Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

stanislav vs Semen de Berserker

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 8:10
Blue Lagoon map preview
Map Blue Lagoon
Defeated
stanislavZeus
Pre-match Elo891
Win probability48.4%
8:10 Match length Semen de Berserker favored
Winner
Semen de BerserkerLoki
Pre-match Elo902
Win probability51.6%

Match at a glance

stanislav vs Semen de Berserker

WinnerSemen de Berserker
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration8:10
Started
Ended
Elo favorite51.6%Semen de Berserker
Fastest Classical4:26*stanislav
First pressure4:01Semen de Berserker · Hersir trained
Most military units27Semen de Berserker
Highest EAPM38.1stanislav

stanislav

Zeus

Defeat
Elo891-17
EAPM38.1
Military units16
First pressure4:49Military Academy
First expansion
Market volume0
Total score 5,747
Military score 2,095
Economic score 3,386
Kills score 266
Units killed 11
Units lost 13
Buildings razed 0
Largest army 16
Favorite unit Hoplite 14 fielded
Classical 4:26* Research start 3:26
Heroic Not reached
Mythic Not reached
Victory
Elo902+17
EAPM26.2
Military units27
First pressure4:01Hersir trained
First expansion
Market volume0
Total score 7,639
Military score 3,655
Economic score 3,616
Kills score 368
Units killed 13
Units lost 11
Buildings razed 0
Largest army 27
Favorite unit Berserk 10 fielded
Classical 5:28* Estimated start 4:28
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Heimdall
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

stanislavZeus
Match time
Semen de BerserkerLoki
Key technologyHand Axe
First military pressureMilitary Academy
God powerBolt
God powerBolt
Hoplite14 training queues
ArmoryArmory
Key technologyCopper Weapons
God powerRestoration
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir8 training queues
Key technologyHand Axe
Key technologyPickaxe
Berserk9 training queues
Throwing Axeman8 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.6%Semen de Berserker
Fastest Classical4:26*stanislav
First pressure4:01Semen de Berserker · Hersir trained
Armory timing5:45stanislav · Armory

Player highlights

Standout performances

Highest total score7,639Semen de Berserker
Highest military score3,655Semen de Berserker
Highest economy score3,616Semen de Berserker
Most kills368Semen de Berserker
Most units killed13Semen de Berserker
Most deaths13stanislav
Most buildings razed0stanislav
Largest army27Semen de Berserker
Favorite unitHoplitestanislav · 14 fielded

stanislav

Most Deaths

Semen de Berserker

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

stanislav

Classical timing4:26 estimated completion
Early pressure4:49 · Military Academy
Early armory / Heroic prep5:45 · Armory

Semen de Berserker

Late Classical5:28 estimated completion
Early pressure4:01 · Hersir trained
stanislav · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
stanislav · Early MilitaryMeaningful trained combat units were produced during the early opening.
Semen de Berserker · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Semen de Berserker · Early MilitaryMeaningful trained combat units were produced during the early opening.
Semen de Berserker · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

stanislav

Army

Hoplite14
Heracles1
Jason1
Buildings6 types
House4
Granary2
Armory1
Military Academy1
Storehouse1
Temple1
God powers2 invoked
Bolt2
Restoration1

Semen de Berserker

Army

Berserk10
Hersir8
Throwing Axeman8
Einheri1
Buildings5 types
House5
Great Hall2
Longhouse2
Ox Cart Building2
Temple1
God powers1 invoked
Spy1