Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Непутёвый vs 纬哥歼尸犯

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:58
Marsh map preview
Map Marsh
Winner
НепутёвыйNuwa
Pre-match Elo1540
Win probability53.9%
18:58 Match length Непутёвый favored
Defeated
纬哥歼尸犯Thor
Pre-match Elo1513
Win probability46.1%

Match at a glance

Непутёвый vs 纬哥歼尸犯

WinnerНепутёвый
MapMarsh
QueueRanked 1v1 Supremacy
Duration18:58
Started
Ended
Elo favorite53.9%Непутёвый
Fastest Classical3:44*Непутёвый
First pressure3:49纬哥歼尸犯 · Hersir trained
Market timing16:37纬哥歼尸犯 · Market
First extra TC3:45Непутёвый · Town Center
Most military units107Непутёвый
Highest EAPM73.5Непутёвый
Victory
Elo1540+16
EAPM73.5
Military units107
First pressure14:46Imperial Academy
First expansion3:45
Market volume0
Total score 39,930
Military score 16,952
Economic score 21,110
Kills score 1,868
Units killed 48
Units lost 46
Buildings razed 17
Largest army 107
Favorite unit Ge Halberdier 43 fielded
Classical 3:44* Research start 2:44
Heroic 13:45* Research start 12:30
Mythic Research start 17:50 · not reached
Defeat
Elo1513-16
EAPM61.5
Military units92
First pressure3:49Hersir trained
First expansion
Market volume0
Total score 23,293
Military score 6,927
Economic score 15,160
Kills score 1,206
Units killed 42
Units lost 48
Buildings razed 17
Largest army 92
Favorite unit Raiding Cavalry 35 fielded
Classical 4:53* Estimated start 3:53
Heroic 12:29* Estimated start 11:14
Mythic 18:21* Estimated start 16:21

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Freyja
Goumang
HeroicAge
Bragi
Gonggong
MythicAge
Baldr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

НепутёвыйNuwa
Match time
纬哥歼尸犯Thor
Town CenterAdditional center
God powerCreation
Pioneer3 training queues
God powerEarth Wall
Fire Archer4 training queues
Dao Swordsman2 training queues
Key technologyHand Axe
Key technologyPickaxe
Ge Halberdier28 training queues
Dao Swordsman4 training queues
Fire Archer21 training queues
Pioneer4 training queues
Key technologyHusbandry
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Infantry
Farm transition5 farms clustered
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyCopper Armor
Key technologyHeavy Infantry
Key technologyHeavy Archers
Siege Crossbow7 training queues
First military pressureImperial Academy
God powerForest Protection
Ge Halberdier10 training queues
Fire Archer5 training queues
Pioneer3 training queues
Key technologyCopper Shields
Key technologyShaft Mine
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Shields
Ge Halberdier5 training queues
Fire Archer10 training queues
Key technologyHeavy Cavalry
VictoryMatch result
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureHersir trained
Hersir8 training queues
Key technologyCopper Shields
Raiding Cavalry27 training queues
Key technologyMedium Cavalry
Key technologyBronze Shields
Valkyrie6 training queues
God powerForest Fire
Hersir2 training queues
Raiding Cavalry6 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Godi5 training queues
Huskarl6 training queues
Portable Ram2 training queues
Key technologyIron Shields
God powerFlaming Weapons
Jarl10 training queues
Raiding Cavalry2 training queues
Hersir2 training queues
Godi5 training queues
Throwing Axeman6 training queues
MarketMarket
Godi4 training queues
God powerDwarven Mine
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Непутёвый
Fastest Classical3:44*Непутёвый
Fastest Heroic12:29*纬哥歼尸犯
Fastest Mythic18:21*纬哥歼尸犯
First pressure3:49纬哥歼尸犯 · Hersir trained
First extra TC3:45Непутёвый · Town Center
Fortress timing13:10纬哥歼尸犯 · Hill Fort
Market timing16:37纬哥歼尸犯 · Market
Armory timing0:09纬哥歼尸犯 · Dwarven Armory
Farm transition11:51–13:03Непутёвый · 5 farms clustered

Player highlights

Standout performances

Highest total score39,930Непутёвый
Highest military score16,952Непутёвый
Highest economy score21,110Непутёвый
Most kills1,868Непутёвый
Most units killed48Непутёвый
Most deaths48纬哥歼尸犯
Most buildings razed17Непутёвый
Largest army107Непутёвый
Favorite unitGe HalberdierНепутёвый · 43 fielded

Непутёвый

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

纬哥歼尸犯

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Непутёвый

Fast Classical3:44 estimated completion
Delayed pressure14:46 · Imperial Academy
Fast expansion3:45 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep11:12 · Armory
Heavy walling signal15 wall build events
Farm transition11:51–13:03 · 5 farms clustered
Large army production107 military units

纬哥歼尸犯

Classical timing4:53 estimated completion
Early pressure3:49 · Hersir trained
Early market / Heroic prep16:37 · Market
Early armory / Heroic prep0:09 · Dwarven Armory
Fortress tech path13:10 · Hill Fort
Large army production92 military units
Непутёвый · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Непутёвый · Early MilitaryMeaningful trained combat units were produced during the early opening.
Непутёвый · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Непутёвый · Fast ClassicalClassical completed before 4:00 on a standard land opening.
纬哥歼尸犯 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
纬哥歼尸犯 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Непутёвый

Army

Ge Halberdier43
Fire Archer40
Pioneer10
Siege Crossbow7
Dao Swordsman6
Jiang Zi Ya1
Buildings11 types
Farm37
House18
Wall15
Silo12
Military Camp7
Machine Workshop6
Baolei2
Town Center2
Armory1
Imperial Academy1
Temple1
God powers3 invoked
Creation1
Earth Wall1
Forest Protection1

纬哥歼尸犯

Army

Raiding Cavalry35
Godi14
Hersir13
Jarl10
Huskarl6
Throwing Axeman6
Valkyrie6
Portable Ram2
Buildings8 types
House19
Ox Cart Building5
Great Hall2
Dwarven Armory1
Hill Fort1
Longhouse1
Market1
Temple1
God powers3 invoked
Dwarven Mine1
Flaming Weapons1
Forest Fire1