Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sn@ke_Plisskin vs Mortarion

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:12
Elysium map preview
Map Elysium
Winner
Sn@ke_PlisskinGaia
Pre-match Elo701
Win probability93.1%
12:12 Match length Sn@ke_Plisskin favored
Defeated
MortarionKronos
Pre-match Elo248
Win probability6.9%

Match at a glance

Sn@ke_Plisskin vs Mortarion

WinnerSn@ke_Plisskin
MapElysium
QueueRanked 1v1 Supremacy
Duration12:12
Started
Ended
Elo favorite93.1%Sn@ke_Plisskin
Fastest Classical4:14*Sn@ke_Plisskin
First pressure4:33Sn@ke_Plisskin · Military Barracks
Market timing7:51Mortarion · Market
Most military units32Sn@ke_Plisskin
Highest EAPM19.8Mortarion
Market volume1,800Mortarion
Victory
Elo701+2
EAPM13.6
Military units32
First pressure4:33Military Barracks
First expansion
Market volume0
Total score 13,581
Military score 5,210
Economic score 7,494
Kills score 877
Units killed 43
Units lost 9
Buildings razed 3
Largest army 32
Favorite unit Murmillo 26 fielded
Classical 4:14* Research start 3:14
Heroic Not reached
Mythic Not reached

Mortarion

Kronos

Defeat
Elo248-2
EAPM19.8
Military units31
First pressure5:17Military Barracks
First expansion
Market volume1800
Total score 12,543
Military score 1,815
Economic score 10,474
Kills score 254
Units killed 11
Units lost 42
Buildings razed 0
Largest army 31
Favorite unit Murmillo 17 fielded
Classical 4:27* Research start 3:27
Heroic 11:29* Research start 10:14
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Prometheus
No choice recorded
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Sn@ke_PlisskinGaia
Match time
MortarionKronos
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Key technologyShaft Mine
Murmillo3 training queues
Oracle2 training queues
Key technologyBow Saw
Murmillo23 training queues
God powerCarnivora
Caladria4 training queues
Key technologyMedium Infantry
ArmoryArmory
VictoryMatch result
God powerDeconstruction
First military pressureMilitary Barracks
Murmillo12 training queues
Promethean3 training queues
MarketMarket
Key technologyHand Axe
God powerValor
Promethean6 training queues
Murmillo5 training queues
Key technologyPickaxe
God powerChaos
Turma4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite93.1%Sn@ke_Plisskin
Fastest Classical4:14*Sn@ke_Plisskin
Fastest Heroic11:29*Mortarion
First pressure4:33Sn@ke_Plisskin · Military Barracks
Market timing7:51Mortarion · Market
Armory timing12:12Sn@ke_Plisskin · Armory

Player highlights

Standout performances

Highest total score13,581Sn@ke_Plisskin
Highest military score5,210Sn@ke_Plisskin
Highest economy score10,474Mortarion
Most kills877Sn@ke_Plisskin
Most units killed43Sn@ke_Plisskin
Most deaths42Mortarion
Most buildings razed3Sn@ke_Plisskin
Largest army32Sn@ke_Plisskin
Favorite unitMurmilloSn@ke_Plisskin · 26 fielded

Sn@ke_Plisskin

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Mortarion

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sn@ke_Plisskin

Classical timing4:14 estimated completion
Early pressure4:33 · Military Barracks
Early armory / Heroic prep12:12 · Armory

Mortarion

Classical timing4:27 estimated completion
Early pressure5:17 · Military Barracks
Early market / Heroic prep7:51 · Market
Market economy signal1,800 total resource volume
Sn@ke_Plisskin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mortarion · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1800 total volume

Sn@ke_Plisskin

Bought

No buys

Sold

No sells

Total player market volume0

Mortarion

Bought

No buys

Sold

Wood1800
Total player market volume1800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sn@ke_Plisskin

Army

Murmillo26
Caladria4
Oracle2
Buildings5 types
Manor5
Economic Guild3
Military Barracks3
Temple2
Armory1
God powers2 invoked
Carnivora1
Gaia Forest1

Mortarion

Army

Murmillo17
Promethean9
Turma4
Oracle1
Buildings6 types
Manor3
Military Barracks2
Counter Barracks1
Economic Guild1
Market1
Temple1
God powers3 invoked
Chaos1
Deconstruction1
Valor1