Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Imperio vs n3m3sis

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:55
Midgard map preview
Map Midgard
Winner
ImperioZeus
Pre-match Elo1240
Win probability41.7%
14:55 Match length UpsetThe Elo underdog won
Defeated
n3m3sisZeus
Pre-match Elo1298
Win probability58.3%

Match at a glance

Imperio vs n3m3sis

WinnerImperio
MapMidgard
QueueRanked 1v1 Supremacy
Duration14:55
Started
Ended
Elo favorite58.3%n3m3sis · Upset
Fastest Classical5:42*n3m3sis
First pressure5:29n3m3sis · Military Academy
First extra TC14:17Imperio · Town Center
Market timing8:17n3m3sis · Market
Most military units108n3m3sis
Highest EAPM55.6n3m3sis
Market volume2,000n3m3sis

Imperio

Zeus

Victory
Elo1240+20
EAPM31.2
Military units73
First pressure6:08Military Academy
First expansion14:17
Market volume0
Total score 21,178
Military score 7,685
Economic score 12,040
Kills score 1,453
Units killed 49
Units lost 35
Buildings razed 1
Largest army 73
Favorite unit Hoplite 28 fielded
Classical 5:54* Research start 4:54
Heroic 11:58* Research start 10:43
Mythic Not reached

n3m3sis

Zeus

Defeat
Elo1298-20
EAPM55.6
Military units108
First pressure5:29Military Academy
First expansion
Market volume2000
Total score 16,536
Military score 6,706
Economic score 8,856
Kills score 996
Units killed 35
Units lost 48
Buildings razed 2
Largest army 108
Favorite unit Hoplite 54 fielded
Classical 5:42* Estimated start 4:42
Heroic 11:01* Estimated start 9:46
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Athena
Dionysus
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ImperioZeus
Match time
n3m3sisZeus
DockDock
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
DockDock
First military pressureMilitary Academy
Toxotes5 training queues
Hoplite9 training queues
Minotaur2 training queues
Trireme3 training queues
ArmoryArmory
God powerBolt
Toxotes19 training queues
Hoplite19 training queues
Minotaur3 training queues
God powerRestoration
Minotaur2 training queues
Key technologyShaft Mine
Hypaspist5 training queues
Key technologyMedium Infantry
DockDock
DockDock
Town CenterAdditional center
God powerBronze
Hypaspist2 training queues
VictoryMatch result
DockDock
DockDock
DockDock
Key technologyHand Axe
First military pressureMilitary Academy
Hoplite34 training queues
Hippeus15 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
ArmoryArmory
MarketMarket
Jason2 training queues
God powerBolt
Minotaur2 training queues
God powerRestoration
Hoplite20 training queues
Hippeus15 training queues
Heracles2 training queues
Fortress-tier buildingFortress
DockDock
Hypaspist10 training queues
God powerBronze
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%n3m3sis · Upset
Fastest Classical5:42*n3m3sis
Fastest Heroic11:01*n3m3sis
First pressure5:29n3m3sis · Military Academy
First extra TC14:17Imperio · Town Center
Fortress timing14:11n3m3sis · Fortress
Market timing8:17n3m3sis · Market
Armory timing8:16n3m3sis · Armory

Player highlights

Standout performances

Highest total score21,178Imperio
Highest military score7,685Imperio
Highest economy score12,040Imperio
Most kills1,453Imperio
Most units killed49Imperio
Most deaths48n3m3sis
Most buildings razed2n3m3sis
Largest army108n3m3sis
Favorite unitHopliten3m3sis · 54 fielded

Imperio

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

n3m3sis

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Imperio

Late Classical5:54 estimated completion
Early pressure6:08 · Military Academy
Expansion signal14:17 · Town Center
Early armory / Heroic prep9:00 · Armory
Water commitment signal6 dock build events

n3m3sis

Late Classical5:42 estimated completion
Early pressure5:29 · Military Academy
Early market / Heroic prep8:17 · Market
Early armory / Heroic prep8:16 · Armory
Fortress tech path14:11 · Fortress
Water commitment signal4 dock build events
Market economy signal2,000 total resource volume
Large army production108 military units
Imperio · Early MilitaryMeaningful trained combat units were produced during the early opening.
Imperio · Water BoomExisting water-opening timing signal.
n3m3sis · Early MilitaryMeaningful trained combat units were produced during the early opening.
n3m3sis · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2000 total volume

Imperio

Bought

No buys

Sold

No sells

Total player market volume0

n3m3sis

Bought

No buys

Sold

Food500
Wood1500
Total player market volume2000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Imperio

Army

Hoplite28
Toxotes24
Hypaspist7
Minotaur7
Trireme3
Jason2
Heracles1
Hydra1
Buildings8 types
House16
Dock6
Storehouse4
Military Academy2
Archery Range1
Armory1
Temple1
Town Center1
God powers3 invoked
Bolt1
Bronze1
Restoration1

n3m3sis

Army

Hoplite54
Hippeus30
Hypaspist10
Heracles4
Jason4
Minotaur4
Hydra1
Juggernaut1
Buildings11 types
House10
Storehouse7
Granary6
Dock4
Military Academy2
Stable2
Armory1
Fortress1
Market1
Sentry Tower1
Temple1
God powers3 invoked
Bolt1
Bronze1
Restoration1