Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Reddred vs alexandre.bezard

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 5:16
Mount Olympus map preview
Map Mount Olympus
Winner
ReddredPoseidon
Pre-match Elo1164
Win probability53.7%
5:16 Match length Reddred favored
Defeated
alexandre.bezardLoki
Pre-match Elo1138
Win probability46.3%

Match at a glance

Reddred vs alexandre.bezard

WinnerReddred
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration5:16
Started
Ended
Elo favorite53.7%Reddred
Fastest Classical4:09*Reddred
First pressure3:00Reddred · Theseus produced
First extra TC5:03alexandre.bezard · Town Center
Most military units2alexandre.bezard
Highest EAPM28.3alexandre.bezard

Reddred

Poseidon

Victory
Elo1164+16
EAPM23.5
Military units1
First pressure3:00Theseus produced
First expansion
Market volume0
Total score 5,308
Military score 1,880
Economic score 3,428
Kills score 12
Units killed 1
Units lost 0
Buildings razed 0
Largest army 1
Favorite unit Theseus 1 fielded
Classical 4:09* Research start 3:09
Heroic Not reached
Mythic Not reached
Defeat
Elo1138-16
EAPM28.3
Military units2
First pressure3:29Hersir trained
First expansion5:03
Market volume0
Total score 4,999
Military score 1,870
Economic score 3,129
Kills score 0
Units killed 0
Units lost 1
Buildings razed 0
Largest army 2
Favorite unit Hersir 2 fielded
Classical 4:28* Research start 3:28
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Forseti
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ReddredPoseidon
Match time
alexandre.bezardLoki
God powerLure
First military pressureTheseus produced
Key technologyHand Axe
Key technologyHusbandry
Key technologyPickaxe
VictoryMatch result
God powerSpy
First military pressureHersir trained
Hersir2 training queues
Town CenterAdditional center
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.7%Reddred
Fastest Classical4:09*Reddred
First pressure3:00Reddred · Theseus produced
First extra TC5:03alexandre.bezard · Town Center

Player highlights

Standout performances

Highest total score5,308Reddred
Highest military score1,880Reddred
Highest economy score3,428Reddred
Most kills12Reddred
Most units killed1Reddred
Most deaths1alexandre.bezard
Most buildings razed0Reddred
Largest army2alexandre.bezard
Favorite unitHersiralexandre.bezard · 2 fielded

Reddred

Highest ScoreMost ImprovementsMost KillsMost Resources

alexandre.bezard

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Reddred

Classical timing4:09 estimated completion
Early pressure3:00 · Theseus produced
Heavy walling signal8 wall build events

alexandre.bezard

Classical timing4:28 estimated completion
Early pressure3:29 · Hersir trained
Fast expansion5:03 · Town Center
Reddred · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Reddred · Early MilitaryMeaningful trained combat units were produced during the early opening.
alexandre.bezard · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
alexandre.bezard · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Reddred

Army

Theseus1
Buildings4 types
Wall8
House2
Storehouse2
Temple1
God powers1 invoked
Lure1

alexandre.bezard

Army

Hersir2
Buildings5 types
House2
Longhouse1
Ox Cart Building1
Temple1
Town Center1
God powers1 invoked
Spy1