Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Qualifier
Linked manually and confirmed by a Prostagma administrator. Round 2.

Advanced match analysis

Zapata_BR vs Avely

CustomStarted 10 weeks ago

Type Custom Started Ended Duration 12:51
Blue Lagoon Recalibrated Ga 2026 1 3 map preview
Map Blue Lagoon Recalibrated Ga 2026 1 3
Defeated
Zapata_BRPoseidon
Pre-match Elo1003
Win probability51.0%
12:51 Match length UpsetThe Elo underdog won
Winner
AvelyAmaterasu
Pre-match Elo996
Win probability49.0%

Match at a glance

Zapata_BR vs Avely

WinnerAvely
MapBlue Lagoon Recalibrated Ga 2026 1 3
QueueCustom
Duration12:51
Started
Ended
Fastest Classical3:18*Zapata_BR
First pressure3:24Zapata_BR · Stable
Market timing11:56Zapata_BR · Market
Most military units80Avely
Highest EAPM80.8Avely

Zapata_BR

Poseidon

Defeat
Elo1003+17
EAPM66.0
Military units24
First pressure3:24Stable
First expansion
Market volume0
Largest army 24
Favorite unit Hippeus 15 fielded
Classical 3:18* Estimated start 2:18
Heroic 11:33* Estimated start 10:18
Mythic Not reached

Avely

Amaterasu

Victory
Elo996-17
EAPM80.8
Military units80
First pressure3:40Stable Japanese
First expansion
Market volume0
Largest army 80
Favorite unit Yari Spearman 36 fielded
Classical 3:31* Estimated start 2:31
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Minakatatomi
Dionysus
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zapata_BRPoseidon
Match time
AvelyAmaterasu
God powerLure
Atalanta2 training queues
First military pressureStable
Hippeus4 training queues
Key technologyHusbandry
Hippeus11 training queues
God powerCease Fire
Centaur3 training queues
Key technologyMedium Cavalry
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Centaur3 training queues
Key technologyMedium Infantry
Key technologyHand Axe
MarketMarket
God powerBronze
DefeatMatch result
God powerShrine Of The Hunt
First military pressureStable Japanese
Naginata Rider20 training queues
Bushi7 training queues
Yari Spearman36 training queues
ArmoryArmory
God powerShrine Of The Hunt
Naginata Rider10 training queues
Bushi6 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical3:18*Zapata_BR
Fastest Heroic11:33*Zapata_BR
First pressure3:24Zapata_BR · Stable
Market timing11:56Zapata_BR · Market
Armory timing9:14Zapata_BR · Armory

Player highlights

Standout performances

Largest army80Avely
Favorite unitYari SpearmanAvely · 36 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zapata_BR

Fast Classical3:18 estimated completion
Early pressure3:24 · Stable
Early market / Heroic prep11:56 · Market
Early armory / Heroic prep9:14 · Armory

Avely

Fast Classical3:31 estimated completion
Early pressure3:40 · Stable Japanese
Early armory / Heroic prep9:24 · Armory
Large army production80 military units
Zapata_BR · Early PressureBy 6:00 this player had multiple military signals online.
Avely · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zapata_BR

Army

Hippeus15
Centaur7
Atalanta2
Buildings9 types
House10
Granary3
Storehouse3
Farm2
Stable2
Armory1
Market1
Military Academy1
Temple1
God powers3 invoked
Bronze1
Cease Fire1
Lure1

Avely

Army

Yari Spearman36
Naginata Rider30
Bushi13
Kitsune1
Buildings8 types
House17
Shrine Japanese4
Guardhouse3
Watermill3
Mining Camp Japanese2
Stable Japanese2
Armory1
Temple1
God powers1 invoked
Shrine Of The Hunt2