Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Qualifier
Linked manually and confirmed by a Prostagma administrator. Round 2.

Advanced match analysis

Zapata_BR vs Avely

CustomStarted 10 weeks ago

Type Custom Started Ended Duration 14:26
Steppe map preview
Map Steppe
Defeated
Zapata_BRHuitzilopochtli
Pre-match Elo1001
Win probability50.4%
14:26 Match length UpsetThe Elo underdog won
Winner
AvelyTsukuyomi
Pre-match Elo998
Win probability49.6%

Match at a glance

Zapata_BR vs Avely

WinnerAvely
MapSteppe
QueueCustom
Duration14:26
Started
Ended
Fastest Classical3:33*Zapata_BR
First pressure2:53Zapata_BR · Warrior Priest trained
Market timing13:12Zapata_BR · Market
First extra TC6:24Zapata_BR · Town Center
Most military units97Zapata_BR
Highest EAPM88.2Zapata_BR
Market volume300Zapata_BR

Zapata_BR

Huitzilopochtli

Defeat
Elo1001-18
EAPM88.2
Military units97
First pressure2:53Warrior Priest trained
First expansion6:24
Market volume300
Largest army 97
Favorite unit Tequihua Archer 62 fielded
Classical 3:33* Estimated start 2:33
Heroic Not reached
Mythic Not reached

Avely

Tsukuyomi

Victory
Elo998+18
EAPM81.3
Military units85
First pressure4:00Stable Japanese
First expansion
Market volume0
Largest army 85
Favorite unit Yumi Archer 41 fielded
Classical 3:53* Estimated start 3:08
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Inari Okami
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zapata_BRHuitzilopochtli
Match time
AvelyTsukuyomi
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerInfestation
Tlamanih Spearman8 training queues
Town CenterAdditional center
Tequihua Archer62 training queues
Key technologyPickaxe
Tlamanih Spearman14 training queues
Key technologyMedium War Hut Soldiers
God powerBlood Pact
Warrior Priest2 training queues
MarketMarket
ArmoryArmory
Warrior Priest3 training queues
Farm transition9 farms clustered
Key technologyPlow
DefeatMatch result
First military pressureStable Japanese
Key technologyHusbandry
God powerNew Moon
Naginata Rider37 training queues
Bushi5 training queues
Yumi Archer41 training queues
Key technologyHand Axe
ArmoryArmory
God powerSwampland
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical3:33*Zapata_BR
First pressure2:53Zapata_BR · Warrior Priest trained
First extra TC6:24Zapata_BR · Town Center
Market timing13:12Zapata_BR · Market
Armory timing11:02Avely · Armory
Farm transition13:48–14:17Zapata_BR · 9 farms clustered

Player highlights

Standout performances

Largest army97Zapata_BR
Favorite unitTequihua ArcherZapata_BR · 62 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zapata_BR

Fast Classical3:33 estimated completion
Early pressure2:53 · Warrior Priest trained
Fast expansion6:24 · Town Center
Early market / Heroic prep13:12 · Market
Early armory / Heroic prep13:17 · Armory
Farm transition13:48–14:17 · 9 farms clustered
Market economy signal300 total resource volume
Large army production97 military units

Avely

Fast Classical3:53 estimated completion
Early pressure4:00 · Stable Japanese
Early armory / Heroic prep11:02 · Armory
Large army production85 military units
Zapata_BR · 2 TC BoomA second Town Center was started by about 6:00.
Zapata_BR · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Avely · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Avely · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 300 total volume

Zapata_BR

Bought

Food300

Sold

No sells

Total player market volume300

Avely

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zapata_BR

Army

Tequihua Archer62
Tlamanih Spearman22
Warrior Priest13
Buildings8 types
House15
Farm9
Calpulli8
War Hut4
Armory1
Market1
Temple1
Town Center1
God powers2 invoked
Blood Pact1
Infestation1

Avely

Army

Yumi Archer41
Naginata Rider37
Bushi5
Jorogumo1
Yari Spearman1
Buildings8 types
House15
Watermill9
Mining Camp Japanese4
Shrine Japanese4
Guardhouse3
Stable Japanese3
Armory1
Temple1
God powers2 invoked
New Moon1
Swampland1