Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Qualifier
Recorded as a game of this tournament. Round 2.
Advanced match analysis

ulyssesaot vs Urrbot

Queue
Custom
Map
Mirage
Duration
28:57
Played
· 17 weeks ago
Mirage map preview
MapMirage
Winner
ulyssesaot Isis · Elo 1057 +17
28:57 Match length
Defeated
Urrbot Gaia · Elo 1037 -17
52.9% win probability Pre-match · ulyssesaot favored win probability 47.1%
Key momentsIn match order
Fastest Classical
4:16* Urrbot Oceanus · estimated
First pressure
4:19 Urrbot Military Barracks
Armory timing
5:13 ulyssesaot Armory
Market timing
5:52 ulyssesaot Market
Fastest Heroic
7:14* ulyssesaot Nephthys · estimated
Fortress timing
7:16 ulyssesaot Migdol Stronghold
First extra TC
15:56 ulyssesaot Town Center
Fastest Mythic
21:19* ulyssesaot Thoth · estimated

ulyssesaot

Isis · Blue
Win 1057 +17
EAPM
96.5
Favorite unit
Camel Rider
104 fielded
Largest army
233
First expansion
15:56
Age path
AnubisClassical · Est. start 3:56
NephthysHeroic · Est. start 5:59
ThothMythic · Est. start 19:19
Opening read
Fast HeroicHeroic age was queued at or before 8:00.
Multi-TC boom4 expansion build events
Heavy walling6 wall build events
Water commitment1 dock build events
Market economy4,100 total resource volume
Large army production233 military units
No post-game awards

Urrbot

Gaia · Red
Loss 1037 -17
EAPM
88.9
Favorite unit
Turma
140 fielded
Largest army
501
First expansion
18:22
Age path
OceanusClassical · Est. start 3:16
TheiaHeroic · Est. start 10:55
AtlasMythic · Est. start 20:19
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Multi-TC boom4 expansion build events
Water commitment1 dock build events
Large army production501 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,100 total volume

ulyssesaot

Bought

No buys

Sold

Food1,000
Wood3,100
Total player market volume4,100

Urrbot

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ulyssesaot

Army · 233

Units

Camel Rider104
Chariot Archer95
Catapult12
Siege Tower12
Scorpion Man5
Dryad4
War Elephant1
Buildings 18 types
House18
Farm17
Lumber Camp12
Obelisk9
Mining Camp8
Wall6
Granary5
Migdol Stronghold5
Town Center4
Market3
Siege Works2
Armory1
Dock1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 5 invoked
Ancestors2
Meteor1
Plague Of Serpents1
Prosperity1

Urrbot

Army · 501

Units

Turma140
Contarius110
Dryad104
Katapeltes70
Murmillo64
Caladria5
Bireme3
Cheiroballista2
Oracle2
Stymphalian Bird1
Buildings 11 types
Farm15
Manor11
Counter Barracks7
Military Barracks5
Wall5
Town Center4
Palace3
Economic Guild2
Armory1
Dock1
Temple1
God powers 9 invoked
Carnivora4
Gaia Forest2
Hesperides Tree2
Implode1