Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DerSuperSaiyajin vs Eisomarto

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:19
Marsh map preview
Map Marsh
Defeated
DerSuperSaiyajinThor
Pre-match Elo1863
Win probability28.7%
20:19 Match length Eisomarto favored
Winner
EisomartoOdin
Pre-match Elo2021
Win probability71.3%

Match at a glance

DerSuperSaiyajin vs Eisomarto

WinnerEisomarto
MapMarsh
QueueRanked 1v1 Supremacy
Duration20:19
Started
Ended
Elo favorite71.3%Eisomarto
Fastest Classical4:35*Eisomarto
First pressure1:19DerSuperSaiyajin · Hersir trained
Market timing12:10DerSuperSaiyajin · Market
Most military units503Eisomarto
Highest EAPM101.1DerSuperSaiyajin
Market volume1,300DerSuperSaiyajin
Defeat
Elo1863-10
EAPM101.1
Military units147
First pressure1:19Hersir trained
First expansion
Market volume1300
Total score 19,568
Military score 9,094
Economic score 7,321
Kills score 3,207
Units killed 129
Units lost 111
Buildings razed 3
Largest army 147
Favorite unit Throwing Axeman 71 fielded
Classical 4:45* Research start 3:45
Heroic 10:39* Research start 9:24
Mythic Not reached

Eisomarto

Odin

Victory
Elo2021+10
EAPM97.3
Military units503
First pressure3:18Hersir trained
First expansion
Market volume800
Total score 21,106
Military score 9,317
Economic score 8,813
Kills score 3,084
Units killed 112
Units lost 127
Buildings razed 10
Largest army 503
Favorite unit Throwing Axeman 245 fielded
Classical 4:35* Estimated start 3:35
Heroic 13:29* Estimated start 12:14
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Freyja
Skadi
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DerSuperSaiyajinThor
Match time
EisomartoOdin
First military pressureHersir trained
Hersir3 training queues
ArmoryDwarven Armory
Hersir9 training queues
God powerHealing Spring
Key technologyCopper Armor
Hirdman4 training queues
Key technologyCopper Weapons
Throwing Axeman3 training queues
Troll2 training queues
Key technologyMedium Infantry
Throwing Axeman68 training queues
God powerFrost
Jarl2 training queues
Troll4 training queues
God powerDwarven Mine
MarketMarket
Godi2 training queues
Jarl11 training queues
Key technologyHeavy Infantry
Key technologyBallistics
Raiding Cavalry3 training queues
Key technologyMedium Cavalry
Fortress-tier buildingHill Fort
Frost Giant3 training queues
Jarl5 training queues
Key technologyBronze Weapons
Hersir2 training queues
Godi2 training queues
Jarl2 training queues
Hirdman6 training queues
Key technologyHeavy Cavalry
Farm transition5 farms clustered
Key technologyBronze Armor
Godi3 training queues
God powerHealing Spring
Jarl4 training queues
Hersir2 training queues
DefeatMatch result
First military pressureHersir trained
Hersir4 training queues
Raiding Cavalry10 training queues
God powerGreat Hunt
God powerForest Fire
Key technologyMedium Cavalry
ArmoryArmory
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyBallistics
Throwing Axeman110 training queues
Key technologyMedium Infantry
Hirdman5 training queues
Berserk15 training queues
Valkyrie3 training queues
Hersir10 training queues
Key technologyHusbandry
Key technologyHand Axe
Throwing Axeman135 training queues
Key technologyHeavy Infantry
Hersir3 training queues
Raiding Cavalry10 training queues
Godi20 training queues
MarketMarket
Jarl60 training queues
God powerFrost
Hirdman26 training queues
Godi65 training queues
Jarl15 training queues
God powerForest Fire
Berserk10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.3%Eisomarto
Fastest Classical4:35*Eisomarto
Fastest Heroic10:39*DerSuperSaiyajin
First pressure1:19DerSuperSaiyajin · Hersir trained
Fortress timing15:19DerSuperSaiyajin · Hill Fort
Market timing12:10DerSuperSaiyajin · Market
Armory timing4:46DerSuperSaiyajin · Dwarven Armory
Farm transition19:15–19:16DerSuperSaiyajin · 5 farms clustered

Player highlights

Standout performances

Highest total score21,106Eisomarto
Highest military score9,317Eisomarto
Highest economy score8,813Eisomarto
Most kills3,207DerSuperSaiyajin
Most units killed129DerSuperSaiyajin
Most deaths127Eisomarto
Most buildings razed10Eisomarto
Largest army503Eisomarto
Favorite unitThrowing AxemanEisomarto · 245 fielded

DerSuperSaiyajin

Most ImprovementsMost Kills

Eisomarto

Highest ScoreLargest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DerSuperSaiyajin

Classical timing4:45 estimated completion
Early pressure1:19 · Hersir trained
Early market / Heroic prep12:10 · Market
Early armory / Heroic prep4:46 · Dwarven Armory
Fortress tech path15:19 · Hill Fort
Heavy walling signal40 wall build events
Farm transition19:15–19:16 · 5 farms clustered
Market economy signal1,300 total resource volume
Large army production147 military units

Eisomarto

Classical timing4:35 estimated completion
Early pressure3:18 · Hersir trained
Early market / Heroic prep15:20 · Market
Early armory / Heroic prep5:56 · Armory
Heavy walling signal24 wall build events
Market economy signal800 total resource volume
Large army production503 military units
DerSuperSaiyajin · Early MilitaryMeaningful trained combat units were produced during the early opening.
DerSuperSaiyajin · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Eisomarto · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Eisomarto · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2100 total volume

DerSuperSaiyajin

Bought

No buys

Sold

Food200
Wood1100
Total player market volume1300

Eisomarto

Bought

No buys

Sold

Food700
Wood100
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DerSuperSaiyajin

Army

Throwing Axeman71
Jarl24
Hersir18
Hirdman10
Troll8
Godi7
Frost Giant5
Raiding Cavalry4
Buildings10 types
Wall40
House19
Farm5
Longhouse5
Great Hall4
Ox Cart Building4
Dwarven Armory1
Hill Fort1
Market1
Temple1
God powers3 invoked
Healing Spring2
Dwarven Mine1
Frost1

Eisomarto

Army

Throwing Axeman245
Godi85
Jarl75
Hirdman31
Berserk25
Raiding Cavalry20
Hersir17
Valkyrie5
Buildings8 types
Wall24
House18
Great Hall4
Ox Cart Building4
Longhouse3
Armory1
Market1
Temple1
God powers3 invoked
Forest Fire2
Frost1
Great Hunt1