Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Playoff Qualifier #4
Linked manually and confirmed by a Prostagma administrator. Round 3.

Advanced match analysis

matreiuss vs [KeeN]_Grass

UnclassifiedStarted 5 weeks ago

Type Unclassified Started Ended Duration 24:52
Giza Recalibrated Ga 2026 1 4 map preview
Map Giza Recalibrated Ga 2026 1 4
Result unknown
matreiussIsis
Pre-match Elo
Win probability
24:52 Match length
Result unknown
[KeeN]_GrassSet
Pre-match Elo
Win probability

Match at a glance

matreiuss vs [KeeN]_Grass

WinnerUnknown
MapGiza Recalibrated Ga 2026 1 4
QueueUnclassified
Duration24:52
Started
Ended
Fastest Classical4:08*matreiuss
First pressure7:43matreiuss · Migdol Stronghold
First extra TC4:59[KeeN]_Grass · Town Center
Market timing4:16matreiuss · Market
Most military units177matreiuss
Highest EAPM83.0matreiuss
Market volume9,200[KeeN]_Grass

matreiuss

Isis

Result unknown
Elo
EAPM83.0
Military units177
First pressure7:43Migdol Stronghold
First expansion7:40
Market volume1300
Largest army 177
Favorite unit Camel Rider 173 fielded
Classical 4:08* Estimated start 3:08
Heroic 7:36* Estimated start 6:21
Mythic 16:04* Estimated start 14:04
Result unknown
Elo
EAPM75.5
Military units152
First pressure8:25Migdol Stronghold
First expansion4:59
Market volume9200
Largest army 152
Favorite unit Camel Rider 127 fielded
Classical 4:22* Estimated start 3:22
Heroic 7:41* Estimated start 6:26
Mythic 19:01* Estimated start 17:01

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Anubis
Nephthys
HeroicAge
Nephthys
Thoth
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

matreiussIsis
Match time
[KeeN]_GrassSet
ArmoryArmory
MarketMarket
God powerProsperity
Town CenterAdditional center
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider173 training queues
God powerAncestors
God powerEclipse
Chariot Archer2 training queues
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyHeavy Camel Riders
Key technologyHusbandry
Key technologyCopper Armor
Farm transition4 farms clustered
Fortress-tier buildingMigdol Stronghold
God powerMeteor
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyPlow
Town CenterAdditional center
MarketMarket
MarketMarket
Fortress-tier buildingMigdol Stronghold
Trade route startedCaravan Egyptian queued
Result unknownMatch result
God powerVision
Town CenterAdditional center
MarketMarket
ArmoryArmory
Gazelle Of Set3 training queues
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerAncestors
Camel Rider11 training queues
Chariot Archer3 training queues
Giraffe Of Set3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyHeavy Camel Riders
Fortress-tier buildingMigdol Stronghold
Camel Rider35 training queues
God powerPlague Of Serpents
Giraffe Of Set4 training queues
Key technologyBronze Weapons
Key technologyCopper Shields
Farm transition8 farms clustered
Key technologyPlow
Fortress-tier buildingMigdol Stronghold
Chariot Archer4 training queues
Key technologyBronze Shields
Key technologyBallistics
Key technologyHeavy Chariot Archers
Camel Rider81 training queues
Chariot Archer2 training queues
God powerMeteor
Catapult2 training queues
Siege Tower2 training queues
Catapult2 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Chariot Archers
Result unknownMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical4:08*matreiuss
Fastest Heroic7:36*matreiuss
Fastest Mythic16:04*matreiuss
First pressure7:43matreiuss · Migdol Stronghold
First extra TC4:59[KeeN]_Grass · Town Center
Fortress timing7:43matreiuss · Migdol Stronghold
Market timing4:16matreiuss · Market
Armory timing4:15matreiuss · Armory
Farm transition12:51–12:51matreiuss · 4 farms clustered
Trade route started24:26matreiuss

Player highlights

Standout performances

Largest army177matreiuss
Favorite unitCamel Ridermatreiuss · 173 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

matreiuss

Fast Classical4:08 estimated completion
Delayed pressure7:43 · Migdol Stronghold
Fast expansion7:40 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep4:16 · Market
Early armory / Heroic prep4:15 · Armory
Fortress tech path7:43 · Migdol Stronghold
Farm transition12:51–12:51 · 4 farms clustered
Trade route started24:26 · Caravan Egyptian queued
Market economy signal1,300 total resource volume
Large army production177 military units

[KeeN]_Grass

Fast Classical4:22 estimated completion
Delayed pressure8:25 · Migdol Stronghold
Fast expansion4:59 · Town Center
Early market / Heroic prep5:15 · Market
Early armory / Heroic prep5:15 · Armory
Fortress tech path8:25 · Migdol Stronghold
Farm transition14:42–15:56 · 8 farms clustered
Market economy signal9,200 total resource volume
Large army production152 military units
matreiuss · Rush SetupClassical age was queued around 3:30 or faster.
[KeeN]_Grass · 2 TC BoomA second Town Center was started by about 6:00.
[KeeN]_Grass · Fast HeroicHeroic age was queued at or before 8:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 10500 total volume

matreiuss

Bought

Food600
Wood300

Sold

Food400
Total player market volume1300

[KeeN]_Grass

Bought

Food900

Sold

Food1900
Wood6400
Total player market volume9200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matreiuss

Army

Camel Rider173
Chariot Archer2
Phoenix1
Scorpion Man1
Buildings16 types
Farm37
House21
Obelisk18
Mining Camp8
Granary6
Migdol Stronghold6
Wall5
Market3
Town Center2
Armory1
Barracks1
Lumber Camp1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1

[KeeN]_Grass

Army

Camel Rider127
Chariot Archer9
Giraffe Of Set7
Catapult4
Gazelle Of Set3
Siege Tower2
Buildings15 types
Farm22
House19
Obelisk12
Granary5
Mining Camp5
Migdol Stronghold4
Lumber Camp3
Monument To Soldiers3
Wall3
Siege Works2
Armory1
Market1
Monument To Villagers1
Temple1
Town Center1
God powers4 invoked
Ancestors1
Meteor1
Plague Of Serpents1
Vision1