Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Qualifier
Recorded as a game of this tournament. Round 2.
Advanced match analysis

ulyssesaot vs Urrbot

Queue
Custom
Map
Steppe
Duration
14:48
Played
· 17 weeks ago
Steppe map preview
MapSteppe
Winner
ulyssesaot Tsukuyomi · Elo 1040 -17
14:48 Match length
Defeated
Urrbot Odin · Elo 1054 +17
48.0% win probability Pre-match · Urrbot favored · Upset win probability 52.0%
Key momentsIn match order
First pressure
3:09 Urrbot Hersir trained
Fastest Classical
4:00* ulyssesaot Inari Okami · estimated
Armory timing
7:11 ulyssesaot Armory
Fastest Heroic
9:35* ulyssesaot Hachiman · estimated
Market timing
12:50 ulyssesaot Market
Fortress timing
13:47 ulyssesaot Castle

ulyssesaot

Tsukuyomi · Blue
Win 1040 -17
EAPM
80.4
Favorite unit
Naginata Rider
17 fielded
Largest army
54
First expansion
—
Age path
Inari OkamiClassical · Est. start 3:15
HachimanHeroic · Est. start 8:38
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
No post-game awards

Urrbot

Odin · Red
Loss 1054 +17
EAPM
85.5
Favorite unit
Hirdman
93 fielded
Largest army
141
First expansion
—
Age path
FreyjaClassical · Est. start 3:18
HeroicNot reached
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Heavy walling17 wall build events
Large army production141 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ulyssesaot

Army · 54

Units

Naginata Rider17
Yari Spearman14
Yumi Horse Archer11
Daimyo9
Bushi2
Yumi Archer1
Buildings 12 types
House16
Shrine Japanese9
Farm6
Watermill5
Guardhouse4
Mining Camp Japanese3
Stable Japanese3
Wall2
Armory1
Castle1
Market1
Temple1
God powers 3 invoked
New Moon1
Shogun1
Swampland1

Urrbot

Army · 141

Units

Hirdman93
Berserk15
Throwing Axeman12
Hersir10
Raiding Cavalry9
Valkyrie2
Buildings 7 types
Wall17
House16
Longhouse8
Ox Cart Building6
Great Hall2
Armory1
Temple1
God powers None invoked

No god powers recorded.