Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
Gameathlon 2026: Qualifier
Linked manually and confirmed by a Prostagma administrator. Round 1.

Advanced match analysis

Avely vs tim_01

CustomStarted 10 weeks ago

Type Custom Started Ended Duration 13:35
Gorge Recalibrated Ga 2026 1 3 map preview
Map Gorge Recalibrated Ga 2026 1 3
Winner
AvelySusanoo
Pre-match Elo1043
Win probability49.6%
13:35 Match length UpsetThe Elo underdog won
Defeated
tim_01Hades
Pre-match Elo1046
Win probability50.4%

Match at a glance

Avely vs tim_01

WinnerAvely
MapGorge Recalibrated Ga 2026 1 3
QueueCustom
Duration13:35
Started
Ended
Fastest Classical4:32*tim_01
First pressure4:50Avely · Stable Japanese
Most military units49Avely
Highest EAPM73.6Avely

Avely

Susanoo

Victory
Elo1043+18
EAPM73.6
Military units49
First pressure4:50Stable Japanese
First expansion
Market volume0
Largest army 49
Favorite unit Naginata Rider 27 fielded
Classical 4:38* Estimated start 3:38
Heroic Not reached
Mythic Not reached

tim_01

Hades

Defeat
Elo1046-18
EAPM72.6
Military units44
First pressure4:55Archery Range
First expansion
Market volume0
Largest army 44
Favorite unit Toxotes 23 fielded
Classical 4:32* Estimated start 3:32
Heroic 14:05* Estimated start 12:50
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Athena
No choice recorded
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AvelySusanoo
Match time
tim_01Hades
Kitsune2 training queues
Key technologyHusbandry
First military pressureStable Japanese
Jorogumo2 training queues
Naginata Rider14 training queues
Jorogumo2 training queues
ArmoryArmory
Samurai6 training queues
God powerSwampland
Jorogumo9 training queues
Key technologyCopper Shields
Naginata Rider13 training queues
Key technologyCopper Armor
God powerKusanagi
VictoryMatch result
First military pressureArchery Range
Toxotes23 training queues
Key technologyHand Axe
Key technologyHusbandry
God powerRestoration
Hoplite17 training queues
Key technologyPickaxe
God powerSentinel
Key technologyMedium Infantry
Key technologyMedium Archers
ArmoryArmory
Key technologyCopper Armor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Fastest Classical4:32*tim_01
Fastest Heroic14:05*tim_01
First pressure4:50Avely · Stable Japanese
Armory timing8:53Avely · Armory

Player highlights

Standout performances

Largest army49Avely
Favorite unitNaginata RiderAvely · 27 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Avely

Fast Classical4:38 estimated completion
Early pressure4:50 · Stable Japanese
Early armory / Heroic prep8:53 · Armory

tim_01

Fast Classical4:32 estimated completion
Early pressure4:55 · Archery Range
Early armory / Heroic prep12:11 · Armory
Heavy walling signal14 wall build events
Avely · Early PressureBy 6:00 this player had multiple military signals online.
tim_01 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
tim_01 · Early ClassicalClassical age was queued at or before 4:00 on a land map.
tim_01 · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Avely

Army

Naginata Rider27
Jorogumo13
Samurai7
Kitsune2
Buildings8 types
House16
Mining Camp Japanese5
Watermill5
Stable Japanese4
Shrine Japanese3
Dojo2
Armory1
Temple1
God powers2 invoked
Kusanagi1
Swampland1

tim_01

Army

Toxotes23
Hoplite17
Achilles2
Ajax2
Buildings8 types
Wall14
House7
Granary5
Storehouse3
Archery Range2
Military Academy2
Armory1
Temple1
God powers2 invoked
Restoration1
Sentinel1