Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WavySpartacus vs iwolff

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:57
Tundra map preview
Map Tundra
Defeated
WavySpartacusZeus
Pre-match Elo1263
Win probability35.9%
26:57 Match length iwolff favored
Winner
iwolffPoseidon
Pre-match Elo1364
Win probability64.1%

Match at a glance

WavySpartacus vs iwolff

Winneriwolff
MapTundra
QueueRanked 1v1 Supremacy
Duration26:57
Started
Ended
Elo favorite64.1%iwolff
Fastest Classical3:54*iwolff
First pressure5:46iwolff · Stable
Market timing26:51iwolff · Market
First extra TC23:17WavySpartacus · Town Center
Most military units231WavySpartacus
Highest EAPM47.0WavySpartacus
Defeat
Elo1263-13
EAPM47.0
Military units231
First pressure5:52Military Academy
First expansion23:17
Market volume0
Total score 31,666
Military score 11,721
Economic score 16,359
Kills score 3,607
Units killed 115
Units lost 151
Buildings razed 6
Largest army 231
Favorite unit Hoplite 129 fielded
Classical 3:59* Estimated start 2:59
Heroic 12:25* Estimated start 11:10
Mythic 20:09* Estimated start 18:09

iwolff

Poseidon

Victory
Elo1364+13
EAPM46.7
Military units157
First pressure5:46Stable
First expansion24:44
Market volume0
Total score 42,331
Military score 21,306
Economic score 16,820
Kills score 4,266
Units killed 151
Units lost 115
Buildings razed 14
Largest army 157
Favorite unit Hippeus 83 fielded
Classical 3:54* Research start 2:54
Heroic 10:14* Estimated start 8:59
Mythic 13:52* Estimated start 11:52

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Hermes
Apollo
HeroicAge
Aphrodite
Hera
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WavySpartacusZeus
Match time
iwolffPoseidon
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
God powerBolt
First military pressureMilitary Academy
Hoplite21 training queues
ArmoryArmory
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Hoplite15 training queues
Key technologyMedium Infantry
Key technologyCopper Shields
God powerUnderworld Passage
Key technologyCopper Weapons
Fortress-tier buildingFortress
Hypaspist10 training queues
Key technologyCopper Armor
Key technologyBallistics
Hoplite5 training queues
Farm transition4 farms clustered
Key technologyHeavy Infantry
Toxotes3 training queues
Hoplite30 training queues
Key technologyMedium Archers
Hypaspist5 training queues
Key technologyHeavy Archers
Key technologyChampion Infantry
Key technologyBronze Shields
God powerRestoration
God powerBolt
Toxotes7 training queues
God powerBolt
Toxotes41 training queues
Hypaspist5 training queues
Hoplite58 training queues
Town CenterAdditional center
Key technologyChampion Infantry
Key technologyBronze Armor
Key technologyBronze Weapons
God powerLightning Storm
Hypaspist5 training queues
Odysseus5 training queues
Heracles5 training queues
DefeatMatch result
God powerLure
Key technologyPickaxe
Key technologyHusbandry
Atalanta2 training queues
Theseus2 training queues
First military pressureStable
Hippeus2 training queues
ArmoryArmory
Hypaspist5 training queues
Fortress-tier buildingFortress
Hypaspist18 training queues
God powerCease Fire
Nemean Lion2 training queues
Hippeus5 training queues
Key technologyMedium Infantry
Key technologyHeavy Infantry
Hoplite7 training queues
Key technologyShaft Mine
Key technologyHand Axe
ArmoryArmory
ArmoryArmory
Key technologyBow Saw
Fortress-tier buildingFortress
Hoplite15 training queues
Key technologyMedium Cavalry
God powerCurse
God powerPlenty Vault
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBallistics
Hippeus60 training queues
Key technologyBronze Weapons
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyHeavy Cavalry
Key technologyIron Armor
Key technologyIron Weapons
Polyphemus2 training queues
Helepolis5 training queues
Farm transition3 farms clustered
Key technologyPlow
Key technologyBronze Shields
Key technologyIron Shields
Town CenterAdditional center
Key technologyChampion Cavalry
Hippeus15 training queues
MarketMarket
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.1%iwolff
Fastest Classical3:54*iwolff
Fastest Heroic10:14*iwolff
Fastest Mythic13:52*iwolff
First pressure5:46iwolff · Stable
First extra TC23:17WavySpartacus · Town Center
Fortress timing10:01iwolff · Fortress
Market timing26:51iwolff · Market
Armory timing7:29iwolff · Armory
Farm transition15:50–15:51WavySpartacus · 4 farms clustered

Player highlights

Standout performances

Highest total score42,331iwolff
Highest military score21,306iwolff
Highest economy score16,820iwolff
Most kills4,266iwolff
Most units killed151iwolff
Most deaths151WavySpartacus
Most buildings razed14iwolff
Largest army231WavySpartacus
Favorite unitHopliteWavySpartacus · 129 fielded

WavySpartacus

Largest ArmyMost Deaths

iwolff

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WavySpartacus

Fast Classical3:59 estimated completion
Early pressure5:52 · Military Academy
Expansion signal23:17 · Town Center
Early armory / Heroic prep9:40 · Armory
Fortress tech path14:47 · Fortress
Heavy walling signal13 wall build events
Farm transition15:50–15:51 · 4 farms clustered
Large army production231 military units

iwolff

Fast Classical3:54 estimated completion
Early pressure5:46 · Stable
Expansion signal24:44 · Town Center
Early market / Heroic prep26:51 · Market
Early armory / Heroic prep7:29 · Armory
Fortress tech path10:01 · Fortress
Heavy walling signal34 wall build events
Farm transition23:07–24:02 · 3 farms clustered
Large army production157 military units
WavySpartacus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WavySpartacus · Early MilitaryMeaningful trained combat units were produced during the early opening.
WavySpartacus · Fast ClassicalClassical completed before 4:00 on a standard land opening.
iwolff · Early MilitaryMeaningful trained combat units were produced during the early opening.
iwolff · Fast ClassicalClassical completed before 4:00 on a standard land opening.
iwolff · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WavySpartacus

Army

Hoplite129
Toxotes53
Hypaspist25
Odysseus7
Heracles6
Jason3
Minotaur3
Bellerophon1
Manticore1
Medusa1
Myrmidon1
Petrobolos1
Buildings11 types
Farm45
House24
Wall13
Granary7
Storehouse7
Archery Range6
Military Academy4
Armory1
Fortress1
Temple1
Town Center1
God powers4 invoked
Bolt3
Lightning Storm1
Restoration1
Underworld Passage1

iwolff

Army

Hippeus83
Hypaspist23
Hoplite22
Helepolis8
Theseus5
Atalanta4
Colossus4
Polyphemus3
Hippolyta2
Nemean Lion2
Hetairos1
Buildings12 types
Wall34
House17
Stable8
Farm7
Storehouse7
Granary6
Military Academy5
Armory3
Fortress2
Temple2
Market1
Town Center1
God powers4 invoked
Cease Fire1
Curse1
Lure1
Plenty Vault1