Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

[TheNT]El_Burundangas vs Direitos Humanos

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 31:37
Giza map preview
Map Giza
Defeated
[TheNT]El_BurundangasThor
Pre-match Elo1150
Win probability35.7%
31:37 Match length Direitos Humanos favored
Winner
Direitos HumanosOdin
Pre-match Elo1252
Win probability64.3%

Match at a glance

[TheNT]El_Burundangas vs Direitos Humanos

WinnerDireitos Humanos
MapGiza
QueueRanked 1v1 Supremacy
Duration31:37
Started
Ended
Elo favorite64.3%Direitos Humanos
Fastest Classical4:27*[TheNT]El_Burundangas
First pressure3:28Direitos Humanos · Hersir trained
First extra TC11:38Direitos Humanos · Town Center
Market timing12:36[TheNT]El_Burundangas · Market
Most military units269Direitos Humanos
Highest EAPM55.6[TheNT]El_Burundangas
Market volume4,300[TheNT]El_Burundangas
Defeat
Elo1150-12
EAPM55.6
Military units95
First pressure3:53Hersir trained
First expansion
Market volume4300
Total score 26,570
Military score 7,662
Economic score 11,608
Kills score 7,300
Units killed 247
Units lost 255
Buildings razed 31
Largest army 95
Favorite unit Portable Ram 17 fielded
Classical 4:27* Research start 3:27
Heroic 11:56* Research start 10:41
Mythic 22:51* Research start 20:51
Victory
Elo1252+12
EAPM38.7
Military units269
First pressure3:28Hersir trained
First expansion11:38
Market volume600
Total score 32,653
Military score 10,795
Economic score 15,716
Kills score 6,142
Units killed 207
Units lost 243
Buildings razed 2
Largest army 269
Favorite unit Throwing Axeman 153 fielded
Classical 4:41* Estimated start 3:41
Heroic 12:56* Estimated start 11:41
Mythic 31:08* Estimated start 29:08

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Freyja
Skadi
HeroicAge
Skadi
Baldr
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[TheNT]El_BurundangasThor
Match time
Direitos HumanosOdin
God powerDwarven Mine
First military pressureHersir trained
Hersir5 training queues
Key technologyPickaxe
Throwing Axeman4 training queues
Hirdman4 training queues
Raiding Cavalry4 training queues
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Weapons
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyBronze Shields
Hirdman3 training queues
Throwing Axeman3 training queues
Key technologyHand Axe
Raiding Cavalry2 training queues
Hersir2 training queues
MarketMarket
God powerFrost
God powerForest Fire
Frost Giant3 training queues
Key technologyHeavy Infantry
Hirdman2 training queues
Farm transition15 farms clustered
Fortress-tier buildingHill Fort
Frost Giant4 training queues
Key technologyBow Saw
Key technologyShaft Mine
Portable Ram3 training queues
Key technologyPlow
Huskarl7 training queues
Key technologyHeavy Cavalry
Hirdman2 training queues
Frost Giant2 training queues
Key technologyBronze Armor
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Valkyrie4 training queues
Portable Ram10 training queues
Key technologyBallistics
Key technologyBronze Weapons
Portable Ram2 training queues
Godi2 training queues
God powerRagnarok
Godi2 training queues
Trade route startedCaravan Norse queued
God powerDwarven Mine
DefeatMatch result
First military pressureHersir trained
Hersir4 training queues
Raiding Cavalry8 training queues
God powerGreat Hunt
Throwing Axeman8 training queues
Key technologyPickaxe
Key technologyHand Axe
God powerForest Fire
Key technologyMedium Infantry
ArmoryArmory
Throwing Axeman10 training queues
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Weapons
God powerFrost
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Frost Giant3 training queues
Throwing Axeman25 training queues
Berserk15 training queues
Fortress-tier buildingHill Fort
Godi10 training queues
Key technologyPlow
Throwing Axeman20 training queues
Hersir7 training queues
Frost Giant3 training queues
Key technologyHeavy Infantry
Godi3 training queues
Fortress-tier buildingHill Fort
Throwing Axeman80 training queues
Berserk20 training queues
Frost Giant2 training queues
Fortress-tier buildingHill Fort
Farm transition3 farms clustered
Frost Giant2 training queues
Fortress-tier buildingHill Fort
MarketMarket
Town CenterAdditional center
Hersir9 training queues
Berserk15 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Fortress-tier buildingHill Fort
Portable Ram2 training queues
Frost Giant2 training queues
ArmoryArmory
Valkyrie2 training queues
Berserk5 training queues
Throwing Axeman5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.3%Direitos Humanos
Fastest Classical4:27*[TheNT]El_Burundangas
Fastest Heroic11:56*[TheNT]El_Burundangas
Fastest Mythic22:51*[TheNT]El_Burundangas
First pressure3:28Direitos Humanos · Hersir trained
First extra TC11:38Direitos Humanos · Town Center
Fortress timing13:40Direitos Humanos · Hill Fort
Market timing12:36[TheNT]El_Burundangas · Market
Armory timing5:43[TheNT]El_Burundangas · Dwarven Armory
Farm transition13:57–14:00[TheNT]El_Burundangas · 15 farms clustered
Trade route started29:09[TheNT]El_Burundangas

