Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mullemek vs OneS4202

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 35:11
Blue Lagoon map preview
Map Blue Lagoon
Defeated
MullemekZeus
Pre-match Elo424
Win probability22.5%
35:11 Match length OneS4202 favored
Winner
OneS4202Gaia
Pre-match Elo639
Win probability77.5%

Match at a glance

Mullemek vs OneS4202

WinnerOneS4202
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration35:11
Started
Ended
Elo favorite77.5%OneS4202
Fastest Classical4:17*OneS4202
First pressure4:51OneS4202 · Military Barracks
Market timing12:43OneS4202 · Market
First extra TC9:33OneS4202 · Town Center
Most military units518OneS4202
Highest EAPM27.1OneS4202
Market volume7,000OneS4202

Mullemek

Zeus

Defeat
Elo424-8
EAPM20.0
Military units231
First pressure10:25Military Academy
First expansion9:50
Market volume1700
Total score 46,771
Military score 14,740
Economic score 25,102
Kills score 7,042
Units killed 227
Units lost 210
Buildings razed 2
Largest army 231
Favorite unit Toxotes 62 fielded
Classical 4:45* Research start 3:45
Heroic 11:25* Research start 10:10
Mythic 21:14* Research start 19:14

OneS4202

Gaia

Victory
Elo639+8
EAPM27.1
Military units518
First pressure4:51Military Barracks
First expansion9:33
Market volume7000
Total score 86,836
Military score 33,785
Economic score 44,914
Kills score 8,167
Units killed 191
Units lost 215
Buildings razed 38
Largest army 518
Favorite unit Fanatic 106 fielded
Classical 4:17* Research start 3:17
Heroic 14:28* Research start 13:13
Mythic 21:10* Research start 19:10

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Oceanus
Dionysus
HeroicAge
Rheia
Hephaestus
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MullemekZeus
Match time
OneS4202Gaia
Key technologyHand Axe
ArmoryArmory
Centaur6 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyPlow
First military pressureMilitary Academy
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Fortress-tier buildingFortress
Centaur2 training queues
Fortress-tier buildingFortress
Farm transition4 farms clustered
Town CenterAdditional center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyMedium Infantry
Hoplite18 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Centaur15 training queues
Fortress-tier buildingFortress
God powerBolt
Fortress-tier buildingFortress
God powerCease Fire
God powerPlenty Vault
Myrmidon27 training queues
Toxotes22 training queues
Key technologyMedium Archers
Fortress-tier buildingFortress
Colossus4 training queues
Peltast5 training queues
Fortress-tier buildingFortress
Key technologyHeavy Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Petrobolos6 training queues
Centaur7 training queues
God powerBronze
Myrmidon14 training queues
Toxotes15 training queues
Key technologyChampion Archers
Colossus3 training queues
Myrmidon6 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
God powerBolt
Toxotes25 training queues
MarketMarket
Colossus2 training queues
Peltast13 training queues
Fortress-tier buildingFortress
Key technologyIron Shields
Fortress-tier buildingFortress
Hoplite22 training queues
Key technologyHeavy Infantry
Myrmidon3 training queues
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
First military pressureMilitary Barracks
Oracle3 training queues
Farm transition3 farms clustered
Turma15 training queues
ArmoryArmory
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyShaft Mine
Key technologyBow Saw
Key technologyMedium Infantry
Murmillo45 training queues
Katapeltes15 training queues
MarketMarket
Murmillo30 training queues
Key technologyMedium Archers
Turma15 training queues
Fortress-tier buildingPalace
Key technologyHusbandry
Key technologyHeavy Archers
Key technologyHeavy Infantry
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Trade route startedCaravan Atlantean queued
Key technologyHeavy Infantry
Arcus30 training queues
Oracle3 training queues
Behemoth3 training queues
Destroyer15 training queues
Fanatic15 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingPalace
God powerCarnivora
Arcus15 training queues
Turma15 training queues
Key technologyIron Armor
Key technologyIron Shields
Key technologyIron Weapons
Key technologyBallistics
Key technologyChampion Infantry
Fanatic15 training queues
Fortress-tier buildingPalace
Destroyer15 training queues
Key technologyChampion Archers
Fire Siphon3 training queues
Oracle4 training queues
Town CenterAdditional center
Destroyer16 training queues
Murmillo15 training queues
Arcus15 training queues
Fanatic15 training queues
Turma15 training queues
God powerTartarian Gate
Fortress-tier buildingPalace
God powerTraitor
Fanatic30 training queues
Turma30 training queues
Destroyer15 training queues
Arcus30 training queues
Fire Siphon2 training queues
Key technologyHeavy Cavalry
Destroyer15 training queues
Fanatic31 training queues
Turma15 training queues
Lampades15 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite77.5%OneS4202
Fastest Classical4:17*OneS4202
Fastest Heroic11:25*Mullemek
Fastest Mythic21:10*OneS4202
First pressure4:51OneS4202 · Military Barracks
First extra TC9:33OneS4202 · Town Center
Fortress timing12:55Mullemek · Fortress
Market timing12:43OneS4202 · Market
Armory timing7:07Mullemek · Armory
Farm transition5:43–6:57OneS4202 · 3 farms clustered
Trade route started16:39OneS4202

