Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

topo vs Asb.Subutay

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 43:07
Giza map preview
Map Giza
Defeated
topoOdin
Pre-match Elo1205
Win probability44.6%
43:07 Match length Asb.Subutay favored
Winner
Asb.SubutayThor
Pre-match Elo1243
Win probability55.4%

Match at a glance

topo vs Asb.Subutay

WinnerAsb.Subutay
MapGiza
QueueRanked 1v1 Supremacy
Duration43:07
Started
Ended
Elo favorite55.4%Asb.Subutay
Fastest Classical4:10*Asb.Subutay
First pressure1:50Asb.Subutay · Hersir trained
Market timing10:47topo · Market
First extra TC17:53topo · Town Center
Most military units446Asb.Subutay
Highest EAPM68.8Asb.Subutay
Market volume11,300Asb.Subutay

topo

Odin

Defeat
Elo1205-16
EAPM50.3
Military units393
First pressure3:32Hersir trained
First expansion17:53
Market volume2200
Total score 47,189
Military score 16,634
Economic score 16,264
Kills score 14,353
Units killed 493
Units lost 611
Buildings razed 32
Largest army 393
Favorite unit Throwing Axeman 130 fielded
Classical 4:54* Estimated start 3:54
Heroic 12:45* Research start 11:30
Mythic 21:57* Estimated start 19:57
Victory
Elo1243+16
EAPM68.8
Military units446
First pressure1:50Hersir trained
First expansion19:49
Market volume11300
Total score 62,231
Military score 17,982
Economic score 29,239
Kills score 15,010
Units killed 579
Units lost 594
Buildings razed 49
Largest army 446
Favorite unit Berserk 104 fielded
Classical 4:10* Research start 3:10
Heroic 10:06* Research start 8:51
Mythic 27:16* Estimated start 25:16

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Freyja
Skadi
HeroicAge
Bragi
Tyr
MythicAge
Baldr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

topoOdin
Match time
Asb.SubutayThor
First military pressureHersir trained
Hersir2 training queues
Key technologyHusbandry
Key technologyHand Axe
Raiding Cavalry4 training queues
ArmoryArmory
Throwing Axeman13 training queues
God powerGreat Hunt
Key technologyMedium Infantry
Berserk4 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyPickaxe
Hersir5 training queues
MarketMarket
Throwing Axeman23 training queues
Berserk19 training queues
God powerGreat Hunt
God powerFrost
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Key technologyHeavy Infantry
Hirdman5 training queues
God powerGreat Hunt
Fortress-tier buildingHill Fort
Throwing Axeman7 training queues
Portable Ram2 training queues
Key technologyBronze Weapons
Key technologyBallistics
Hirdman24 training queues
Town CenterAdditional center
Berserk10 training queues
Key technologyPlow
Huskarl3 training queues
Farm transition15 farms clustered
Fortress-tier buildingHill Fort
Hersir3 training queues
Throwing Axeman2 training queues
Frost Giant2 training queues
Hirdman10 training queues
Throwing Axeman10 training queues
Berserk10 training queues
Fortress-tier buildingHill Fort
Hersir5 training queues
Ballista8 training queues
Key technologyChampion Infantry
Fenris Wolf Brood2 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyBronze Shields
Hirdman4 training queues
Throwing Axeman4 training queues
Berserk4 training queues
Key technologyMedium Cavalry
Key technologyIron Shields
MarketMarket
MarketMarket
God powerFimbulwinter
Trade route startedCaravan Norse queued
God powerUndermine
Berserk50 training queues
Jarl5 training queues
Hersir5 training queues
Godi5 training queues
Throwing Axeman40 training queues
Godi5 training queues
Throwing Axeman10 training queues
Jarl10 training queues
Godi10 training queues
Key technologyBow Saw
God powerFrost
Hersir15 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Ballista2 training queues
Berserk20 training queues
God powerUndermine
Ballista2 training queues
Huskarl5 training queues
Throwing Axeman20 training queues
DefeatMatch result
First military pressureHersir trained
Hersir5 training queues
Hirdman3 training queues
ArmoryDwarven Armory
God powerForest Fire
Hirdman4 training queues
Key technologyCopper Shields
Throwing Axeman14 training queues
Raiding Cavalry3 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Cavalry
Hirdman3 training queues
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyPickaxe
Key technologyHand Axe
Key technologyPlow
Key technologyHusbandry
Raiding Cavalry2 training queues
God powerFlaming Weapons
Raiding Cavalry21 training queues
Berserk8 training queues
Throwing Axeman8 training queues
MarketMarket
Fortress-tier buildingHill Fort
Jarl2 training queues
Farm transition6 farms clustered
Hersir5 training queues
Huskarl21 training queues
Key technologyBronze Weapons
Key technologyHeavy Infantry
Throwing Axeman5 training queues
Berserk2 training queues
Portable Ram2 training queues
Raiding Cavalry7 training queues
Godi2 training queues
Berserk2 training queues
Portable Ram2 training queues
Hersir3 training queues
Jarl5 training queues
Town CenterAdditional center
Key technologyIron Armor
Fortress-tier buildingHill Fort
Huskarl12 training queues
Portable Ram4 training queues
God powerForest Fire
Berserk5 training queues
Throwing Axeman24 training queues
Raiding Cavalry5 training queues
Hersir4 training queues
Town CenterAdditional center
Portable Ram7 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
MarketMarket
MarketMarket
MarketMarket
Fortress-tier buildingHill Fort
Berserk14 training queues
Jarl3 training queues
Throwing Axeman20 training queues
Fortress-tier buildingHill Fort
Key technologyIron Shields
Huskarl4 training queues
Key technologyBow Saw
Key technologyShaft Mine
Trade route startedCaravan Norse queued
Portable Ram2 training queues
God powerRagnarok
God powerFlaming Weapons
Ballista2 training queues
Huskarl2 training queues
Berserk7 training queues
Fire Giant3 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Berserk13 training queues
Fortress-tier buildingHill Fort
Huskarl10 training queues
Portable Ram2 training queues
Battle Boar2 training queues
Hirdman4 training queues
Raiding Cavalry33 training queues
Fortress-tier buildingHill Fort
Key technologyIron Weapons
Key technologyChampion Infantry
Portable Ram2 training queues
Berserk15 training queues
Godi15 training queues
Throwing Axeman3 training queues
Hersir3 training queues
Hirdman3 training queues
Huskarl4 training queues
Key technologyCrenellations
Fortress-tier buildingHill Fort
Berserk7 training queues
Godi4 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Portable Ram3 training queues
Ballista4 training queues
Raiding Cavalry19 training queues
Godi2 training queues
Huskarl6 training queues
Berserk30 training queues
Portable Ram3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.4%Asb.Subutay
Fastest Classical4:10*Asb.Subutay
Fastest Heroic10:06*Asb.Subutay
Fastest Mythic21:57*topo
First pressure1:50Asb.Subutay · Hersir trained
First extra TC17:53topo · Town Center
Fortress timing13:02topo · Hill Fort
Market timing10:47topo · Market
Armory timing5:49topo · Armory
Farm transition15:21–16:32Asb.Subutay · 6 farms clustered
Trade route started26:19Asb.Subutay

