy walling signal7 wall build events
Market economy signal1,800 total resource volume
Large army production139 military units
matreiuss · Early PressureBy 6:00 this player had multiple military signals online.
[KeeN]_Grass · Early PressureBy 6:00 this player had multiple military signals online.
[KeeN]_Grass · Rush SetupClassical age was queued around 3:30 or faster.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1800 total volume

matreiuss

Bought

No buys

Sold

No sells

Total player market volume0

[KeeN]_Grass

Bought

Food900

Sold

Food200
Wood700
Total player market volume1800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matreiuss

Army

Hersir38
Throwing Axeman27
Raiding Cavalry26
Berserk16
Hirdman8
Troll6
Godi4
Frost Giant2
Buildings10 types
House17
Wall16
Longhouse6
Farm4
Ox Cart Building4
Great Hall3
Temple3
Dwarven Armory2
Hill Fort2
Town Center1
God powers2 invoked
Healing Spring2
Frost1

[KeeN]_Grass

Army

Murmillo66
Arcus20
Contarius20
Cheiroballista15
Automaton8
Katapeltes6
Satyr4
Buildings10 types
Manor8
Wall7
Military Barracks5
Counter Barracks3
Temple2
Armory1
Economic Guild1
Market1
Palace1
Town Center1
God powers3 invoked
Spider Lair5
Chaos1
Deconstruction1