Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Playoff Qualifier #4
Linked manually and confirmed by a Prostagma administrator. Round 1.

Advanced match analysis

[KeeN]_Grass vs Kiber

UnclassifiedStarted 6 weeks ago

Type Unclassified Started Ended Duration 14:19
Giza Recalibrated Ga 2026 1 4 map preview
Map Giza Recalibrated Ga 2026 1 4
Result unknown
[KeeN]_GrassGaia
Pre-match Elo
Win probability
14:19 Match length
Result unknown
KiberShennong
Pre-match Elo
Win probability

Match at a glance

[KeeN]_Grass vs Kiber

WinnerUnknown
MapGiza Recalibrated Ga 2026 1 4
QueueUnclassified
Duration14:19
Started
Ended
Fastest Classical4:16*[KeeN]_Grass
First pressure3:00Kiber · Pioneer produced
First extra TC4:54Kiber · Town Center
Market timing8:37Kiber · Market
Most military units98[KeeN]_Grass
Highest EAPM75.2Kiber
Market volume1,100[KeeN]_Grass
Result unknown
Elo
EAPM71.9
Military units98
First pressure4:18Counter Barracks
First expansion
Market volume1100
Largest army 98
Favorite unit Automaton 29 fielded
Classical 4:16* Estimated start 3:16
Heroic 12:39* Estimated start 11:24
Mythic Not reached

Kiber

Shennong

Result unknown
Elo
EAPM75.2
Military units97
First pressure3:00Pioneer produced
First expansion4:54
Market volume800
Largest army 97
Favorite unit Dao Swordsman 42 fielded
Classical 4:33* Estimated start 3:33
Heroic 8:52* Estimated start 7:37
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Chiyou
Rheia
HeroicAge
Rushou
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[KeeN]_GrassGaia
Match time
KiberShennong
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
Oracle3 training queues
First military pressureCounter Barracks
Automaton19 training queues
God powerSpider Lair
Turma28 training queues
Murmillo20 training queues
Key technologyMedium Archers
MarketMarket
Key technologyMedium Infantry
ArmoryArmory
Key technologyBallistics
Key technologyCopper Weapons
Automaton10 training queues
Contarius14 training queues
Fortress-tier buildingPalace
God powerTraitor
Destroyer3 training queues
Fortress-tier buildingPalace
Result unknownMatch result
First military pressurePioneer produced
Pioneer2 training queues
Town CenterAdditional center
God powerProsperous Seeds
Pioneer4 training queues
Key technologyHand Axe
MarketMarket
Dao Swordsman42 training queues
Ge Halberdier6 training queues
Wuzu Javelineer36 training queues
God powerVenom Beast
Ge Halberdier6 training queues
God powerLightning Weapons
Result unknownMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical4:16*[KeeN]_Grass
Fastest Heroic8:52*Kiber
First pressure3:00Kiber · Pioneer produced
First extra TC4:54Kiber · Town Center
Fortress timing13:24[KeeN]_Grass · Palace
Market timing8:37Kiber · Market
Armory timing11:09[KeeN]_Grass · Armory

Player highlights

Standout performances

Largest army98[KeeN]_Grass
Favorite unitDao SwordsmanKiber · 42 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[KeeN]_Grass

Fast Classical4:16 estimated completion
Early pressure4:18 · Counter Barracks
Early market / Heroic prep9:36 · Market
Early armory / Heroic prep11:09 · Armory
Fortress tech path13:24 · Palace
Market economy signal1,100 total resource volume
Large army production98 military units

Kiber

Fast Classical4:33 estimated completion
Early pressure3:00 · Pioneer produced
Fast expansion4:54 · Town Center
Early market / Heroic prep8:37 · Market
Heavy walling signal7 wall build events
Market economy signal800 total resource volume
Large army production97 military units
[KeeN]_Grass · Early PressureBy 6:00 this player had multiple military signals online.
Kiber · 2 TC BoomA second Town Center was started by about 6:00.
Kiber · Early PressureBy 6:00 this player had multiple military signals online.
Kiber · Fast HeroicHeroic age was queued at or before 8:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1900 total volume

[KeeN]_Grass

Bought

No buys

Sold

Food300
Wood800
Total player market volume1100

Kiber

Bought

Food200
Wood100

Sold

Food200
Wood300
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]_Grass

Army

Automaton29
Turma28
Murmillo20
Contarius14
Oracle4
Destroyer3
Buildings8 types
Manor8
Military Barracks7
Counter Barracks2
Palace2
Armory1
Economic Guild1
Market1
Temple1
God powers3 invoked
Gaia Forest2
Spider Lair1
Traitor1

Kiber

Army

Dao Swordsman42
Wuzu Javelineer37
Ge Halberdier12
Pioneer6
Buildings8 types
House15
Silo11
Military Camp9
Wall7
Farm2
Market1
Temple1
Town Center1
God powers3 invoked
Lightning Weapons1
Prosperous Seeds1
Venom Beast1