Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Eisomarto vs [KeeN]Kvothhh

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:47
Megalopolis map preview
Map Megalopolis
Defeated
EisomartoSet
Pre-match Elo2012
Win probability27.2%
18:47 Match length [KeeN]Kvothhh favored
Winner
[KeeN]KvothhhQuetzalcoatl
Pre-match Elo2183
Win probability72.8%

Match at a glance

Eisomarto vs [KeeN]Kvothhh

Winner[KeeN]Kvothhh
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration18:47
Started
Ended
Elo favorite72.8%[KeeN]Kvothhh
Fastest Classical4:24*Eisomarto
First pressure3:06[KeeN]Kvothhh · Warrior Priest trained
Market timing11:21[KeeN]Kvothhh · Market
First extra TC5:50[KeeN]Kvothhh · Town Center
Most military units218Eisomarto
Highest EAPM78.5Eisomarto
Market volume1,700[KeeN]Kvothhh

Eisomarto

Set

Defeat
Elo2012-9
EAPM78.5
Military units218
First pressure4:41Barracks
First expansion16:58
Market volume300
Total score 19,779
Military score 9,157
Economic score 8,429
Kills score 2,193
Units killed 51
Units lost 100
Buildings razed 14
Largest army 218
Favorite unit Axeman 117 fielded
Classical 4:24* Research start 3:24
Heroic 10:02* Estimated start 8:47
Mythic Estimated start 17:40 · not reached

[KeeN]Kvothhh

Quetzalcoatl

Victory
Elo2183+9
EAPM57.6
Military units72
First pressure3:06Warrior Priest trained
First expansion5:50
Market volume1700
Total score 28,551
Military score 13,105
Economic score 13,223
Kills score 2,223
Units killed 96
Units lost 58
Buildings razed 4
Largest army 72
Favorite unit Coyote Warrior 24 fielded
Classical 4:58* Research start 3:58
Heroic 10:59* Estimated start 9:44
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Patecatl
Nephthys
HeroicAge
Coyolxauhqui
Horus
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

EisomartoSet
Match time
[KeeN]KvothhhQuetzalcoatl
Key technologyPickaxe
Key technologyHand Axe
First military pressureBarracks
Wadjet2 training queues
God powerVision
Axeman17 training queues
Slinger16 training queues
ArmoryArmory
Key technologyMedium Axemen
Key technologyMedium Slingers
Key technologyBallistics
Key technologyMedium Axemen
Slinger10 training queues
God powerVision
Fortress-tier buildingMigdol Stronghold
Scorpion Man2 training queues
Key technologyHeavy Slingers
Siege Tower7 training queues
Axeman10 training queues
Camel Rider6 training queues
Key technologyHeavy Slingers
God powerVision
Slinger50 training queues
God powerAncestors
Spearman5 training queues
Chariot Archer2 training queues
God powerShifting Sands
Axeman90 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Axemen
Town CenterAdditional center
Town CenterAdditional center
MarketMarket
God powerVision
God powerAncestors
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Ocelotl Warrior4 training queues
Town CenterAdditional center
Key technologyHusbandry
Warrior Priest3 training queues
ArmoryArmory
Key technologyPickaxe
Warrior Priest2 training queues
Coyote Warrior10 training queues
God powerAgave Bloom
MarketMarket
Otontin10 training queues
Key technologyHand Axe
Tzitzimitl2 training queues
Key technologyHeavy Great Temple Soldiers
God powerStarfall
Coyote Warrior14 training queues
Tzitzimitl2 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyShaft Mine
Key technologyPlow
Farm transition3 farms clustered
Otontin4 training queues
Warrior Priest6 training queues
Jaguar Rider5 training queues
Key technologyChampion Great Temple Soldiers
Key technologyBow Saw
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.8%[KeeN]Kvothhh
Fastest Classical4:24*Eisomarto
Fastest Heroic10:02*Eisomarto
First pressure3:06[KeeN]Kvothhh · Warrior Priest trained
First extra TC5:50[KeeN]Kvothhh · Town Center
Fortress timing10:17Eisomarto · Migdol Stronghold
Market timing11:21[KeeN]Kvothhh · Market
Armory timing6:29Eisomarto · Armory
Farm transition16:20–16:20[KeeN]Kvothhh · 3 farms clustered

Player highlights

Standout performances

Highest total score28,551[KeeN]Kvothhh
Highest military score13,105[KeeN]Kvothhh
Highest economy score13,223[KeeN]Kvothhh
Most kills2,223[KeeN]Kvothhh
Most units killed96[KeeN]Kvothhh
Most deaths100Eisomarto
Most buildings razed14Eisomarto
Largest army218Eisomarto
Favorite unitAxemanEisomarto · 117 fielded

Eisomarto

Largest ArmyMost Deaths

[KeeN]Kvothhh

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Eisomarto

Classical timing4:24 estimated completion
Early pressure4:41 · Barracks
Expansion signal16:58 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:49 · Market
Early armory / Heroic prep6:29 · Armory
Fortress tech path10:17 · Migdol Stronghold
Heavy walling signal7 wall build events
Market economy signal300 total resource volume
Large army production218 military units

[KeeN]Kvothhh

Classical timing4:58 estimated completion
Early pressure3:06 · Warrior Priest trained
Fast expansion5:50 · Town Center
Early market / Heroic prep11:21 · Market
Early armory / Heroic prep8:14 · Armory
Farm transition16:20–16:20 · 3 farms clustered
Market economy signal1,700 total resource volume
Eisomarto · Early MilitaryMeaningful trained combat units were produced during the early opening.
Eisomarto · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
[KeeN]Kvothhh · Early MilitaryMeaningful trained combat units were produced during the early opening.
[KeeN]Kvothhh · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2000 total volume

Eisomarto

Bought

Food100
Wood200

Sold

No sells

Total player market volume300

[KeeN]Kvothhh

Bought

Food300
Wood400

Sold

Food200
Wood800
Total player market volume1700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Eisomarto

Army

Axeman117
Slinger76
Siege Tower8
Camel Rider6
Spearman5
Chariot Archer2
Scorpion Man2
Wadjet2
Buildings16 types
House21
Obelisk7
Wall7
Barracks6
Granary6
Mining Camp4
Migdol Stronghold2
Town Center2
Armory1
Lumber Camp1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Vision4
Ancestors2
Shifting Sands1

[KeeN]Kvothhh

Army

Coyote Warrior24
Warrior Priest18
Otontin14
Jaguar Rider5
Ocelotl Warrior5
Tzitzimitl4
Centzon Totochtin1
Shorn One1
Buildings11 types
House17
Calpulli11
Farm11
Great Temple5
Wall5
Nobles Hut3
Temple2
Armory1
Market1
Town Center1
War Hut1
God powers2 invoked
Agave Bloom1
Starfall1