Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Qualifier
Linked manually and confirmed by a Prostagma administrator. Round 2.

Advanced match analysis

ulyssesaot vs Urrbot

CustomStarted 10 weeks ago

Type Custom Started Ended Duration 14:48
Steppe map preview
Map Steppe
Winner
ulyssesaotTsukuyomi
Pre-match Elo1040
Win probability48.0%
14:48 Match length UpsetThe Elo underdog won
Defeated
UrrbotOdin
Pre-match Elo1054
Win probability52.0%

Match at a glance

ulyssesaot vs Urrbot

Winnerulyssesaot
MapSteppe
QueueCustom
Duration14:48
Started
Ended
Fastest Classical4:00*ulyssesaot
First pressure3:09Urrbot · Hersir trained
Market timing12:50ulyssesaot · Market
Most military units141Urrbot
Highest EAPM85.5Urrbot

ulyssesaot

Tsukuyomi

Victory
Elo1040-17
EAPM80.4
Military units54
First pressure4:08Stable Japanese
First expansion
Market volume0
Largest army 54
Favorite unit Naginata Rider 17 fielded
Classical 4:00* Estimated start 3:15
Heroic 9:35* Estimated start 8:38
Mythic Not reached

Urrbot

Odin

Defeat
Elo1054+17
EAPM85.5
Military units141
First pressure3:09Hersir trained
First expansion
Market volume0
Largest army 141
Favorite unit Hirdman 93 fielded
Classical 4:18* Estimated start 3:18
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Freyja
Hachiman
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ulyssesaotTsukuyomi
Match time
UrrbotOdin
First military pressureStable Japanese
Naginata Rider9 training queues
Key technologyHusbandry
Key technologyPickaxe
ArmoryArmory
God powerSwampland
Naginata Rider5 training queues
Farm transition3 farms clustered
Key technologyHand Axe
Key technologyPlow
Yari Spearman14 training queues
Daimyo9 training queues
God powerNew Moon
God powerShogun
Yumi Horse Archer6 training queues
Key technologyShaft Mine
MarketMarket
Naginata Rider3 training queues
Fortress-tier buildingCastle
Bushi2 training queues
Yumi Horse Archer5 training queues
VictoryMatch result
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Raiding Cavalry2 training queues
Hirdman93 training queues
Raiding Cavalry7 training queues
Key technologyHusbandry
Hersir2 training queues
Throwing Axeman2 training queues
Hersir4 training queues
ArmoryArmory
Key technologyCopper Shields
Berserk15 training queues
Throwing Axeman10 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical4:00*ulyssesaot
Fastest Heroic9:35*ulyssesaot
First pressure3:09Urrbot · Hersir trained
Fortress timing13:47ulyssesaot · Castle
Market timing12:50ulyssesaot · Market
Armory timing7:11ulyssesaot · Armory
Farm transition9:20–9:21ulyssesaot · 3 farms clustered

Player highlights

Standout performances

Largest army141Urrbot
Favorite unitHirdmanUrrbot · 93 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ulyssesaot

Fast Classical4:00 estimated completion
Early pressure4:08 · Stable Japanese
Early market / Heroic prep12:50 · Market
Early armory / Heroic prep7:11 · Armory
Fortress tech path13:47 · Castle
Farm transition9:20–9:21 · 3 farms clustered

Urrbot

Fast Classical4:18 estimated completion
Early pressure3:09 · Hersir trained
Early armory / Heroic prep9:56 · Armory
Heavy walling signal17 wall build events
Large army production141 military units
ulyssesaot · Early PressureBy 6:00 this player had multiple military signals online.
Urrbot · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ulyssesaot

Army

Naginata Rider17
Yari Spearman14
Yumi Horse Archer11
Daimyo9
Bushi2
Yumi Archer1
Buildings12 types
House16
Shrine Japanese9
Farm6
Watermill5
Guardhouse4
Mining Camp Japanese3
Stable Japanese3
Wall2
Armory1
Castle1
Market1
Temple1
God powers3 invoked
New Moon1
Shogun1
Swampland1

Urrbot

Army

Hirdman93
Berserk15
Throwing Axeman12
Hersir10
Raiding Cavalry9
Valkyrie2
Buildings7 types
Wall17
House16
Longhouse8
Ox Cart Building6
Great Hall2
Armory1
Temple1