Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

XxmelfexX vs Simbaka

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:48
Ghost Lake map preview
Map Ghost Lake
Defeated
XxmelfexXRa
Pre-match Elo1152
Win probability41.2%
16:48 Match length Simbaka favored
Winner
SimbakaKronos
Pre-match Elo1214
Win probability58.8%

Match at a glance

XxmelfexX vs Simbaka

WinnerSimbaka
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration16:48
Started
Ended
Elo favorite58.8%Simbaka
Fastest Classical4:06*Simbaka
First pressure4:07Simbaka · Military Barracks
Market timing9:09Simbaka · Market
First extra TC10:58XxmelfexX · Town Center
Most military units73Simbaka
Highest EAPM52.3XxmelfexX
Defeat
Elo1152-15
EAPM52.3
Military units54
First pressure5:12Barracks
First expansion10:58
Market volume0
Total score 19,589
Military score 9,608
Economic score 9,441
Kills score 540
Units killed 18
Units lost 42
Buildings razed 1
Largest army 54
Favorite unit Axeman 17 fielded
Classical 5:02* Research start 4:02
Heroic 10:34* Research start 9:19
Mythic Not reached

Simbaka

Kronos

Victory
Elo1214+15
EAPM41.3
Military units73
First pressure4:07Military Barracks
First expansion14:12
Market volume0
Total score 24,469
Military score 12,135
Economic score 11,470
Kills score 864
Units killed 42
Units lost 18
Buildings razed 4
Largest army 73
Favorite unit Cheiroballista 18 fielded
Classical 4:06* Estimated start 3:06
Heroic 12:56* Estimated start 11:41
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Prometheus
Sekhmet
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

XxmelfexXRa
Match time
SimbakaKronos
Sphinx2 training queues
First military pressureBarracks
Axeman9 training queues
Key technologyMedium Axemen
ArmoryArmory
Axeman2 training queues
Key technologyHusbandry
Key technologyCopper Armor
Axeman2 training queues
Slinger2 training queues
Town CenterAdditional center
Key technologyHand Axe
Town CenterAdditional center
Key technologyHeavy Axemen
Axeman3 training queues
Key technologyPickaxe
Fortress-tier buildingMigdol Stronghold
Chariot Archer6 training queues
Spearman11 training queues
Camel Rider11 training queues
God powerCitadel
MarketMarket
MarketMarket
Key technologyMedium Spearmen
Key technologyHeavy Camel Riders
Key technologyCopper Shields
Key technologyHeavy Chariot Archers
Chariot Archer3 training queues
Farm transition8 farms clustered
DefeatMatch result
First military pressureMilitary Barracks
God powerValor
Murmillo11 training queues
Key technologyMedium Infantry
God powerValor
Key technologyHusbandry
God powerValor
Key technologyPickaxe
Key technologyHand Axe
God powerValor
Key technologyPickaxe
God powerValor
Key technologyPlow
God powerValor
Cheiroballista16 training queues
Murmillo6 training queues
MarketMarket
ArmoryArmory
God powerValor
Key technologyMedium Archers
Key technologyMedium Infantry
God powerValor
God powerValor
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Weapons
Contarius8 training queues
Town CenterAdditional center
Fortress-tier buildingPalace
Key technologyShaft Mine
Key technologyBow Saw
Katapeltes13 training queues
Cheiroballista2 training queues
Key technologyHeavy Infantry
Destroyer11 training queues
Contarius6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.8%Simbaka
Fastest Classical4:06*Simbaka
Fastest Heroic10:34*XxmelfexX
First pressure4:07Simbaka · Military Barracks
First extra TC10:58XxmelfexX · Town Center
Fortress timing12:09XxmelfexX · Migdol Stronghold
Market timing9:09Simbaka · Market
Armory timing7:05XxmelfexX · Armory
Farm transition16:12–16:14XxmelfexX · 8 farms clustered

Player highlights

Standout performances

Highest total score24,469Simbaka
Highest military score12,135Simbaka
Highest economy score11,470Simbaka
Most kills864Simbaka
Most units killed42Simbaka
Most deaths42XxmelfexX
Most buildings razed4Simbaka
Largest army73Simbaka
Favorite unitCheiroballistaSimbaka · 18 fielded

XxmelfexX

Most Deaths

Simbaka

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

XxmelfexX

Late Classical5:02 estimated completion
Early pressure5:12 · Barracks
Expansion signal10:58 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:30 · Market
Early armory / Heroic prep7:05 · Armory
Fortress tech path12:09 · Migdol Stronghold
Farm transition16:12–16:14 · 8 farms clustered

Simbaka

Classical timing4:06 estimated completion
Early pressure4:07 · Military Barracks
Expansion signal14:12 · Town Center
Early market / Heroic prep9:09 · Market
Early armory / Heroic prep9:11 · Armory
Fortress tech path14:34 · Palace
XxmelfexX · Early MilitaryMeaningful trained combat units were produced during the early opening.
XxmelfexX · Late ClassicalClassical completed after 5:00 on a standard land opening.
XxmelfexX · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Simbaka · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Simbaka · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

XxmelfexX

Army

Axeman17
Camel Rider11
Spearman11
Chariot Archer9
Sphinx3
Slinger2
Scarab1
Buildings14 types
House16
Farm8
Granary7
Barracks4
Obelisk4
Market2
Mining Camp2
Town Center2
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers1 invoked
Citadel1

Simbaka

Army

Cheiroballista18
Murmillo17
Contarius14
Katapeltes13
Destroyer11
Buildings9 types
Manor9
Military Barracks6
Counter Barracks4
Armory1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers1 invoked
Valor9