Player highlights

Standout performances

Highest total score86,836OneS4202
Highest military score33,785OneS4202
Highest economy score44,914OneS4202
Most kills8,167OneS4202
Most units killed227Mullemek
Most deaths215OneS4202
Most buildings razed38OneS4202
Largest army518OneS4202
Favorite unitFanaticOneS4202 · 106 fielded

Mullemek

Most Kills

OneS4202

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mullemek

Classical timing4:45 estimated completion
Delayed pressure10:25 · Military Academy
Expansion signal9:50 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep31:22 · Market
Early armory / Heroic prep7:07 · Armory
Fortress tech path12:55 · Fortress
Heavy walling signal22 wall build events
Farm transition14:46–14:53 · 4 farms clustered
Market economy signal1,700 total resource volume
Large army production231 military units

OneS4202

Classical timing4:17 estimated completion
Early pressure4:51 · Military Barracks
Expansion signal9:33 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:43 · Market
Early armory / Heroic prep8:41 · Armory
Fortress tech path14:46 · Palace
Farm transition5:43–6:57 · 3 farms clustered
Trade route started16:39 · Caravan Atlantean queued
Market economy signal7,000 total resource volume
Large army production518 military units
Mullemek · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Mullemek · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Mullemek · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mullemek · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Mullemek · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
OneS4202 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
OneS4202 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
OneS4202 · Early MilitaryMeaningful trained combat units were produced during the early opening.
OneS4202 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8700 total volume

Mullemek

Bought

No buys

Sold

Wood1700
Total player market volume1700

OneS4202

Bought

No buys

Sold

Food2300
Wood4700
Total player market volume7000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mullemek

Army

Toxotes62
Myrmidon50
Hoplite41
Centaur31
Peltast18
Colossus10
Petrobolos6
Heracles4
Odysseus4
Bellerophon3
Hydra1
Jason1
Buildings12 types
Wall22
Farm20
House16
Fortress12
Storehouse11
Granary7
Temple6
Archery Range3
Military Academy2
Town Center2
Armory1
Market1
God powers4 invoked
Bolt2
Bronze1
Cease Fire1
Plenty Vault1

OneS4202

Army

Fanatic106
Turma105
Arcus90
Murmillo90
Destroyer76
Katapeltes15
Lampades15
Oracle10
Behemoth5
Fire Siphon5
Caladria1
Buildings10 types
Farm18
Manor9
Military Barracks4
Palace4
Counter Barracks3
Temple2
Town Center2
Armory1
Economic Guild1
Market1
God powers4 invoked
Carnivora1
Gaia Forest1
Tartarian Gate1
Traitor1