Advanced match analysis
dani.cronos vs Paranormal2004
- Queue
- Custom
- Map
- Blue Lagoon Recalibrated Ga 2026 1 3
- Duration
- 22:25
- Patch
- 19.16313
- Played
- · 17 weeks ago
Result unknown
dani.cronos
Nuwa · Elo 1704
22:25
Match length
Result unknown
Paranormal2004
Thor · Elo 1706
49.7% win probability
Pre-match · Paranormal2004 favored
win probability 50.3%
Key momentsIn match order
dani.cronos
Nuwa · Blue- EAPM
- 53.7
- Favorite unit
- Ge Halberdier 42 fielded
- Largest army
- 126
- First expansion
- 10:12
Age path
HoutuClassical · Est. start 2:54
RushouHeroic · Est. start 10:29
ZhurongMythic · Est. start 19:11
HoutuClassical · Est. start 2:54
ZhurongMythic · Est. start 19:11
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling12 wall build events
Large army production126 military units
No post-game awards
Paranormal2004
Thor · Red- EAPM
- 93.7
- Favorite unit
- Throwing Axeman 58 fielded
- Largest army
- 203
- First expansion
- 9:16
Age path
FreyjaClassical · Est. start 2:27
SkadiHeroic · Est. start 12:19
TyrMythic · Est. start 18:20
SkadiHeroic · Est. start 12:19
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling36 wall build events
Market economy500 total resource volume
Large army production203 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 500 total volume›
dani.cronos
Bought
No buys
Sold
No sells
Total player market volume0
Paranormal2004
Bought
Sold
Total player market volume500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
dani.cronos
Army · 126Units
Buildings ›11 types
God powers ›4 invoked
Blazing Prairie1Paranormal2004
Army · 203Units
Buildings ›11 types
Ox Cart Building9