Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ARYYDRE96 vs Osaka

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:08
Yellow River map preview
Map Yellow River
Defeated
ARYYDRE96Tezcatlipoca
Pre-match Elo370
Win probability34.5%
23:08 Match length Osaka favored
Winner
OsakaSusanoo
Pre-match Elo481
Win probability65.5%

Match at a glance

ARYYDRE96 vs Osaka

WinnerOsaka
MapYellow River
QueueRanked 1v1 Supremacy
Duration23:08
Started
Ended
Elo favorite65.5%Osaka
Fastest Classical4:16*Osaka
First pressure4:31Osaka · Stable Japanese
Market timing12:36ARYYDRE96 · Market
First extra TC14:58Osaka · Town Center
Most military units85Osaka
Highest EAPM29.0Osaka

ARYYDRE96

Tezcatlipoca

Defeat
Elo370-12
EAPM27.9
Military units80
First pressure10:17Warrior Priest trained
First expansion15:34
Market volume0
Total score 17,951
Military score 5,205
Economic score 11,096
Kills score 1,650
Units killed 61
Units lost 102
Buildings razed 0
Largest army 80
Favorite unit Tequihua Archer 34 fielded
Classical 4:22* Research start 3:22
Heroic Not reached
Mythic Not reached

Osaka

Susanoo

Victory
Elo481+12
EAPM29.0
Military units85
First pressure4:31Stable Japanese
First expansion14:58
Market volume0
Total score 32,670
Military score 9,500
Economic score 21,037
Kills score 2,133
Units killed 102
Units lost 61
Buildings razed 4
Largest army 85
Favorite unit Naginata Rider 19 fielded
Classical 4:16* Estimated start 3:16
Heroic 10:24* Estimated start 9:09
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Minakatatomi
No choice recorded
HeroicAge
Raijin
No choice recorded
MythicAge
Takemikazuchi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ARYYDRE96Tezcatlipoca
Match time
OsakaSusanoo
Key technologyHusbandry
God powerInfestation
God powerObsidian Mirror
Key technologyHand Axe
Key technologyMedium War Hut Soldiers
Tlamanih Spearman2 training queues
Tequihua Archer8 training queues
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Tlamanih Spearman6 training queues
Ocelotl Warrior2 training queues
Coyote Warrior2 training queues
ArmoryArmory
MarketMarket
Key technologyMedium Nobles Hut Soldiers
Key technologyPickaxe
Warrior Priest2 training queues
Ocelotl Warrior2 training queues
Coyote Warrior2 training queues
Tequihua Archer5 training queues
Key technologyBallistics
Town CenterAdditional center
Town CenterAdditional center
Tequihua Archer12 training queues
God powerObsidian Mirror
Coyote Warrior2 training queues
Tequihua Archer2 training queues
Ocelotl Warrior5 training queues
God powerObsidian Mirror
Coyote Warrior6 training queues
Tequihua Archer7 training queues
Warrior Priest4 training queues
Tlamanih Spearman5 training queues
DefeatMatch result
First military pressureStable Japanese
ArmoryArmory
Naginata Rider6 training queues
Wanyudo2 training queues
Key technologyPickaxe
God powerShrine Of The Hunt
God powerKusanagi
Wanyudo2 training queues
Naginata Rider7 training queues
Bushi2 training queues
Yumi Archer2 training queues
God powerKusanagi
Wanyudo4 training queues
Naginata Rider4 training queues
Yari Spearman5 training queues
Yumi Archer5 training queues
Bushi2 training queues
Samurai2 training queues
Yumi Archer3 training queues
Bushi4 training queues
Town CenterAdditional center
Onna Musha5 training queues
Bushi3 training queues
Yumi Archer3 training queues
Naginata Rider2 training queues
Town CenterAdditional center
Raiju4 training queues
Shinobi2 training queues
Samurai2 training queues
Key technologyShaft Mine
Samurai3 training queues
Onna Musha5 training queues
Wanyudo3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.5%Osaka
Fastest Classical4:16*Osaka
Fastest Heroic10:24*Osaka
First pressure4:31Osaka · Stable Japanese
First extra TC14:58Osaka · Town Center
Market timing12:36ARYYDRE96 · Market
Armory timing4:51Osaka · Armory

Player highlights

Standout performances

Highest total score32,670Osaka
Highest military score9,500Osaka
Highest economy score21,037Osaka
Most kills2,133Osaka
Most units killed102Osaka
Most deaths102ARYYDRE96
Most buildings razed4Osaka
Largest army85Osaka
Favorite unitTequihua ArcherARYYDRE96 · 34 fielded

ARYYDRE96

Most DeathsMost Improvements

Osaka

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ARYYDRE96

Classical timing4:22 estimated completion
Delayed pressure10:17 · Warrior Priest trained
Expansion signal15:34 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:36 · Market
Early armory / Heroic prep12:34 · Armory
Large army production80 military units

Osaka

Classical timing4:16 estimated completion
Early pressure4:31 · Stable Japanese
Expansion signal14:58 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep4:51 · Armory
Large army production85 military units
ARYYDRE96 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ARYYDRE96 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Osaka · Early MilitaryMeaningful trained combat units were produced during the early opening.
Osaka · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ARYYDRE96

Army

Tequihua Archer34
Coyote Warrior13
Tlamanih Spearman13
Ocelotl Warrior10
Warrior Priest9
Maquizcoatl1
Buildings9 types
House17
Calpulli7
Spike Trap6
Nobles Hut3
War Hut3
Town Center2
Armory1
Market1
Temple1
God powers2 invoked
Obsidian Mirror3
Infestation1

Osaka

Army

Naginata Rider19
Yumi Archer13
Wanyudo12
Bushi11
Onna Musha11
Samurai8
Yari Spearman5
Raiju4
Shinobi2
Buildings10 types
House13
Watermill7
Mining Camp Japanese4
Shrine Japanese4
Guardhouse2
Town Center2
Armory1
Dojo1
Stable Japanese1
Temple1
God powers2 invoked
Kusanagi2
Shrine Of The Hunt1