Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Playoff Qualifier #3
Recorded as a game of this tournament. Round 1.
Advanced match analysis

Eisomarto vs Kiluminati

Queue
Custom
Map
Blue Lagoon Recalibrated Ga 2026 1 4
Duration
43:45
Patch
19.17020
Played
· 14 weeks ago
Blue Lagoon Recalibrated Ga 2026 1 4 map preview
MapBlue Lagoon Recalibrated Ga 2026 1 4
Winner
Eisomarto Fuxi · Elo 1046 -15
43:45 Match length
Defeated
Kiluminati Odin · Elo 1102 +15
42.0% win probability Pre-match · Kiluminati favored · Upset win probability 58.0%
Key momentsIn match order
First pressure
3:34 Kiluminati Hersir trained
Fastest Classical
3:48* Eisomarto Chiyou · estimated
Market timing
8:13 Kiluminati Market
Armory timing
11:36 Kiluminati Armory
Fastest Heroic
11:43* Eisomarto Nuba · estimated
First extra TC
12:06 Eisomarto Town Center
Fortress timing
13:46 Kiluminati Hill Fort
Fastest Mythic
21:54* Eisomarto Gonggong · estimated

Eisomarto

Fuxi · Blue
Win 1046 -15
EAPM
79.2
Favorite unit
Ge Halberdier
254 fielded
Largest army
583
First expansion
12:06
Age path
ChiyouClassical · Est. start 2:48
NubaHeroic · Est. start 10:28
GonggongMythic · Est. start 19:54
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom5 expansion build events
Heavy walling36 wall build events
Water commitment1 dock build events
Market economy21,900 total resource volume
Large army production583 military units
No post-game awards

Kiluminati

Odin · Red
Loss 1102 +15
EAPM
93.1
Favorite unit
Jarl
240 fielded
Largest army
783
First expansion
14:44
Age path
FreyjaClassical · Est. start 3:11
SkadiHeroic · Est. start 11:23
TyrMythic · Est. start 20:45
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom2 expansion build events
Heavy walling100 wall build events
Water commitment2 dock build events
Market economy4,900 total resource volume
Large army production783 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 26,800 total volume

Eisomarto

Bought

Food1,400
Wood100

Sold

Food5,100
Wood15,300
Total player market volume21,900

Kiluminati

Bought

Food600
Wood1,000

Sold

Food1,100
Wood2,200
Total player market volume4,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Eisomarto

Army · 583

Units

Ge Halberdier254
Fire Archer155
Tiger Cavalry69
Axe Cart22
Pioneer17
Wuzu Javelineer11
Dao Swordsman10
Sage8
Qing Long7
Siege Crossbow7
White Horse Cavalry5
Nezha Youth4
Yang Jian4
Jiang Zi Ya3
Nezha3
Tao Tie3
Nezha Child1
Buildings 13 types
Farm53
Wall36
Silo33
House30
Baolei9
Machine Workshop5
Military Camp5
Town Center5
Market4
Armory2
Dock1
Imperial Academy1
Temple1
God powers 4 invoked
Drought Land1
Great Flood1
Lightning Weapons1
The Peach Blossom Spring1

Kiluminati

Army · 783

Units

Jarl240
Throwing Axeman225
Raiding Cavalry90
Berserk55
Huskarl51
Godi46
Portable Ram30
Hersir20
Longboat10
Hirdman5
Frost Giant4
Dragon Ship3
Valkyrie3
Fenris Wolf Brood1
Buildings 12 types
Wall100
Farm51
House26
Ox Cart Building18
Hill Fort8
Great Hall7
Longhouse7
Market5
Dock2
Town Center2
Armory1
Temple1
God powers 5 invoked
Frost2
Fimbulwinter1
Forest Fire1
Great Hunt1