Replay-derived match flow, timings, and composition.

Tournament match
Gameathlon 2026: Qualifier
Recorded as a game of this tournament. Round 1.
Advanced match analysis

Avely vs tim_01

Queue
Custom
Map
Cloud Forest
Duration
16:19
Played
· 17 weeks ago
Cloud Forest map preview
MapCloud Forest
Winner
Avely Quetzalcoatl · Elo 1027 -16
16:19 Match length
Defeated
tim_01 Gaia · Elo 1062 +16
45.0% win probability Pre-match · tim_01 favored · Upset win probability 55.0%
Key momentsIn match order
First pressure
3:34 Avely Warrior Priest trained
Fastest Classical
3:43* tim_01 Oceanus · estimated
Armory timing
5:32 Avely Armory
First extra TC
5:43 tim_01 Town Center
Fastest Heroic
7:28* Avely Coatlicue · estimated
Fortress timing
13:46 tim_01 Palace

Avely

Quetzalcoatl · Blue
Win 1027 -16
EAPM
68.2
Favorite unit
Eagle Warrior
64 fielded
Largest army
75
First expansion
—
Age path
HuehuecoyotlClassical · Est. start 3:28
CoatlicueHeroic · Est. start 6:13
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Fast HeroicHeroic age was queued at or before 8:00.
No post-game awards

tim_01

Gaia · Maroon
Loss 1062 +16
EAPM
61.4
Favorite unit
Turma
68 fielded
Largest army
91
First expansion
5:43
Age path
OceanusClassical · Est. start 2:43
TheiaHeroic · Est. start 9:29
MythicNot reached
Opening read
2 TC BoomA second Town Center was started by about 6:00.
Early PressureBy 6:00 this player had multiple military signals online.
Rush SetupClassical age was queued around 3:30 or faster.
Large army production91 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Avely

Army · 75

Units

Eagle Warrior64
Warrior Priest10
Ayotochtli1
Buildings 5 types
House19
Calpulli6
Nobles Hut5
Armory1
Temple1
God powers 2 invoked
Earth Monster1
Lullaby1

tim_01

Army · 91

Units

Turma68
Dryad11
Murmillo9
Stymphalian Bird3
Buildings 9 types
Farm13
Manor9
Counter Barracks4
Armory1
Economic Guild1
Military Barracks1
Palace1
Temple1
Town Center1
God powers 5 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1