Player highlights

Standout performances

Highest total score32,653Direitos Humanos
Highest military score10,795Direitos Humanos
Highest economy score15,716Direitos Humanos
Most kills7,300[TheNT]El_Burundangas
Most units killed247[TheNT]El_Burundangas
Most deaths255[TheNT]El_Burundangas
Most buildings razed31[TheNT]El_Burundangas
Largest army269Direitos Humanos
Favorite unitThrowing AxemanDireitos Humanos · 153 fielded

[TheNT]El_Burundangas

Largest ArmyMost DeathsMost ImprovementsMost Kills

Direitos Humanos

Highest ScoreMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[TheNT]El_Burundangas

Classical timing4:27 estimated completion
Early pressure3:53 · Hersir trained
Early market / Heroic prep12:36 · Market
Early armory / Heroic prep5:43 · Dwarven Armory
Fortress tech path14:37 · Hill Fort
Farm transition13:57–14:00 · 15 farms clustered
Trade route started29:09 · Caravan Norse queued
Market economy signal4,300 total resource volume
Large army production95 military units

Direitos Humanos

Classical timing4:41 estimated completion
Early pressure3:28 · Hersir trained
Expansion signal11:38 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep24:51 · Market
Early armory / Heroic prep10:11 · Armory
Fortress tech path13:40 · Hill Fort
Farm transition20:58–21:01 · 3 farms clustered
Market economy signal600 total resource volume
Large army production269 military units
[TheNT]El_Burundangas · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
[TheNT]El_Burundangas · Early MilitaryMeaningful trained combat units were produced during the early opening.
Direitos Humanos · Early MilitaryMeaningful trained combat units were produced during the early opening.
Direitos Humanos · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4900 total volume

[TheNT]El_Burundangas

Bought

Wood100

Sold

Food4200
Total player market volume4300

Direitos Humanos

Bought

Wood100

Sold

Wood500
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[TheNT]El_Burundangas

Army

Portable Ram17
Hirdman12
Raiding Cavalry11
Throwing Axeman11
Frost Giant9
Hersir9
Huskarl9
Godi7
Valkyrie6
Jarl4
Buildings9 types
Farm36
House28
Ox Cart Building4
Great Hall2
Hill Fort2
Dwarven Armory1
Longhouse1
Market1
Temple1
God powers4 invoked
Dwarven Mine2
Forest Fire1
Frost1
Ragnarok1

Direitos Humanos

Army

Throwing Axeman153
Berserk55
Hersir20
Frost Giant13
Godi13
Raiding Cavalry8
Valkyrie5
Portable Ram2
Buildings10 types
House26
Farm24
Longhouse10
Hill Fort8
Ox Cart Building8
Great Hall5
Town Center3
Armory2
Market1
Temple1
God powers3 invoked
Forest Fire1
Frost1
Great Hunt1