Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Achilles vs Franrodzga77

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 34:23
Ghost Lake map preview
Map Ghost Lake
Winner
AchillesHades
Pre-match Elo817
Win probability55.7%
34:23 Match length Achilles favored
Defeated
Franrodzga77Zeus
Pre-match Elo777
Win probability44.3%

Match at a glance

Achilles vs Franrodzga77

WinnerAchilles
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration34:23
Started
Ended
Elo favorite55.7%Achilles
Fastest Classical5:03*Achilles
First pressure7:34Achilles · Archery Range
Market timing13:37Achilles · Market
First extra TC7:45Franrodzga77 · Town Center
Most military units61Achilles
Highest EAPM25.8Franrodzga77

Achilles

Hades

Victory
Elo817+16
EAPM15.0
Military units61
First pressure7:34Archery Range
First expansion8:00
Market volume0
Total score 110,796
Military score 52,192
Economic score 50,700
Kills score 7,904
Units killed 240
Units lost 115
Buildings razed 39
Largest army 61
Favorite unit Toxotes 21 fielded
Classical 5:03* Estimated start 4:03
Heroic 11:53* Estimated start 10:38
Mythic 18:22* Estimated start 16:22
Defeat
Elo777-26
EAPM25.8
Military units2
First pressure10:45Archery Range
First expansion7:45
Market volume0
Total score 58,716
Military score 24,415
Economic score 31,085
Kills score 3,216
Units killed 106
Units lost 241
Buildings razed 0
Largest army 2
Favorite unit Heracles 1 fielded
Classical 5:55* Research start 4:55
Heroic 12:27* Estimated start 11:12
Mythic 25:29* Estimated start 23:29

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Athena
Apollo
HeroicAge
Apollo
Artemis
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AchillesHades
Match time
Franrodzga77Zeus
Key technologyHusbandry
Key technologyPickaxe
God powerSentinel
Key technologyPlow
First military pressureArchery Range
Town CenterAdditional center
ArmoryArmory
Key technologyMedium Archers
Town CenterAdditional center
Key technologyHeavy Archers
Toxotes4 training queues
Key technologyHand Axe
Key technologyShaft Mine
Fortress-tier buildingFortress
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBow Saw
Key technologyShaft Mine
Farm transition4 farms clustered
MarketMarket
Trade route startedCaravan Greek queued
Key technologyBow Saw
Key technologyChampion Archers
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyBronze Armor
Fortress-tier buildingFortress
Key technologyChampion Archers
Toxotes4 training queues
God powerUnderworld Passage
Key technologyMedium Infantry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyHeavy Infantry
Key technologyCrenellations
Key technologyChampion Infantry
Key technologyChampion Archers
Hoplite2 training queues
Hypaspist2 training queues
Fortress-tier buildingFortress
Gastraphetoros6 training queues
Fortress-tier buildingFortress
Hoplite7 training queues
Toxotes7 training queues
God powerTitan Gate
Hoplite7 training queues
Toxotes6 training queues
Gastraphetoros6 training queues
God powerPestilence
WonderWonder
VictoryMatch result
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
Town CenterAdditional center
Town CenterAdditional center
ArmoryArmory
Town CenterAdditional center
God powerBolt
First military pressureArchery Range
Key technologyMedium Archers
Farm transition12 farms clustered
Key technologyPlow
Key technologyMedium Infantry
Key technologyCrenellations
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Archers
Key technologyMedium Infantry
God powerUnderworld Passage
MarketMarket
MarketMarket
Trade route startedCaravan Greek queued
Key technologyChampion Archers
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyBronze Weapons
Key technologyCopper Shields
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyBronze Armor
Key technologyHeavy Infantry
Key technologyBronze Shields
Key technologyIron Armor
Key technologyIron Weapons
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyChampion Infantry
Key technologyIron Shields
God powerLightning Storm
God powerRestoration
MarketMarket
MarketMarket
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.7%Achilles
Fastest Classical5:03*Achilles
Fastest Heroic11:53*Achilles
Fastest Mythic18:22*Achilles
First pressure7:34Achilles · Archery Range
First extra TC7:45Franrodzga77 · Town Center
Fortress timing11:50Achilles · Fortress
Market timing13:37Achilles · Market
Armory timing9:08Achilles · Armory
Farm transition13:29–13:30Achilles · 4 farms clustered
Trade route started14:19Achilles

Player highlights

Standout performances

Highest total score110,796Achilles
Highest military score52,192Achilles
Highest economy score50,700Achilles
Most kills7,904Achilles
Most units killed240Achilles
Most deaths241Franrodzga77
Most buildings razed39Achilles
Largest army61Achilles
Favorite unitToxotesAchilles · 21 fielded

Achilles

Highest ScoreMost ImprovementsMost KillsMost Resources

Franrodzga77

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Achilles

Late Classical5:03 estimated completion
Delayed pressure7:34 · Archery Range
Fast expansion8:00 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:37 · Market
Early armory / Heroic prep9:08 · Armory
Fortress tech path11:50 · Fortress
Farm transition13:29–13:30 · 4 farms clustered
Trade route started14:19 · Caravan Greek queued

Franrodzga77

Late Classical5:55 estimated completion
Delayed pressure10:45 · Archery Range
Fast expansion7:45 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep18:18 · Market
Early armory / Heroic prep9:42 · Armory
Fortress tech path22:29 · Fortress
Heavy walling signal29 wall build events
Farm transition13:49–13:58 · 12 farms clustered
Trade route started19:53 · Caravan Greek queued
Achilles · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Achilles · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Achilles · Early MilitaryMeaningful trained combat units were produced during the early opening.
Achilles · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Achilles · Late ClassicalClassical completed after 5:00 on a standard land opening.
Achilles · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Franrodzga77 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Franrodzga77 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Franrodzga77 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Franrodzga77 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Achilles

Army

Toxotes21
Hoplite16
Gastraphetoros12
Ajax3
Achilles2
Hypaspist2
Perseus2
Chimera1
Chiron1
Peltast1
Buildings12 types
Farm31
House31
Storehouse7
Fortress6
Archery Range4
Granary4
Military Academy4
Temple2
Town Center2
Armory1
Market1
Wonder1
God powers4 invoked
Pestilence1
Sentinel1
Titan Gate1
Underworld Passage1

Franrodzga77

Army

Heracles1
Jason1
Buildings13 types
Farm34
Wall29
House16
Storehouse10
Sentry Tower9
Fortress8
Military Academy8
Granary5
Archery Range4
Market4
Temple4
Town Center4
Armory1
God powers4 invoked
Bolt1
Lightning Storm1
Restoration1
Underworld Passage1