Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

bobbyj vs yasux

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:39
Nile Shallows map preview
Map Nile Shallows
Winner
bobbyjLoki
Pre-match Elo895
Win probability56.9%
16:39 Match length bobbyj favored
Defeated
yasuxShennong
Pre-match Elo847
Win probability43.1%

Match at a glance

bobbyj vs yasux

Winnerbobbyj
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration16:39
Started
Ended
Elo favorite56.9%bobbyj
Fastest Classical4:09*yasux
First pressure3:48bobbyj · Hersir trained
Market timing5:06yasux · Market
First extra TC6:14bobbyj · Town Center
Most military units51bobbyj
Highest EAPM26.3yasux
Market volume1,200bobbyj

bobbyj

Loki

Victory
Elo895+15
EAPM25.1
Military units51
First pressure3:48Hersir trained
First expansion6:14
Market volume1200
Total score 31,923
Military score 13,755
Economic score 16,654
Kills score 1,578
Units killed 49
Units lost 9
Buildings razed 7
Largest army 51
Favorite unit Godi 19 fielded
Classical 6:00* Research start 5:00
Heroic 9:31* Research start 8:16
Mythic Not reached

yasux

Shennong

Defeat
Elo847-15
EAPM26.3
Military units42
First pressure4:32Imperial Academy
First expansion9:39
Market volume0
Total score 18,349
Military score 6,676
Economic score 11,443
Kills score 230
Units killed 9
Units lost 49
Buildings razed 0
Largest army 42
Favorite unit Dao Swordsman 10 fielded
Classical 4:09* Research start 3:09
Heroic 7:20* Research start 6:05
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Chiyou
Njord
HeroicAge
Rushou
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

bobbyjLoki
Match time
yasuxShennong
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir2 training queues
Town CenterAdditional center
Key technologyPlow
Hersir2 training queues
MarketMarket
ArmoryArmory
Key technologyPlow
Key technologyCopper Shields
Key technologyBallistics
Key technologyCopper Armor
Town CenterAdditional center
Raiding Cavalry2 training queues
Godi14 training queues
Key technologyBronze Shields
Key technologyCopper Weapons
Fortress-tier buildingHill Fort
God powerHealing Spring
Key technologyMedium Infantry
Portable Ram9 training queues
Fortress-tier buildingHill Fort
Farm transition15 farms clustered
Key technologyBronze Weapons
Key technologyBronze Armor
Raiding Cavalry3 training queues
Huskarl4 training queues
Key technologyMedium Cavalry
Hersir10 training queues
Godi5 training queues
God powerWalking Woods
VictoryMatch result
God powerProsperous Seeds
First military pressureImperial Academy
MarketMarket
God powerProsperous Seeds
Dao Swordsman2 training queues
Ya Zi2 training queues
Dao Swordsman2 training queues
Town CenterAdditional center
Dao Swordsman4 training queues
Pioneer2 training queues
Sage2 training queues
Siege Crossbow8 training queues
Fire Archer2 training queues
Dao Swordsman2 training queues
Fire Archer6 training queues
Sage2 training queues
Pioneer4 training queues
God powerProsperous Seeds
God powerVenom Beast
God powerLightning Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.9%bobbyj
Fastest Classical4:09*yasux
Fastest Heroic7:20*yasux
First pressure3:48bobbyj · Hersir trained
First extra TC6:14bobbyj · Town Center
Fortress timing11:28bobbyj · Hill Fort
Market timing5:06yasux · Market
Armory timing8:00bobbyj · Armory
Farm transition13:06–14:00bobbyj · 15 farms clustered

Player highlights

Standout performances

Highest total score31,923bobbyj
Highest military score13,755bobbyj
Highest economy score16,654bobbyj
Most kills1,578bobbyj
Most units killed49bobbyj
Most deaths49yasux
Most buildings razed7bobbyj
Largest army51bobbyj
Favorite unitGodibobbyj · 19 fielded

bobbyj

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

yasux

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

bobbyj

Late Classical6:00 estimated completion
Early pressure3:48 · Hersir trained
Fast expansion6:14 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:45 · Market
Early armory / Heroic prep8:00 · Armory
Fortress tech path11:28 · Hill Fort
Farm transition13:06–14:00 · 15 farms clustered
Market economy signal1,200 total resource volume

yasux

Classical timing4:09 estimated completion
Early pressure4:32 · Imperial Academy
Expansion signal9:39 · Town Center
Early market / Heroic prep5:06 · Market
Heavy walling signal22 wall build events
bobbyj · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
bobbyj · Early MilitaryMeaningful trained combat units were produced during the early opening.
bobbyj · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
bobbyj · Late ClassicalClassical completed after 5:00 on a standard land opening.
bobbyj · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
yasux · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
yasux · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

bobbyj

Bought

Food700

Sold

Wood500
Total player market volume1200

yasux

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

bobbyj

Army

Godi19
Hersir14
Portable Ram9
Raiding Cavalry5
Huskarl4
Buildings9 types
Farm23
House16
Ox Cart Building7
Great Hall4
Hill Fort2
Town Center2
Armory1
Market1
Temple1
God powers2 invoked
Healing Spring1
Walking Woods1

yasux

Army

Dao Swordsman10
Fire Archer8
Siege Crossbow8
Pioneer7
Sage6
Ya Zi2
Jiang Zi Ya1
Buildings11 types
Wall22
House16
Farm9
Silo9
Machine Workshop2
Military Camp2
Baolei1
Imperial Academy1
Market1
Temple1
Town Center1
God powers3 invoked
Prosperous Seeds3
Lightning Weapons1
Venom Beast1