Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Dralex vs Asb.Subutay

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:08
Ghost Lake map preview
Map Ghost Lake
Defeated
DralexPoseidon
Pre-match Elo1192
Win probability45.0%
17:08 Match length Asb.Subutay favored
Winner
Asb.SubutayThor
Pre-match Elo1227
Win probability55.0%

Match at a glance

Dralex vs Asb.Subutay

WinnerAsb.Subutay
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration17:08
Started
Ended
Elo favorite55.0%Asb.Subutay
Fastest Classical4:00*Asb.Subutay
First pressure1:50Asb.Subutay · Hersir trained
Market timing11:16Asb.Subutay · Market
Most military units116Asb.Subutay
Highest EAPM61.0Asb.Subutay
Market volume500Asb.Subutay

Dralex

Poseidon

Defeat
Elo1192-16
EAPM46.4
Military units89
First pressure4:29Archery Range
First expansion
Market volume0
Total score 10,683
Military score 4,220
Economic score 4,341
Kills score 2,122
Units killed 87
Units lost 109
Buildings razed 4
Largest army 89
Favorite unit Toxotes 49 fielded
Classical 4:27* Estimated start 3:27
Heroic Not reached
Mythic Not reached
Victory
Elo1227+16
EAPM61.0
Military units116
First pressure1:50Hersir trained
First expansion
Market volume500
Total score 19,188
Military score 7,570
Economic score 8,795
Kills score 2,840
Units killed 109
Units lost 87
Buildings razed 9
Largest army 116
Favorite unit Berserk 27 fielded
Classical 4:00* Research start 3:00
Heroic 14:22* Research start 13:07
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Freyja
No choice recorded
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DralexPoseidon
Match time
Asb.SubutayThor
God powerLure
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
First military pressureArchery Range
Toxotes10 training queues
Hippeus32 training queues
Key technologyMedium Cavalry
Key technologyMedium Archers
Toxotes39 training queues
Key technologyHeavy Archers
God powerPestilence
DefeatMatch result
First military pressureHersir trained
Hersir5 training queues
Hirdman5 training queues
God powerForest Fire
Raiding Cavalry16 training queues
ArmoryDwarven Armory
Key technologyMedium Infantry
Berserk13 training queues
Key technologyCopper Shields
Throwing Axeman7 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBronze Shields
Key technologyBallistics
MarketMarket
Hersir5 training queues
Hirdman9 training queues
Godi2 training queues
Throwing Axeman13 training queues
Key technologyCopper Weapons
Key technologyMedium Cavalry
Raiding Cavalry11 training queues
God powerFlaming Weapons
Godi5 training queues
Battle Boar2 training queues
Berserk14 training queues
Key technologyIron Shields
Farm transition8 farms clustered
Hersir6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.0%Asb.Subutay
Fastest Classical4:00*Asb.Subutay
Fastest Heroic14:22*Asb.Subutay
First pressure1:50Asb.Subutay · Hersir trained
Market timing11:16Asb.Subutay · Market
Armory timing7:30Asb.Subutay · Dwarven Armory
Farm transition16:15–16:52Asb.Subutay · 8 farms clustered

Player highlights

Standout performances

Highest total score19,188Asb.Subutay
Highest military score7,570Asb.Subutay
Highest economy score8,795Asb.Subutay
Most kills2,840Asb.Subutay
Most units killed109Asb.Subutay
Most deaths109Dralex
Most buildings razed9Asb.Subutay
Largest army116Asb.Subutay
Favorite unitToxotesDralex · 49 fielded

Dralex

Most Deaths

Asb.Subutay

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Dralex

Classical timing4:27 estimated completion
Early pressure4:29 · Archery Range
Large army production89 military units

Asb.Subutay

Fast Classical4:00 estimated completion
Early pressure1:50 · Hersir trained
Early market / Heroic prep11:16 · Market
Early armory / Heroic prep7:30 · Dwarven Armory
Farm transition16:15–16:52 · 8 farms clustered
Market economy signal500 total resource volume
Large army production116 military units
Dralex · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Dralex · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Dralex · Early MilitaryMeaningful trained combat units were produced during the early opening.
Asb.Subutay · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Asb.Subutay · Early MilitaryMeaningful trained combat units were produced during the early opening.
Asb.Subutay · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Asb.Subutay · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Dralex

Bought

No buys

Sold

No sells

Total player market volume0

Asb.Subutay

Bought

Food300

Sold

Wood200
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dralex

Army

Toxotes49
Hippeus32
Theseus4
Atalanta2
Cyclops2
Buildings6 types
House11
Archery Range3
Storehouse3
Granary2
Stable2
Temple1
God powers2 invoked
Lure1
Pestilence1

Asb.Subutay

Army

Berserk27
Raiding Cavalry27
Throwing Axeman20
Hersir18
Hirdman14
Godi7
Battle Boar2
Valkyrie1
Buildings9 types
House18
Farm8
Great Hall6
Longhouse6
Wall4
Ox Cart Building3
Dwarven Armory1
Market1
Temple1
God powers2 invoked
Flaming Weapons1
Forest Fire1