Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kala vs Emi4

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:02
Elysium map preview
Map Elysium
Defeated
KalaHades
Pre-match Elo946
Win probability46.1%
20:02 Match length Emi4 favored
Winner
Emi4Zeus
Pre-match Elo973
Win probability53.9%

Match at a glance

Kala vs Emi4

WinnerEmi4
MapElysium
QueueRanked 1v1 Supremacy
Duration20:02
Started
Ended
Elo favorite53.9%Emi4
Fastest Classical3:45*Kala
First pressure5:02Kala · Archery Range
First extra TC6:10Kala · Town Center
Market timing5:12Emi4 · Market
Most military units73Emi4
Highest EAPM29.0Emi4

Kala

Hades

Defeat
Elo946-16
EAPM24.4
Military units32
First pressure5:02Archery Range
First expansion6:10
Market volume0
Total score 26,189
Military score 6,558
Economic score 18,242
Kills score 1,389
Units killed 51
Units lost 133
Buildings razed 8
Largest army 32
Favorite unit Toxotes 16 fielded
Classical 3:45* Research start 2:45
Heroic 14:48* Research start 13:33
Mythic 19:28* Research start 17:28

Emi4

Zeus

Victory
Elo973+16
EAPM29.0
Military units73
First pressure10:02Fortress
First expansion6:43
Market volume0
Total score 32,577
Military score 12,676
Economic score 16,498
Kills score 3,433
Units killed 133
Units lost 51
Buildings razed 6
Largest army 73
Favorite unit Myrmidon 35 fielded
Classical 4:24* Research start 3:24
Heroic 9:42* Research start 8:27
Mythic 15:31* Research start 13:31

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Athena
Apollo
HeroicAge
Apollo
Artemis
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

KalaHades
Match time
Emi4Zeus
First military pressureArchery Range
Toxotes4 training queues
Town CenterAdditional center
Toxotes4 training queues
Farm transition4 farms clustered
Hippeus3 training queues
Key technologyMedium Archers
Key technologyMedium Cavalry
Hippeus2 training queues
Toxotes2 training queues
ArmoryArmory
Key technologyHand Axe
Key technologyHusbandry
Key technologyPlow
Key technologyPickaxe
Hippeus4 training queues
Toxotes6 training queues
Fortress-tier buildingFortress
Key technologyHeavy Archers
Key technologyMedium Infantry
Hoplite3 training queues
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerUnderworld Passage
God powerPestilence
Key technologyCrenellations
God powerEarthquake
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
Town CenterAdditional center
Key technologyPlow
Farm transition3 farms clustered
ArmoryArmory
First military pressureFortress
Fortress-tier buildingFortress
Key technologyShaft Mine
Key technologyBow Saw
Heracles2 training queues
Toxotes2 training queues
ArmoryArmory
Key technologyMedium Infantry
Hoplite5 training queues
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Myrmidon35 training queues
Fortress-tier buildingFortress
God powerPlenty Vault
Fortress-tier buildingFortress
Petrobolos2 training queues
Town CenterAdditional center
Hoplite15 training queues
Toxotes4 training queues
Hypaspist3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Emi4
Fastest Classical3:45*Kala
Fastest Heroic9:42*Emi4
Fastest Mythic15:31*Emi4
First pressure5:02Kala · Archery Range
First extra TC6:10Kala · Town Center
Fortress timing10:02Emi4 · Fortress
Market timing5:12Emi4 · Market
Armory timing9:05Emi4 · Armory
Farm transition8:18–8:52Kala · 4 farms clustered

Player highlights

Standout performances

Highest total score32,577Emi4
Highest military score12,676Emi4
Highest economy score18,242Kala
Most kills3,433Emi4
Most units killed133Emi4
Most deaths133Kala
Most buildings razed8Kala
Largest army73Emi4
Favorite unitMyrmidonEmi4 · 35 fielded

Kala

Most DeathsMost Resources

Emi4

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kala

Fast Classical3:45 estimated completion
Early pressure5:02 · Archery Range
Fast expansion6:10 · Town Center
Early armory / Heroic prep12:06 · Armory
Fortress tech path14:52 · Fortress
Heavy walling signal39 wall build events
Farm transition8:18–8:52 · 4 farms clustered

Emi4

Classical timing4:24 estimated completion
Delayed pressure10:02 · Fortress
Fast expansion6:43 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep5:12 · Market
Early armory / Heroic prep9:05 · Armory
Fortress tech path10:02 · Fortress
Farm transition8:51–8:59 · 3 farms clustered
Kala · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kala · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Kala · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kala · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Kala · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Emi4 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Emi4 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Emi4 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Emi4 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kala

Army

Toxotes16
Hippeus9
Hoplite3
Cyclops2
Achilles1
Ajax1
Buildings12 types
Wall39
Farm28
House17
Archery Range4
Storehouse4
Granary3
Military Academy2
Stable2
Armory1
Fortress1
Temple1
Town Center1
God powers3 invoked
Earthquake1
Pestilence1
Underworld Passage1

Emi4

Army

Myrmidon35
Hoplite20
Toxotes6
Heracles3
Hypaspist3
Jason2
Petrobolos2
Bellerophon1
Odysseus1
Buildings11 types
Farm17
House16
Fortress4
Storehouse4
Archery Range3
Granary3
Military Academy3
Armory2
Temple2
Town Center2
Market1
God powers1 invoked
Plenty Vault1