Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Qualifier
Recorded as a game of this tournament. Round 2.
Advanced match analysis

Zapata_BR vs Avely

Queue
Custom
Map
Steppe
Duration
14:26
Played
· 17 weeks ago
Steppe map preview
MapSteppe
Defeated
Zapata_BR Huitzilopochtli · Elo 1001 -18
14:26 Match length
Winner
Avely Tsukuyomi · Elo 998 +18
50.4% win probability Pre-match · Zapata_BR favored · Upset win probability 49.6%
Key momentsIn match order
First pressure
2:53 Zapata_BR Warrior Priest trained
Fastest Classical
3:33* Zapata_BR Malinalxochitl · estimated
First extra TC
6:24 Zapata_BR Town Center
Armory timing
11:02 Avely Armory
Market timing
13:12 Zapata_BR Market

Zapata_BR

Huitzilopochtli · Blue
Loss 1001 -18
EAPM
88.2
Favorite unit
Tequihua Archer
62 fielded
Largest army
97
First expansion
6:24
Age path
MalinalxochitlClassical · Est. start 2:33
HeroicNot reached
MythicNot reached
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Market economy300 total resource volume
Large army production97 military units
No post-game awards

Avely

Tsukuyomi · Red
Win 998 +18
EAPM
81.3
Favorite unit
Yumi Archer
41 fielded
Largest army
85
First expansion
—
Age path
Inari OkamiClassical · Est. start 3:08
HeroicNot reached
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early PressureBy 6:00 this player had multiple military signals online.
Large army production85 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 300 total volume

Zapata_BR

Bought

Food300

Sold

No sells

Total player market volume300

Avely

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zapata_BR

Army · 97

Units

Tequihua Archer62
Tlamanih Spearman22
Warrior Priest13
Buildings 8 types
House15
Farm9
Calpulli8
War Hut4
Armory1
Market1
Temple1
Town Center1
God powers 2 invoked
Blood Pact1
Infestation1

Avely

Army · 85

Units

Yumi Archer41
Naginata Rider37
Bushi5
Jorogumo1
Yari Spearman1
Buildings 8 types
House15
Watermill9
Mining Camp Japanese4
Shrine Japanese4
Guardhouse3
Stable Japanese3
Armory1
Temple1
God powers 2 invoked
New Moon1
Swampland1