Advanced match analysis
matreiuss vs [KeeN]_Grass
- Queue
- Unclassified
- Map
- Steppe
- Duration
- 14:22
- Patch
- 19.17020
- Played
- · 13 weeks ago
Result unknown
matreiuss
Zeus · Elo —
14:22
Match length
Result unknown
[KeeN]_Grass
Oranos · Elo —
Key momentsIn match order
matreiuss
Zeus · Blue- EAPM
- 90.4
- Favorite unit
- Hoplite 33 fielded
- Largest army
- 56
- First expansion
- —
Age path
AthenaClassical · Est. start 2:36
ApolloHeroic · Est. start 10:23
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Rush SetupClassical age was queued around 3:30 or faster.
Heavy walling10 wall build events
No post-game awards
[KeeN]_Grass
Oranos · Red- EAPM
- 70.3
- Favorite unit
- Murmillo 68 fielded
- Largest army
- 77
- First expansion
- —
Age path
OceanusClassical · Est. start 2:42
HyperionHeroic · Est. start 12:00
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Market economy400 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
matreiuss
Bought
No buys
Sold
No sells
Total player market volume0
[KeeN]_Grass
Bought
No buys
Sold
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.