Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Brasilo99 vs Semen de Berserker

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:12
Giza map preview
Map Giza
Defeated
Brasilo99Loki
Pre-match Elo772
Win probability34.3%
11:12 Match length Semen de Berserker favored
Winner
Semen de BerserkerLoki
Pre-match Elo885
Win probability65.7%

Match at a glance

Brasilo99 vs Semen de Berserker

WinnerSemen de Berserker
MapGiza
QueueRanked 1v1 Supremacy
Duration11:12
Started
Ended
Elo favorite65.7%Semen de Berserker
Fastest Classical5:22*Brasilo99
First pressure4:07Semen de Berserker · Hersir trained
First extra TC6:13Brasilo99 · Town Center
Market timing10:45Semen de Berserker · Market
Most military units35Semen de Berserker
Highest EAPM27.8Semen de Berserker

Brasilo99

Loki

Defeat
Elo772-12
EAPM26.6
Military units26
First pressure4:56Hersir trained
First expansion6:13
Market volume0
Total score 8,857
Military score 3,845
Economic score 4,922
Kills score 90
Units killed 4
Units lost 18
Buildings razed 0
Largest army 26
Favorite unit Throwing Axeman 14 fielded
Classical 5:22* Research start 4:22
Heroic Not reached
Mythic Not reached
Victory
Elo885+12
EAPM27.8
Military units35
First pressure4:07Hersir trained
First expansion
Market volume0
Total score 12,439
Military score 6,750
Economic score 5,211
Kills score 478
Units killed 19
Units lost 4
Buildings razed 5
Largest army 35
Favorite unit Hersir 12 fielded
Classical 5:45* Estimated start 4:45
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Heimdall
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Brasilo99Loki
Match time
Semen de BerserkerLoki
Key technologyHand Axe
Key technologyPickaxe
God powerSpy
First military pressureHersir trained
Hersir3 training queues
Town CenterAdditional center
Throwing Axeman6 training queues
Hersir2 training queues
Raiding Cavalry4 training queues
Throwing Axeman3 training queues
Town CenterAdditional center
Hersir2 training queues
Throwing Axeman5 training queues
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir3 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Infantry
Berserk4 training queues
Hersir2 training queues
Throwing Axeman2 training queues
ArmoryArmory
Hersir7 training queues
Berserk2 training queues
Throwing Axeman3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Hirdman10 training queues
MarketMarket
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.7%Semen de Berserker
Fastest Classical5:22*Brasilo99
First pressure4:07Semen de Berserker · Hersir trained
First extra TC6:13Brasilo99 · Town Center
Market timing10:45Semen de Berserker · Market
Armory timing8:31Semen de Berserker · Armory

Player highlights

Standout performances

Highest total score12,439Semen de Berserker
Highest military score6,750Semen de Berserker
Highest economy score5,211Semen de Berserker
Most kills478Semen de Berserker
Most units killed19Semen de Berserker
Most deaths18Brasilo99
Most buildings razed5Semen de Berserker
Largest army35Semen de Berserker
Favorite unitThrowing AxemanBrasilo99 · 14 fielded

Brasilo99

Most Deaths

Semen de Berserker

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Brasilo99

Late Classical5:22 estimated completion
Early pressure4:56 · Hersir trained
Fast expansion6:13 · Town Center
Multi-TC boom signal2 expansion build events

Semen de Berserker

Late Classical5:45 estimated completion
Early pressure4:07 · Hersir trained
Early market / Heroic prep10:45 · Market
Early armory / Heroic prep8:31 · Armory
Brasilo99 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Brasilo99 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Brasilo99 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Semen de Berserker · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Semen de Berserker · Early MilitaryMeaningful trained combat units were produced during the early opening.
Semen de Berserker · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Brasilo99

Army

Throwing Axeman14
Hersir8
Raiding Cavalry4
Buildings6 types
House4
Great Hall3
Longhouse3
Ox Cart Building2
Town Center2
Temple1
God powers1 invoked
Spy1

Semen de Berserker

Army

Hersir12
Hirdman10
Berserk7
Throwing Axeman5
Einheri1
Buildings7 types
House10
Ox Cart Building4
Great Hall3
Longhouse3
Armory1
Market1
Temple1
God powers1 invoked
Spy1