Player highlights

Standout performances

Highest total score62,231Asb.Subutay
Highest military score17,982Asb.Subutay
Highest economy score29,239Asb.Subutay
Most kills15,010Asb.Subutay
Most units killed579Asb.Subutay
Most deaths611topo
Most buildings razed49Asb.Subutay
Largest army446Asb.Subutay
Favorite unitThrowing Axemantopo · 130 fielded

topo

Most Deaths

Asb.Subutay

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

topo

Classical timing4:54 estimated completion
Early pressure3:32 · Hersir trained
Expansion signal17:53 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:47 · Market
Early armory / Heroic prep5:49 · Armory
Fortress tech path13:02 · Hill Fort
Farm transition19:00–20:14 · 15 farms clustered
Trade route started27:39 · Caravan Norse queued
Market economy signal2,200 total resource volume
Large army production393 military units

Asb.Subutay

Classical timing4:10 estimated completion
Early pressure1:50 · Hersir trained
Expansion signal19:49 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep14:24 · Market
Early armory / Heroic prep5:59 · Dwarven Armory
Fortress tech path14:48 · Hill Fort
Heavy walling signal34 wall build events
Farm transition15:21–16:32 · 6 farms clustered
Trade route started26:19 · Caravan Norse queued
Market economy signal11,300 total resource volume
Large army production446 military units
topo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
topo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Asb.Subutay · Early MilitaryMeaningful trained combat units were produced during the early opening.
Asb.Subutay · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 13500 total volume

topo

Bought

No buys

Sold

Food1700
Wood500
Total player market volume2200

Asb.Subutay

Bought

Food1100
Wood400

Sold

Food3900
Wood5900
Total player market volume11300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

topo

Army

Throwing Axeman130
Berserk117
Hirdman43
Hersir36
Godi20
Jarl15
Ballista12
Huskarl9
Raiding Cavalry4
Frost Giant3
Fenris Wolf Brood2
Portable Ram2
Buildings11 types
Farm40
House37
Longhouse19
Great Hall14
Hill Fort6
Wall5
Ox Cart Building4
Market3
Temple2
Town Center2
Armory1
God powers4 invoked
Great Hunt3
Frost2
Undermine2
Fimbulwinter1

Asb.Subutay

Army

Berserk104
Raiding Cavalry90
Throwing Axeman80
Huskarl59
Portable Ram27
Godi24
Hersir21
Hirdman18
Jarl10
Ballista7
Fire Giant3
Battle Boar2
Valkyrie1
Buildings11 types
Farm44
Wall34
House28
Longhouse13
Hill Fort10
Ox Cart Building7
Great Hall5
Market4
Town Center3
Temple2
Dwarven Armory1
God powers3 invoked
Flaming Weapons2
Forest Fire2
Ragnarok1